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Simon Jeffrey(Sega) Talks Revolution.

Kon Tiki

Banned
I searched for Simon Jeffrey, nothing from yesterday.
Edit:
Full Interview
http://www.nintendo.com/newsarticle?articleid=5acc7ced-d6a4-4494-83d5-f581dbc608fe&page=newsmain


"The Nintendo fan, I think, is very similar to the Sega fan of old. And I think Sega and Nintendo have similar software philosophies," said Jeffrey, "A product like Sonic is very family-oriented. It's all about entertainment rather than trying to be controversial or anything like that. It's pure, good old-fashioned entertainment."

"I think we're really looking at which of our classic IPs are appropriate for different platforms," said Jeffrey, "We're very interested in Revolution at the moment. We obviously haven't made any announcements, but we, like other people, are talking with Nintendo about what Revolution will be, about potential opportunities on Revolution."

KiddieCub.. KiddieVCR

As far as downloading old Sega games on the Nintendo Revolution, Jeffrey would only admit that it's an interesting prospect, but nothing that's actually in the works. Check out the latest issue of Nintendo Power for the whole interview.

What? What old sega games appeared on Nintendo consoles? :lol

EDIT
NP: This is kind of a wild idea, but it could be very cool. At E3, Nintendo announced that the Revolution would have the capability to download NES, SNES and N64 games. Would it be at all feasible, do you think, to partner with Nintendo and perhaps add the Sega Genesis to that list?

SJ: That’s a pretty wild idea. (Laughs.) You should talk to Nintendo about that.

Well that makes more sense.




"If Nintendo does choose a different model than Sony and Microsoft, then it might be very difficult for some third parties to adopt this three-pronged, multi-platform approach."

Uh oh.


Only reason I posted this was to get an answer for that obsure question of legacy Sega games. You would think Nintendo Power would know that Sega was once a competitor in the hardware sector. Unless, NP were hinting at having SMS, Genny, 3sx games on REV.
 
There are a lot of old Genesis games that I wish I could go back and play...If I could download them on the Revolution, that'd be nice. :)
 
NP: Speaking to that, there are quite a few Sonic games coming out in the next few months. Are you concerned at all about potentially diluting the brand with too much of a good thing? How do you strike the balance?

:lol :lol :lol

This coming from a company that has 10 Mario games coming out.
 
Never said anything against Nintendo whoring out the Mario name. Just said it wasn't 10 Mario games :)
But yeah. I do agree that Nintendo are one of the companies that shouldn't worry about others milking their franchises.
 
Snes and Genny / Megadrive games in one box along with NES, N64, Gamecube and Revolution games... that's one awesome prospect.

I wish Nintendo would open up already and let us in on some details.
 
This seems to be a repeated interview as I remember reading it before. Maybe its just his automatic responses. Nevertheless, its still non-news.

-Releasing these games over download would be competing with their own Sega Ages series.
-Releasing the Sonic Games over this service would be competing with sales of their own Sonic Mega Collections.

This is the Sega of America guy who can assure us of what... exactly? Oh and:

With regard to GameCube itself . . . it’s interesting how something like Panzer Dragoon Orta would have done on GameCube if it had come out on that versus Xbox. That’s an interesting scenario. I’m not sure what would have happened there.

The very thought of a Panzer Dragoon game heading to Revolution makes every molecule of my body scream out against it. Glad to see Sega still acknowledges the Nintendo fanbase is simply not the place to put such a property.
 
Isn't Sega the who is licensing their old games to some company that updates them graphically?

If that's the case I can't see Sega licensing to, or lets Nintendo distribute them. It would be sweet though if Nintendo managed to work out some deal with Sega.
 
Luckett_X said:
The very thought of a Panzer Dragoon game heading to Revolution makes every molecule of my body scream out against it. Glad to see Sega still acknowledges the Nintendo fanbase is simply not the place to put such a property.


It would have sold a lot better on the GC than the Xbox, especially considering the GC was doing much better in the year PDO came out. Sega screwed up on a lot of releases on the Xbox, and they realize that.
 
Luckett_X said:
The very thought of a Panzer Dragoon game heading to Revolution makes every molecule of my body scream out against it. Glad to see Sega still acknowledges the Nintendo fanbase is simply not the place to put such a property.

Didn't Panzer bomb on the Xbox? I wonder if it would have done much worse on GC?
 
I don't see how it could've done worse. And seeing as how SoA Legends came out at the same time with a fraction of the development budget/advertising PDO had and still outsold it, I'd say it's a pretty safe bet.
 
Luckett_X said:
This seems to be a repeated interview as I remember reading it before. Maybe its just his automatic responses. Nevertheless, its still non-news.

-Releasing these games over download would be competing with their own Sega Ages series.
-Releasing the Sonic Games over this service would be competing with sales of their own Sonic Mega Collections.

This is the Sega of America guy who can assure us of what... exactly? Oh and:



The very thought of a Panzer Dragoon game heading to Revolution makes every molecule of my body scream out against it. Glad to see Sega still acknowledges the Nintendo fanbase is simply not the place to put such a property.

As has been implied by 2 posters above me, this quote is more likely lamenting the release of Panzer on Xbox (it kinda bombed). So if anything, he's saying it's possible. Again, if anything.
 
Luckett_X said:
Glad to see Sega still acknowledges the Nintendo fanbase is simply not the place to put such a property.

Oh, but the Microsoft fanbase was? I wouldn't mind the Revolution becoming a home for some old-school type games, shooters would be great.

I think that Panzer Dragoon would fit right in with the Nintendo crowd. Same with Jet Grind Radio.
 
Panzer Orta would have bombed regardless due to Sega's decision as usual to not advertise anything that doesnt involve a blue hedgehog. Plus it was a mistake not to make an RPG sequel, as opposed to a shooter.

However, if a far more successful franchise such as RE couldnt do well enough on the GC, I very much doubt Panzer Dragoon would have. Nevertheless, Smilebit were far more comfortable with Xbox development. Had it been for PS2 the sales would have been interesting, but I am glad we got some of the Xbox's best visuals instead.

A multiplatform X360/PS3 Panzer Dragoon RPG would, perhaps, result in my testicles flying around my lampshade at 88mph, whereas a Revolution Panzer where I control the Dragon by blowing on the pad to keep it aloft would have me crying blood.
 
Luckett_X said:
Panzer Orta would have bombed regardless due to Sega's decision as usual to not advertise anything that doesnt involve a blue hedgehog. Plus it was a mistake not to make an RPG sequel, as opposed to a shooter.

However, if a far more successful franchise such as RE couldnt do well enough on the GC, I very much doubt Panzer Dragoon would have. Nevertheless, Smilebit were far more comfortable with Xbox development. Had it been for PS2 the sales would have been interesting, but I am glad we got some of the Xbox's best visuals instead.

A multiplatform X360/PS3 Panzer Dragoon RPG would, perhaps, result in my testicles flying around my lampshade at 88mph, whereas a Revolution Panzer where I control the Dragon by blowing on the pad to keep it aloft would have me crying blood.

What. The. Fuck?

You're telling me you missed that MASSIVE ad campaign for that game? Seriously, I probably saw the PDO commercial at least 30 times.
 
typhonsentra said:
What. The. Fuck?

You're telling me you missed that MASSIVE ad campaign for that game? Seriously, I probably saw the PDO commercial at least 30 times.


Don't worry man, the guy lost all credibility when he said Resident Evil didn't do well on GC.
 
Luckett_X said:
Panzer Orta would have bombed regardless due to Sega's decision as usual to not advertise anything that doesnt involve a blue hedgehog. Plus it was a mistake not to make an RPG sequel, as opposed to a shooter.

However, if a far more successful franchise such as RE couldnt do well enough on the GC, I very much doubt Panzer Dragoon would have. Nevertheless, Smilebit were far more comfortable with Xbox development. Had it been for PS2 the sales would have been interesting, but I am glad we got some of the Xbox's best visuals instead.

A multiplatform X360/PS3 Panzer Dragoon RPG would, perhaps, result in my testicles flying around my lampshade at 88mph, whereas a Revolution Panzer where I control the Dragon by blowing on the pad to keep it aloft would have me crying blood.

um...no, it would have sold better on the gamecube. and I wouldn't be surprised if that was the last panzer dragoon game we'll ever see
 
I do not think it would have been technically possible on GCN. You can not compare xbox sales to a slightly worse looking GCN version.
 
what.jpg


Luckett_X said:
Panzer Orta would have bombed regardless due to Sega's decision as usual to not advertise anything that doesnt involve a blue hedgehog. Plus it was a mistake not to make an RPG sequel, as opposed to a shooter.

However, if a far more successful franchise such as RE couldnt do well enough on the GC, I very much doubt Panzer Dragoon would have. ...

please stop. What the hell are you on about?
Resident Evil's Gamecube remake of a 6 years old game sold at reasonable levels that compared well with sales of the fully real time CV (at the time) on it's prior console releases. Don't forget the Gamecube has a userbase a 4th/5th the size of the PS2 userbase. Capcom had realistic expectations of what could be done.

