Advice:
Don't transform this thread in a VS of fighting games, it's a mere analysis.
It's kinda curious how each iteration of the III series gave us worse and worse backgrounds. It's very surprising how New Generation is still the best when it comes to backgrounds.
For instance, let's do a comparison through the Elena backgrounds.
New Generation -> Features awesome sprites of Sagat and Adon doing a fight in the background. The waterfalls, chaman and guru are there too.
2nd Impact -> Loses the Sagat and Adon Sprites and his awesome fight... Other details were missed too.
3rd Strike -> Beats and Beats in a simplistic red backgrounds...
But this is not the only case ! A lot of backgrounds suffer from this. The Ibuki, Alex, Sean are other examples. Sometimes it's just details, others we are talking about full layers that disappear and others they re-change the whole background.
The example comes with the Ken Stage of New Generation. It's a nice street of the old Kyoto where to gayjins are hanging around with two Geishas (that's what I call Capcom style ). It features three layers and it's a nice background IMO...
Well, the fact is that it totally dissappeared in the following iterations. We all know and remember the docks from 2nd Impact with the yatch on the background or the shared background Ken has on 3rd Strike (shared with Alex).
I could go for hours and hours commenting about these little differences that have no explanation because I doubt the CPS-3 hasn't power to do SF3 backgrounds with awesome animation in characters always.
It's not that they affect gameplay nor make the games a lot ugglier just that I am a background-freak, specially in Street Fighter games. There are tons of details going on in the backgrounds that are nice to see when you are discovering the game (not in a tough battle or practising) and the pinnacle of all this will be SFZ2.
Probably that explains the fact that New Generation features the richest backgrounds since its release was very near to the SFZ2 (one year) while all the others appeared later being more near to SFZ3 which we all know it's not any beauty of backgrounds.
Don't transform this thread in a VS of fighting games, it's a mere analysis.
It's kinda curious how each iteration of the III series gave us worse and worse backgrounds. It's very surprising how New Generation is still the best when it comes to backgrounds.
For instance, let's do a comparison through the Elena backgrounds.
New Generation -> Features awesome sprites of Sagat and Adon doing a fight in the background. The waterfalls, chaman and guru are there too.
2nd Impact -> Loses the Sagat and Adon Sprites and his awesome fight... Other details were missed too.
3rd Strike -> Beats and Beats in a simplistic red backgrounds...
But this is not the only case ! A lot of backgrounds suffer from this. The Ibuki, Alex, Sean are other examples. Sometimes it's just details, others we are talking about full layers that disappear and others they re-change the whole background.
The example comes with the Ken Stage of New Generation. It's a nice street of the old Kyoto where to gayjins are hanging around with two Geishas (that's what I call Capcom style ). It features three layers and it's a nice background IMO...
Well, the fact is that it totally dissappeared in the following iterations. We all know and remember the docks from 2nd Impact with the yatch on the background or the shared background Ken has on 3rd Strike (shared with Alex).
I could go for hours and hours commenting about these little differences that have no explanation because I doubt the CPS-3 hasn't power to do SF3 backgrounds with awesome animation in characters always.
It's not that they affect gameplay nor make the games a lot ugglier just that I am a background-freak, specially in Street Fighter games. There are tons of details going on in the backgrounds that are nice to see when you are discovering the game (not in a tough battle or practising) and the pinnacle of all this will be SFZ2.
Probably that explains the fact that New Generation features the richest backgrounds since its release was very near to the SFZ2 (one year) while all the others appeared later being more near to SFZ3 which we all know it's not any beauty of backgrounds.