Bad is an exageration. I knew from some impressions what i needed to do aproaching the game. First thing is, you play on expert or above so you can't even use instinct, which the whole game depends on?. You get 1 check point mid level and enemies respawn after reloading, that's not very nice, instincts is not overpowered and doesnt regenerate so if you run out of it, your stealth playthrough is pretty much screwed. Didn't saw any problems with disguises then you probably sneaked past everyone, which isn't what a Hitman game is about, in past Hitman games you were almost invicible with them some people say that was the case with Blood Money, even though I never felt it was that way... here they work as expected, that is, not too good when it makes sense it never makes sense then, as they never worked as I expected them to.
Level design for the few levels i've played did take a dive. But no one mentions how incredible polished the control scheme is which doesn't really matter in a stealth game, though I can't complain here and some new nice enhancements like cover system cool, so I can play this social stealth game as a straight-up shooter! (which I did, actually) or the fake surrender maybe I wasn't supposed to be discovered, I guess. So same as many other things in life some advancement and some regresion sadly IO advanced on the wrong things this time.