Images
Apparently, the going word is that these are in-game engine. Can't confirm or deny either way, and also I don't know where these are originally from so... don't ask me.
Read an interview here.
If this was posted, sorry, I missed it. I think it looks great. Please, for the love of all that is holy, keep MGS4 crap and Splinter Cell trolling to a minimum.
Apparently, the going word is that these are in-game engine. Can't confirm or deny either way, and also I don't know where these are originally from so... don't ask me.
Read an interview here.
Shack: What are Directed Moments?
Daniel Roy: Directed Moments are Splinter Cell Double Agents answer to pre-rendered cinematics on the XBOX 360. We decided to blur the line between in-game experience and pre-rendered sequences, and have created a number of scenes, which are fully playable, but provide a cinematic-like experience to the player.
If this was posted, sorry, I missed it. I think it looks great. Please, for the love of all that is holy, keep MGS4 crap and Splinter Cell trolling to a minimum.