sonycowboy
Member
Courtesy of DavidDoel at the IGN PS2 boards
I got this SOCOM E-Seals Newsletter, which not only mentions the patch (which we all know about) but also some downloads that we will hear more about this month:
I got this SOCOM E-Seals Newsletter, which not only mentions the patch (which we all know about) but also some downloads that we will hear more about this month:
KICK UP YOUR HEELS! TIME FOR A NEW ONLINE UPDATE!
That's right! It's finally here...the latest update for SOCOM II online that everyone has been anxiously waiting on for some time now. There will be a new SOCOM II update pushed out to all players on Thursday, September 9, 2004. This update will fix the recent exploits that some players have found and are using to boost their overall stats (i.e rank up rooms). A few of the general issues that are being addressed and fixed are:
Adjusting the parameters for having players vote other players. Voting can no longer be used as an exploit to warn someone that an enemy is behind them. With the new update, you can no longer vote someone when you are watching the player from the dead player spectator mode. So no more using votes to warn the players that someone is behind them.
Fixed the areas where players were getting outside of the map or into specific objects not originally intended by the game's creators.
Resolved a few outstanding disconnect issues
Due to these recent exploits, some players have been able to gain an unfair advantage in the ranking system and therefore we will be resetting the ladder ranking for all players.
So read the fine print...EVERYONE'S STATS WILL BE RESET! So all players will start over as if it's a new release and then can't use rank up rooms to become admirals without going through the trials of battle.
SCEA and Zipper Interactive have continually shown their commitment to making the SOCOM universe the most challenging and fun environment for players possible. Seth Luisi, Senior Producer at Sony Entertainment Corporation America, had this to say regarding these new advancements:
"SCEA and Zipper Interactive, Inc. are committed to supporting the SOCOM II on-line community. With this new SOCOM II update, over 130 different exploits and issues have been resolved. Supporting such a large on-line community has been a challenge, but SCEA and Zipper Interactive are listening to our audience and doing everything we can to improve the SOCOM II on-line play experience.
In addition to this update, we have some exciting new features to announce for SOCOM II in the near future."
Definitely exciting news! So make sure to log on Thursday, September 9th and download your new update...playing never felt so right!
WHAT'S IN STORE FOR THE e-SEALs?
Awww September is here and over at e-SEALs Command this is our favorite time of year: the baseball season is winding down and the wild card starts to take shape making for some interesting divisional races, football season is underway for both college and the pros, and its still nice enough outside to hit the pool or have friends over for a BBQ. But September is also a big time for the SOCOM and e-SEALs communities as things start to gear up for fall fun! Just to keep you all in the loop this is what you can look forward to in our next newsletter:
HDD DOWNLOADS: You heard me right! e-SEALs will give members an exclusive look at the upcoming downloads. Through our incredible powers of persuasion (which basically consists of forcing SCEA and Zipper into a dark room with one single lamp to watch endless reruns of Full House), we have been able to secure information on new maps and other goodies. Online play requires internet connection, memory card (8MB) (for PlayStation 2), and Network Adaptor (for PlayStation 2) (each sold separately). It's gonna be bigger than Mardi Gras, the Fourth of July and the Republican National Convention all rolled into one!