D
The more people craft badges the bigger the eligibility pool gets. So technically nothing changes. In fact you can make a case that your chances of getting a booster will actually decrease for certain games during these types of events.
I've honestly never seen anything official that says that, it seems like a reasonable theory but I don't know that there's any actual evidence it is the case. Maybe someone can post to an official steam post but I remember that being assumed way back in the trading card beta but I have no idea where it came from.
Yeah, that change tokens are just stupid. It would've also helped if teams were mixed new every day. The potatoe thing and the first sale with cards were far more fun.I think it was inevitable really. At best you get something like day two where two teams stay neck and neck for the whole day. But people very quickly figure out what is optimal, and most people's real interest is only going to be in the first couple of days anyway.
I think the biggest problem is the ability to change teams. It really eliminates any motivation for people to fight to win, they can just switch. Also, the tokens are just too powerful. It allows a few people to contribute points equal to thousands and thousands of normal badges.
You're making a lot assumptions, too. But that's the only thing we can make. No matter how you and I think that things make sense or how much I made diagramms - we lack the important facts behind the system. It's maybe just my frustration with a broken game that promised some kind of fun and with results that just look so WRONG.Actually, neither of these are that surprising. If the losing teams have all "given up", then their scores should be going up by roughly the same amount due to the random noise of random crafting. Since there's thousands upon thousands of transactions taking place and there's a full 24 hour cycle, you're going to see score rates going up almost exactly the same "mean" noise rate on each of the losing teams. There might even be a small "catch up" evening-out factor as the team in last place doesn't want to be "last", even though it doesn't actually matter, which packs in the losing 4 teams.
As for why the "winning" team keeps going up even after it's clear they've won, that can be a combination of people crafting badges who aren't even really paying attention to the game, people logging in for the first time that cycle and crafting to get their points, and (probably the biggest driver), people who don't realize that the giveaway is random, and think that the more points they contribute the better chance they have to win. I mean, think about the average Steam user, as evidenced by the steam message boards and whatnot. You think most of them really understand how this game works? Heck, even people in this thread are screwing up the rules all the time.
I lack 0.25 cents to buy Killer is Dead and I don't have any cards left over to sell, what should I do...?
Do you think they did that consciously instead of just working with you on a solution?
Sell your body. Or someone elses body. Maybe you can trade your korean girlfriend.I lack 0.25€ cents to buy Killer is Dead and I don't have any cards left over to sell, what should I do...?
Hmm, I got it to work after I restarted Steam a couple of times. Problem seems to be that most of the time the games start without the Steam overlay and when it do a Telltale account is required. But if I'm lucky (usually after a Steam restart or two) it starts with the overlay and then it works without asking for a Telltale account.Not from Steam, no. TWAS and TWD1&2 never asked me to create a telltale account or to log into one.
The more people craft badges the bigger the eligibility pool gets. So technically nothing changes. In fact you can make a case that your chances of getting a booster will actually decrease for certain games during these types of events.
I lack 0.25 cents to buy Killer is Dead and I don't have any cards left over to sell, what should I do...?
Sell your body. Or someone elses body. Maybe you can trade your korean girlfriend.
I lack 0.25 cents to buy Killer is Dead and I don't have any cards left over to sell, what should I do...?
My level 8 girlfriend got her first booster pack ever yesterday, and I've gotten two since the sale started (I'm level 33).
everything we want are cheap games, aye?
Yeah, that change tokens are just stupid. It would've also helped if teams were mixed new every day. The potatoe thing and the first sale with cards were far more fun.
nether is awesome, it's the most polished of all the early access survivalist mmo roguelike griefing simulators, please buy it.
$3 is a steal.
When do they evolve into wives? Level 25?
Yeah, I do. I'm not sure if it was their intention to return the incorrect information, but I'm certain that they've done to cut down on their server load, even though I spent all day yesterday improving the caching that's done by Enhanced Steam that will significantly cut down on their server load once it's released.
Hopefully I can continue working with them on this so that (at the very least) the correct data can be returned.
