Panajev2001a
GAF's Pleasant Genius
In the videos I have seen, the way you change the POV (where you look) is to use the stylus, touch the screen and drag it in quick strokes.
This is used also to simply rotate on your position to look left and right while the D-Pad is used to do this:
UP = forward
DOWN = backward
LEFT = strafe left
RIGHT = strafe right
This is odd considering Metroid Prime's controls.
My idea was to use either the L or R button to enable viewpoint change.
Sort of:
if ( PRESSED == status_L () ) {
if ( TRUE = stylus_pressed () ) move_view_point ( return_distance() );
}
else {
if ( TRUE == stylus_pressed () ) target_and_hit ();
}
This way turning left and right looks a little bit too complex for its own being: workable, but I would like it to be a bit smoother.
This is used also to simply rotate on your position to look left and right while the D-Pad is used to do this:
UP = forward
DOWN = backward
LEFT = strafe left
RIGHT = strafe right
This is odd considering Metroid Prime's controls.
My idea was to use either the L or R button to enable viewpoint change.
Sort of:
if ( PRESSED == status_L () ) {
if ( TRUE = stylus_pressed () ) move_view_point ( return_distance() );
}
else {
if ( TRUE == stylus_pressed () ) target_and_hit ();
}
This way turning left and right looks a little bit too complex for its own being: workable, but I would like it to be a bit smoother.