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Silent Hill HD Collection |OT| Programmed in Smoke Signals

ULTROS!

People seem to like me because I am polite and I am rarely late. I like to eat ice cream and I really enjoy a nice pair of slacks.
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PlayStation®3
PlayStation® Network/Sony Entertainment Network

Xbox®360
Xbox® Live Arcade

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Consoles:
US - March 20, 2012
EU - March 20, 2012
JP - March 29, 2012

PSN/XBLA:
US - TBA
EU - TBA
JP - TBA

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Wikipedia said:
James Sunderland is the protagonist of the main scenario of Silent Hill 2, titled Letter from Silent Heaven. He comes to the town after receiving a letter from his deceased wife Mary. While exploring the town, he encounters Maria, who strongly resembles Mary except for a different personality and clothing; Angela Orosco, a 19-year-old runaway on a search for her mother; Eddie Dombrowski; and Laura, an eight-year-old who has met and befriended Mary.

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Wikipedia said:
At the beginning of the game, Heather awakens at a shopping mall. Before she can leave the mall, Douglas Cartland confronts her, claiming to have information about her birth. Heather evades him and discovers that the mall is mostly abandoned except for monsters. She encounters Claudia, who hints about Heather's fate.

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  1. What did they add/remove here?
    Silent Hill 2 HD includes the old and new voiceovers however Silent Hill 3 HD only includes the new voiceovers. Silent Hill 2 HD also includes the extra scenario, Born from a Wish.
  2. Where did you get those awesome banner pics?
    I found them on the net, they're images from a Silent Hill short called Fukuro (mildly NSFW): http://www.youtube.com/watch?v=HqwlX8WGSFM. The other one with the bunnies is from Usagi: http://www.youtube.com/watch?v=KLqEAhZpGMc

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RPGCrazied

Member
Still can't believe 1 and 4 is missing from the collection. I guess having 4 games in a bundle is to good to be true, but they still could've given us 4.
 

ULTROS!

People seem to like me because I am polite and I am rarely late. I like to eat ice cream and I really enjoy a nice pair of slacks.
If Amazon's date is accurate it's not out until 3/20 in the U.S. :(

I'm currently following the official release (March 6), so yeah at least the potential delay won't be that far off. :)
 
Usagi is such an awesome, bizarre little video. Same with Fukoro. I remember seeing them years ago.
Some of the (many) things I miss about Team Silent. :(
 
Isn't 2 widely considered the "best"?

2 is better than 1 is, but 1 is *probably* a better game than 3.

unfortunately, 1 has not aged well at all. You'd be looking at a complete ground up rebuild to make it playable to today's audience, and really- that's not in the budget.
 
2 is better than 1 is, but 1 is *probably* a better game than 3.

unfortunately, 1 has not aged well at all. You'd be looking at a complete ground up rebuild to make it playable to today's audience, and really- that's not in the budget.

I dunno... it's probably nostalgia goggles, but there's still something really dreamlike and eerie about the original Silent Hill. I can still play it and not be totally distracted by the graphics like, say, FFVII.

Gameplay, however, is still wooden and that would be difficult for newcomers to jump into. Fortunately many of us were coming straight off of playing RE2, so the control scheme wasn't that alien to us. The small details (i.e. Harry running out of breath when you run too long, the way he braces himself if you hit a wall/object, being a terrible shot with a gun) are fantastic, but not something a lot of gamers are use to.

Amazingly I can still sit down with SH1 and totally melt into the atmosphere.
 
For some bizarro reason I don't actually own Silent Hill 2 only Silent Hill 3. Will most likely be picking this up unless I hear really negative things when it comes out.
 

Larsen B

Member
I had an ex-girlfriend who played no games other than the Silent Hill series. It was fairly strange.

So my only experience of Silent Hill 2 and 3, apart from numerous aborted attempts myself, was watching her play through.

Looking forward to eventually picking these up though. I have no opinion on voice acting either way.
 
Am I the only one that thought SH3 had the best gameplay, SH2 had the best story, and SH1 was the hardest?

I have only played each game once, but I am thinking that I will replay 2 and 3 sometime this year.

I should also say that I liked the Wii iteration as well.
 