If anyone is interested in the technical details of my findings, they're here.
When do they evolve into wives? Level 25?
We all miss Coal. I don't really see any reason they couldn't bring Coal back, the only real issue was the 1 cent humble bundles, and with the $1 minimum that exists everywhere now, that wouldn't be as much of a problem. I guess it requires a large level of effort and coordination from Valve though, which seems pretty unlikely these days.
nether is awesome, it's the most polished of all the early access survivalist mmo roguelike griefing simulators, please buy it.
$3 is a steal.
You can also try your luck at the steam trading cards group. They have a large thread there.
For those who missed the last weeks deal, Might & Magic X: Legacy is 66% off @ MacGameStore
Deluxe Edition, so it nets you both the DLC and Might & Magic VI: Mandate of Heaven (only way to get the game on Steam).
Two notes for potential buyers:
1. Game was 75% off last week, so if you don't plan on playing right now, you might wait for repeat of that.
2. Game uses Uplay (for activation/DLC unlocking).
That's really unfortunate. I hope they come around to working this out with you.
Is the co-op still functioning in the first dead island ?
Yes but it is a buggy mess, unfortunately. For me anyways.After playing both dead islands on PS3 i am ready to play it on PC this should be a delight.
Is the co-op still functioning in the first dead island ?
Pink is going to break a million? LOL
Is this only compatible on Macs or would it work on PCs too?
I really hate how the Mass Effect Collection isn't the whole trilogy.
I'm not following your logic here. Why would the eligibility pool increase by people crafting badges? You mean because they are higher Steam level? I guess that would be a factor, but not a drastic change since even the people who get really into this competition are unlikely to shoot up 40 levels overnight.
The bigger factor would be people owning a bunch of new games due to the Steam sale, and becoming eligible for Booster packs on those games (though that isn't any different than any other Steam sale).
Need about 17k points in this last hour, think they won't hit it.
I have a few friends who absolutely love Fallout Tactics. I only got it recently because I was really, really annoyed at the time that it wasn't an RPG (Fallout 1&2 are among my favorite games ever made and I was stubborn) and then sort of forgot about it. I'll have to install the copy I got from GOG one of these days.
edit:
Most of the flash and community sales have had associated games on a higher discount when part of a series. It's a smart idea to check the publisher page or just look for older games if you're interested in them and see a related game featured. Only so much space on the front page.
Well, at some point the library is so full of stuff that there a just a few cheap games of interest. I enjoyed the competition at the beginning. With people cheering for their teams and spiting the others. The posts and pictures where hillarious. But that's all gone now. All that's left is to congratulate the obvious winners.For me the game sales are... eh, terrible so far. I was having way more fun with the competition gifs in here.
I don't think that they can't do it. They just don't need to, people throwing money anyways.We all miss Coal. I don't really see any reason they couldn't bring Coal back, the only real issue was the 1 cent humble bundles, and with the $1 minimum that exists everywhere now, that wouldn't be as much of a problem. I guess it requires a large level of effort and coordination from Valve though, which seems pretty unlikely these days.
What's the cheapest badge to craft now? I did all 5 levels of CS:GO on the first day, lol.
Can you craft badges for games you don't own?
Can you craft badges for games you don't own?
I've honestly never seen anything official that says that, it seems like a reasonable theory but I don't know that there's any actual evidence it is the case. Maybe someone can post to an official steam post but I remember that being assumed way back in the trading card beta but I have no idea where it came from.
Can you craft badges for games you don't own?
As a huge Mass Effect fan I am totally happy that they offer ALL Mass Effect games on Steam. Too bad they never made a third Mass Effect.
Alright, so I was able to add 3 of the 5 M&Ms cards I won... still experimenting with the other two to find out what's wrong with them.
Strange things are afoot in my Steam Account.
The only way you can be eligible for a pack is if you idle/play until you get all drops for a certain game. People crafting a lot of badges during this sale means they either idled for cards or bought cards from people who idled. All of it results in eligibility pool growing.