Silent Hill Remake Targeting 2027 Release Townfall 2026

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This is faster than Resident Evil's schedule. I'm expecting at least one delay (Silent Hill 1) but I hope it all works out.
 
SH1 remake in development for 3 years? Sounds like utter bullshit. They haven't even shown a picture. I'm almost sure it was greenlighted only after the SH2 remake success.
 
SH1 remake in development for 3 years? Sounds like utter bullshit. They haven't even shown a picture. I'm almost sure it was greenlighted only after the SH2 remake success.
I think that for all we know konami hired them to remake silent hill 1-3 from the very beginning and thats what the contract is
 
Hope they are also slowly working on a Silent Hill 3 remake so it releases 1 year after Silent Hill 1 Remake.

Silent Hill 1 and Silent Hill 3 are the two best Silent Hill games of all time and they complete each other. High hopes for their remake versions.
 
I don't mind waiting for 2027 release since we are getting entirety brand new Silent Hill this year.
 
Yikes. Wasn't thinking it would take that long. But not like they needed to be there next year since it's so flooded already.
 
2027 is perfect honestly because it allows a little rest when there is Silent Hill F this year and they can do some decent pre production on the 3 Project when 1 REmake is in its polish phase.

Next year is crazy as it is with all games coming.
 
If the rumors are true this is a peak schedule for Silent Hill with a new title each year. Each also seems to be a rather different game as well which will keep the franchise from wearing out its welcome. I think Silent Hill f has the potential to be great. I'm unsold on Townfall but as it ramps up to its launch next year I'll give Konami the opportunity to sell me on it. The remake of 1 will be a no brainer pre-order for me.
 
The rumor has been that Bloober have been developing remakes of 1, 2 and 3 simultaneously (with each at different stages of development obviously). I think it's likely that when they won the contract to do the SH2 remake, Konami were impressed enough that they greenlit the whole trilogy to be remade. And it makes logical sense to do a SH3 remake after SH1 given the story connections.
 
My hope is that Bloober gets to make Team Silent's cancelled Silent Hill 5. The one that got canned for Homecoming. It could masquerade as an original Silent Hill title and like a remake of a game that doesn't exist, and could tie in with the remakes they already made.
 
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Let them cook. SH2 remake was perfectly executed. Just enough modernisation and upmost respect for the source material, exactly how it should be.
 
SH1 remake in development for 3 years? Sounds like utter bullshit. They haven't even shown a picture. I'm almost sure it was greenlighted only after the SH2 remake success.
Why? It entered planning & preproduction 2 years before Silent Hill 2 remake was completed, while the bulk of the SH-adjacent workers at Bloober were focused on getting that one out. Then, following the success of the SH2 remake, Konami gave Bloober the greenlight to move ahead into full production of the Silent Hill remake with a target release date of 2027.

Resident Evil 4 remake also had 2 years of preproduction, with it's development cycle as a whole amounting to 5 years as well.
 
Why? It entered planning & preproduction 2 years before Silent Hill 2 remake was completed, while the bulk of the SH-adjacent workers at Bloober were focused on getting that one out. Then, following the success of the SH2 remake, Konami gave Bloober the greenlight to move ahead into full production of the Silent Hill remake with a target release date of 2027.

Resident Evil 4 remake also had 2 years of preproduction, with it's development cycle as a whole amounting to 5 years as well.
2 years of pre-production for a remake sounds crazy to me
 
2027 is perfect honestly because it allows a little rest when there is Silent Hill F this year and they can do some decent pre production on the 3 Project when 1 REmake is in its polish phase.

Next year is crazy as it is with all games coming.
Honestly it's best for them to avoid resident evil.

Let RE have its year so you don't get direct comparisons non stop.
 
When Konami first did their Silent Hill show a few years back, Townfall was the game I was excited for the most. NoCode is an amazing developer.
 
Honestly it's best for them to avoid resident evil.

Let RE have its year so you don't get direct comparisons non stop.

I would be happy having Silent Hill coming every two years with a main title with anything else inbetween (or maybe give a rest 2.5 years sometimes).

Better to focus on quality than the opposite. We know Metal Gear and Silent Hill will be coming in good pace, but I really want to see what they are doing with Castlevania and whatever the 3D Project is here.
 
I would be happy having Silent Hill coming every two years with a main title with anything else inbetween (or maybe give a rest 2.5 years sometimes).

Better to focus on quality than the opposite. We know Metal Gear and Silent Hill will be coming in good pace, but I really want to see what they are doing with Castlevania and whatever the 3D Project is here.
If MGS3 Delta is good and then the next project is MGS1 or 2 remakes? I can't even. Bust on bust on bust.
 
If MGS3 Delta is good and then the next project is MGS1 or 2 remakes? I can't even. Bust on bust on bust.

Konami basically painted themselves into a corner. They chose to do 3 first because it's popular, it's a prequel (could be experienced as a stand alone game) and it needed less work (it's the same game underneath with some improvements). They could give 2 the same treatment but it would make little sense to do 2 without doing 1 first since it is a direct sequel. Problem is a MGS1 Remake will need to be a complete reimagining of the PS1 game and that's a much greater effort. Konami could remake the MSX games but they would need even more work still. They are in a much better position with Silent Hill because 2 Remake will serve as a basis for all the other remakes, kinda like what happened with the RE series.
 
It wouldn't have to be a complete reimagining, there is Twin Snakes on the GameCube.

Twin Snakes is the perfect example on why you shouldn't just slap new gameplay features on a game designed without they in mind. First person shooting alone breaks the game in so many ways.
 
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