Count me in, can't wait.

RE4 was given a major boost in playability for me when it crossed over to HD, can't wait for my favourite series to do the same.
 

HDRemake

Banned
I'll ask the same question that I posed in the other (accidental) |OT| thread...

Why is this already up? The game doesn't come out for another three weeks.
 

ULTROS!

People seem to like me because I am polite and I am rarely late. I like to eat ice cream and I really enjoy a nice pair of slacks.
I'll ask the same question that I posed in the other (accidental) |OT| thread...

Why is this already up? The game doesn't come out for another three weeks.

I was following the March 6 release date but apparently Konami updated it officially to March 20, which I just spotted now.
 

bengraven

Member
2 is better than 1 is, but 1 is *probably* a better game than 3.

unfortunately, 1 has not aged well at all. You'd be looking at a complete ground up rebuild to make it playable to today's audience, and really- that's not in the budget.

That's why it's not here. The amount of work to pull it into the modern age would not be worth it to Konami.

The PS1 is the least gracefully aging system so far.
 
I dunno... it's probably nostalgia goggles, but there's still something really dreamlike and eerie about the original Silent Hill. I can still play it and not be totally distracted by the graphics like, say, FFVII.

Gameplay, however, is still wooden and that would be difficult for newcomers to jump into. Fortunately many of us were coming straight off of playing RE2, so the control scheme wasn't that alien to us. The small details (i.e. Harry running out of breath when you run too long, the way he braces himself if you hit a wall/object, being a terrible shot with a gun) are fantastic, but not something a lot of gamers are use to.

Amazingly I can still sit down with SH1 and totally melt into the atmosphere.

Yeah same here. Also did you ever try hopping down the stairs backwards? Harry falls on his ass, it's pretty awesome.
 

Angry Fork

Member
SH3 not having original VA is borderline deal breaker for me. I don't understand why Konami is such dicks about this kind of thing.

Whether I get this depends on how good the visuals have been changed. If it's like God of War or Ico/Shadow collection I'll get it.
 

Younicorn

Neo Member
My goodness, the HD version of Silent Hill 2 takes away all of the fog and brightens the game?

That image has completely turned me off from this release.

Why Konami, why?
 

Larsen B

Member
Every Silent Hill thread ends up talking about the entire series rather than the game posited in the topic so forgive me for this further diversion.

Whilst it deserves some of the scorn directed at it, Silent Hill 4 does a similar thing to the hub world as Fatal Frame 3 which is just so refreshing and effective. For the sake of those who haven't played either, I'll not spoil it but it's amazing how few games (survival horror or no) are prepared to entertain such a notion.
 

Younicorn

Neo Member
Every Silent Hill thread ends up talking about the entire series rather than the game posited in the topic so forgive me for this further diversion.

Whilst it deserves some of the scorn directed at it, Silent Hill 4 does a similar thing to the hub world as Fatal Frame 3 which is just so refreshing and effective. For the sake of those who haven't played either, I'll not spoil it but it's amazing how few games (survival horror or no) are prepared to entertain such a notion.

I agree that Silent Hill 4 was a refreshing change for the series.

I don't mind hub worlds in games - and I think, at the time, Silent Hill needed something to refresh the series. While 1, 2, and 3 were solid in their own right, I think 4 NEEDED to have a change in the basic mechanics of how players interacted with the world.

Wandering the streets and moving from place to place had grown old at the point 4 came out, and I didn't mind leaving "The Room" in order to explore what Konami had created in SH4 in a different way than the previous entries.

That being said, 4 wasn't as strong as 1-3 were, but it was different in a good way.
 

ULTROS!

People seem to like me because I am polite and I am rarely late. I like to eat ice cream and I really enjoy a nice pair of slacks.
4 was able to deliver intensifying horrific moments (hospital, umbilical cords, big head, etc.) together with melancholic moments and songs that play throughout (http://www.youtube.com/watch?v=b4rXbSnk2ng). Sure it wasn't very awesome but it was still Silent Hill at heart.
 
The Rooms atmosphere was fantastic but half the game being a damn escort mission got me to never finish it. Also had some really silly design choices like the burping nurses that just dumb.
 
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