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Solo Leveling Arise: Overdrive out today.

BennyBlanco

aka IMurRIVAL69



Anybody playing this? Kinda looks like Granblue Relink to me. I like the art style. Steam reviews are mostly complaining about always online.

Ill check out the demo tonight. I'm a sucker for games with free gacha mechanics like Xenoblade 2.
 
I've had my eye on this one for sometime. I really enjoy the anime.

Oh there's a Demo....downloading.
 
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Hell yeah! I completely forgot this was coming out this month. Love the manhwa and the anime. Definitely gonna give this a shot!
 
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I had this on my wishlist because I enjoyed the anime...game looks surprisingly up my alley.

If you remember those God Eater games on PSP and Vita. this looks kinda of like that to me. Crafting so far seems pretty in depth, character animations are fluid and well done, skill trees are huge, and the parties you can build look varied.

Coming in at $39.00 USD seems like a fair price imo just based on the videos I have been watching...anyway I picked it up will report back after a few hours tonight.

****
Okay some initial impressions after about 2 hours of playing the game last night.
A few things to get out of the way first in case these are deal breakers for folks:
1) This game is a grind. You grind bosses, you grind mats, you grind characters. There are no "gacha" mechanics in the game but the progression systems are still very heavily influenced by them.
2) The level variety, up to the point, where I am (start of chap. 3) isn't complicated. The maps consists of moving from area to area destroying enemies, colleting things, then getting to the boss and exiting the dungeon. Again, very grindy.
3) Always online component. It looks like you need to have an internet connection to complete dungeons. I did not know/realize this until recently, still need to confirm if it is completely unavailable offline or if only portions of the world map are.

With that stuff out of the way...on to what I like about it so far:

The player archetypes/classes are varied and seem to be very deep based on the skill trees, weapons, and character skills you can unlock for each of the classes.

There is an extremely deep party system where, currently anyway, you can go into battle with up to three support characters.
  • These characters are completely kitted out by the player. Their skill trees, items, weapons, and artifacts are all controlled by the MC.
  • You choose the skills they upgrade and asign them in battle.
  • The party members will trigger their skills at certain points in the battle automatically (for now).
  • Not confirmed by me but it seems that you get to fully control these party members and can switch to them when you want during gameplay. I don't have this yet but it is mentioned in the tutorial.
  • There seems to be 20 different party members you can collect, at least those are the # squares I have on my party screen.
All the abilities are your typical over the top anime skills. If you liked the anime, many of those skills have been faithfully reproduced.

The most important impression of all: Game play loop is reminiscent of FF: Strangers of Paradise. The best final fantasy game to be released since FF12.
Final Fantasy Fight GIF by Xbox
 
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I had this on my wishlist because I enjoyed the anime...game looks surprisingly up my alley.

If you remember those God Eater games on PSP and Vita. this looks kinda of like that to me. Crafting so far seems pretty in depth, character animations are fluid and well done, skill trees are huge, and the parties you can build look varied.

Coming in at $39.00 USD seems like a fair price imo just based on the videos I have been watching...anyway I picked it up will report back after a few hours tonight.

****
Okay some initial impressions after about 2 hours of playing the game last night.
A few things to get out of the way first in case these are deal breakers for folks:
1) This game is a grind. You grind bosses, you grind mats, you grind characters. There are no "gacha" mechanics in the game but the progression systems are still very heavily influenced by them.
2) The level variety, up to the point, where I am (start of chap. 3) isn't complicated. The maps consists of moving from area to area destroying enemies, colleting things, then getting to the boss and exiting the dungeon. Again, very grindy.

With that stuff out of the way...on to what I like about it so far:

The player archetypes/classes are varied and seem to be very deep based on the skill trees, weapons, and character skills you can unlock for each of the classes.

There is an extremely deep party system where, currently anyway, you can go into battle with up to three support characters.
  • These characters are completely kitted out by the player. Their skill trees, items, weapons, and artifacts are all controlled by the MC.
  • You choose the skills they upgrade and asign them in battle.
  • The party members will trigger their skills at certain points in the battle automatically (for now).
  • Not confirmed by me but it seems that you get to fully control these party members and can switch to them when you want during gameplay. I don't have this yet but it is mentioned in the tutorial.
  • There seems to be 20 different party members you can collect, at least those are the # squares I have on my party screen.
All the abilities are your typical over the top anime skills. If you liked the anime, many of those skills have been faithfully reproduced.

The most important impression of all: Game play loop is reminiscent of FF: Strangers of Paradise. The best final fantasy game to be released since FF12.
Final Fantasy Fight GIF by Xbox

Yeah the demo was really good. I'm gonna buy it this weekend.

You playing solo??
 
Is this in the vein of the sword art online games as far as gameplay loop and exposition?
 
Funnily enough it's always online.

That being said I'm waiting for feedback, really love the webtoon but the game for me is a complete unknown.
 
Funnily enough it's always online.

That being said I'm waiting for feedback, really love the webtoon but the game for me is a complete unknown.

Read the Steam reviews. Only big complaints ive seen is this only online stuff, which they are patching out.


IMG-3233.png


I'm gonna get into it this weekend and Ill post impressions.
 
The online-only stuff sounds bad. Reviews are almost all universally critical of it. Nice to see that they'll be removing it at least.

For an anime IP cash grab, I've seen much worse. At least it's not an arena fighter.

The biggest bummer for personally is that it's just a standard "mash attack and use your special buttons when they're ready" battle system. I was hoping for something deeper, but that might have been too big of an ask for what this is.

Probably a deep discount pickup for me in 6~ months when the problems are ironed out.
 
For an anime IP cash grab, I've seen much worse. At least it's not an arena fighter.
I'd much rather take beat em ups or dungeon crawlers like this game over an Arena fighter or Musou, any day.
The biggest bummer for personally is that it's just a standard "mash attack and use your special buttons when they're ready" battle system. I was hoping for something deeper, but that might have been too big of an ask for what this is.

Probably a deep discount pickup for me in 6~ months when the problems are ironed out.
Same for me. I'm waiting for them to patch in a harder difficulty/more aggressive A.I. before I buy it discounted.

I like the PSO-style lobby/dungeon crawler loop but the enemies and bosses seem way too easy.
 
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