Not to mention STUPID AS FUCK enemy AI. I've never seen so many enemies get stuck behind the same stupid wall IN THE SAME BATTLE. Sad.
It's like it uses only the most basic "pathfinding" and can't read 2 steps ahead and go around walls. Yikes.
The guild missions are absolutely terrible, a very pale, mewling shadow of what Square implemented in FFTA, for example. The much vaunted Fusion system is senseless, arbitrary, and unfun. And potentially gamebreaking if Gamefaqs is to be believed.
Lovely art, better than average graphics, great and ethereal music. But the gameplay is gimped, and not particularly fun, once you realize that hour 15 is idential to hour 2.
And yeah, the Catacombs of Trials are a horrid way to grind levels.
I was REALLY pissed that ranking up characters didn't change their looks or significantly affect their development. Whoopie, I gained a few meaningless stats and can equip another worthless action skill. Hell, the only truly useful skills in the game were the passive ones anyway, and ranking up didn't grant you any more passive slots. Blech. Terrible game.