The magicbox circa November 2002:

Code:
[b]Onimusha (PS2)[/b]
Total 
[u]Sale Expectations		Sold[/u]
600,000			US - 510,000
			Europe - 230,000 Target met!

[b]Resident Evil (GC) [/b]
[u]Sale Expectations		Sold[/u]
US - 250,000		490,000
Europe - 180,000		360,000 Targets met!

[b]Rockman Zero (GBA)[/b]
[u]Sale Expectations		Sold[/u]
Japan - 200,000		230,000 Target met!
US - 125,000		120,000 Target missed
Europe - 20,000		10,000  Target missed

[b]Auto Modellista (PS2) [/b]
[u]Sale Expectations		Sold[/u]
Japan - 450,000		230,000 Target missed

[b]Onimusha Greatest Hits (PS2)[/b]
[u]Sale Expectations 		Sold[/u]
US - 60,000		140,000 
Europe - 120,000 		120,000 Targets met!

[b]Resident Evil: Code Veronica Greatest Hits (PS2)[/b]
[u]Sale Expectations		Sold[/u]
US - 60,000		200,000
Europe - 175,000		230,000 Targets met!

RE0 is one of the few third party GC games over a million worldwide too IIRC.
Viewtiful Joe met expectations too as I recall.

If you're looking at the PS2 releases of some of these games and drawing your conclusions from that, maybe it's because Sony's shipped 100 million of them and it's the most popular console ever?

Nintendo and Capcom have been great for one another... it's just that if Capcom wants to do the best possible business, it has to work with Sony too.
 
I live in the UK, so I obviously didnt see the same commercials you did.

And as for credibility assessment, I'd prefer it was performed by someone that could actually analyse "RE couldnt do well enough on the GC" and get back to me on why its been ported to the PS2.

Actually, if RE4 could be ported to the PS2, does make me slightly curious what an Orta port to PS2 would have ended up looking like. Hopefully this Sega Ages Panzer Dragoon will be a very big revamp.
 
Luckett_X said:
-Releasing these games over download would be competing with their own Sega Ages series.
-Releasing the Sonic Games over this service would be competing with sales of their own Sonic Mega Collections.
You say "competing with", I say "providing alternate way of making money on the same content, as well as a lot of other content".
 
It's being ported because they think it'll sell better on the PS2, but before you go off thinking that you win just because the company believes that, remember that the same thing was thought about Super Monkey Ball and Viewtiful Joe, and look how those turned out. Hell, many thought DMC3 would outsell RE4 and it didn't even come close!
 
Uh...didn't RE 4 sell over a million worldwide on the GC?

It's being ported because they think it'll sell better on the PS2, but before you go off thinking that you win just because the company believes that, remember that the same thing was thought about Super Monkey Ball and Viewtiful Joe

Yeah, I think there's an outside chance that may happen again...
 
Society said:
What? What old sega games appeared on Nintendo consoles? :lol

Not that it matters, because there are better versions to be had, but:

AfterBurner.jpg
Box.NES.jpg


I'm also convinced Sega can't go one platform without having a Genesis emulator running on it.
 
lol, Panzar Dragoon Orta had one of the biggest advertising campaigns when it came out...

you couldn't watch MTV and those kinds of channels without seeing commercials...

In spite of a massive TV ad budget (which I'm sure was part of the exclusivity deal) from Microsoft, the game pretty much bombed...

Skies of Arcadia had limited commercial in one obsure channel, yet it sold more...
 
Oh god I hope this comes reality. I'd defo get a Revo for old Sega classics from the Saturn era. Forget the Nintendo stuff, give me some Sega lovin' :D
 
Dav2k said:
Oh god I hope this comes reality. I'd defo get a Revo for old Sega classics from the Saturn era. Forget the Nintendo stuff, give me some Sega lovin' :D
How would you play Saturn games? They are too big for the flash memory.
 
Quite a few are probably smaller than we imagine... especially if they discounted/compressed/ommitted audio. The Rev's flash memory sounds expandable too.
 
radioheadrule83 said:
Quite a few are probably smaller than we imagine... especially if they discounted/compressed/ommitted audio. The Rev's flash memory sounds expandable too.
Coincidentally, I saw a torrent for Saturn ISOs this morning. The titles going from A-Cl, alphabetically, was 6.5GB alone.
 
Edit: Nevermind. It's all good.

Saturn discs usually go from a couple of hundred megs to full CD in size.
 
Luckett = pwnt

I really wish Sega was more predictable about what games were going to come out for what platform this gen. They really did a good job at fracturing their fanbase.
 
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