Xenon
Member
After watching a fairly disappointing showcase of gameplay trailers this morning, I can't help but feel that developers are focusing on surrounding some average playing games with story driven atmospheric presentation while do very little to elevate gameplay itself.
I get why they do it since it, it's a direct line into the attention of gamers and shows well. Unfortunately now that everyone is doing it, the effectiveness of it is diluted. Now when I see a trailer that leans into that I take it as a warning to avoid because I know that devs were focusing on an aspect of a game that is a distant second to me.
I get why they do it since it, it's a direct line into the attention of gamers and shows well. Unfortunately now that everyone is doing it, the effectiveness of it is diluted. Now when I see a trailer that leans into that I take it as a warning to avoid because I know that devs were focusing on an aspect of a game that is a distant second to me.
Last edited: