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Snake can't save Konami from an earnings shortfall

Details of Konami's earnings warning:

Today we [Konami] announced a revision to our financial forecasts for the year ending March 31, 2005 (U.S. GAAP) in which net income forecast was lowered by 26.7% from 15 billion Japanese yen to 11 billion Japanese yen, while sales and operating income forecasts remained unchanged at 275 billion Japanese yen and 28 billion Japanese yen.

Sales and operating income forecasts remained unchanged since all of our five business segments have performed broadly in line with our initial forecasts. Net income forecast was lowered due to the negative impact from equity in net income (loss) of affiliated companies as our equity method affiliated companies TAKARA Co., Ltd. and HUDSON SOFT CO.,LTD. lowered their financial forecasts for the year ending March 31, 2005.

The dividend forecasts remain unchanged at 54 Japanese yen per share (27 Japanese yen interim dividend and 27 Japanese yen year-end dividend).

For further information on the financial result, visit: http://www.konami.co.jp/press/2004/11/041/r.16.11.05-e.html
 

speedpop

Has problems recognising girls
Weren't Konami projected as one of the biggest profit earners in the gaming industry for Japan like, last year or so? How the tables turn. *reflects on Capcom for awhile*
 
speedpop said:
Weren't Konami projected as one of the biggest profit earners in the gaming industry for Japan like, last year or so? How the tables turn. *reflects on Capcom for awhile*

It's because Konami is an entertainment conglomerate whose non-video-game businesses like toy production and sports clubs have experienced stagnant growth in recent years. The video game unit is the top dog at Konami.
 
speedpop said:
Damn so not even their poker machines are doing well?

The following are the sales projections for Konami's entertainment units for the fiscal year 2005. However, please note that the company will provide updates on these figures tommorrow.

*All numbers represent billions of yen

1) Computer and video games: 90.1 (FY 2004); 95.6 (FY 2005)

2) Toy and hobby: 57.3 (FY 2004); 46.9 (FY 2005)

3) Amusement / Arcade games: 34.5 (FY 2004); 35.0 (FY 2005)

4) Slot machines: 10.9 (FY 2004); 12.5 (FY 2005)

5) Health and fitness: 78.9 (FY 2004); 83.0 (FY 2005)
 
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