Goddamn, this trailer definitely caught my attention. Haven't really been interested in survival games, but hopefully this title can be as interesting as its trailer. Some freaky shit going on here.
This looks incredible, I have no idea what the duck is going on but it looks very interesting, both visually and atmospherically. Also the physics looks very nice
Sons of the Forest's Seasons & New, More Complex AI Systems Will Force You to Adapt to Survive – Interview
Questions answered by Ben Falcone (game director) and Rod Green (lead programmer).
The Escapist: Congrats on announcing Sons of the Forest. How have things been going since you launched The Forest? It's hugely popular on Steam, so what kind of changes has this brought to the studio?
Endnight Games: We've stayed relatively small but moved into nicer and bigger offices and have been able to hire some of the best developers in the world as a result of the success of the first title.
The trailers for Sons of the Forest have been pretty cryptic, so maybe you can't answer this one yet, but are you able to tell us a little bit about the narrative of this game and whether it's a sequel or prequel to The Forest?
It's a sequel, but we can't go into much detail as we want to avoid spoilers.
It looks like Sons will have a bit more of a direct narrative / more scripted moments than the original game had. Can you expand on this a bit without getting into spoilers?
It's an expansion on the type of visual storytelling we did in the first game; there will be very little dialogue and a focus on players uncovering the story versus being forced to sit through long cut scenes.
Where does the game take place? Will there be more varied environments with things like dynamic weather for players to survive in this time around? And will these different environments force the player to move around the map a bit more?
It's based on the Site 2 map, which is briefly glimpsed on a wall at the end of the first game. This time we've added dynamic seasons, which affect every part of the map. In winter, snow covers everything; in spring, maple leaves turn orange and fall from trees. In summer, salmon jump upstream, and turtles lay eggs on the beach for example. How to survive, what food sources you have, and the world visuals all change dynamically, giving a different experience as the seasons come and go.