Enslaved, think I'm about half way through
I think the game design so far feel lazy, the auto platforming, simplistic combat, turret section and a mix of some running away sequences were all kind of predictable, those elements aren't exactly deep or well designed, but aren't exactly shit.
So far it's just kind of meh, with nothing great to talk about. The mindless platforming and combat is ok though and I'm interested to see more of the story, the visuals and environments are really cool though.
There are some glitches here and there like falling through a floor multiple times, it seems like they didn't do a good job walling off every platform
Yeah, the visuals and voice acting were enough to keep me around, but it feels like there is a lot of missed potential there.