Suda51- Genius or Hack?

Is Suda51 A Genius Developer or a Hack?

  • Genius

    Votes: 25 56.8%
  • Hack

    Votes: 19 43.2%

  • Total voters
    44

Arsic

Loves his juicy stink trail scent
large.jpg


I don't think I've played anyone's full line up of games and dropped each one. The exception is Suda51.

His titles always ooze style, and seem so exciting and fun. Then you sit down to play any title he's worked on and realize just how jarring and shitty everything is. I could MAYBE excuse No More Heroes 1 for the Wii when it came out. Maaaaybe.

But the rest of his catalog is all flash no substance. I'm playing Lolipop chainsaw repop to see if id get past the first level this time. I did. I beat the boss Zed, and still just perplexed at how a game plays like absolute dog shit. It's a mash fest, idiotic AI, horrible everything but it's unique and some of the humor does land.

I wish someone would give this guy a fucking budget and make the gameplay loop for him be polished/appealing. He would rival the greatest of all time if he could… you know, actually make a good GAME.

What does GAF think? Is he a genius and I'm a retard who can't see the master craft he's given us, or is he an overrated bum bitch who should've never been given money or a studio to lead?
 
Last edited:
He's just a lil crazy. Some games work, others don't. I respect the hustle in any case.

I liked the NMH series and Killer 7 a lot. The Silver Case also got really good as it progressed. The 25th Ward was a huge letdown, and was basically him embracing all of his worst impulses. It's all over the place, but it's never boring.


I'm always curious when he announces something new.
 
I think where he exceeds is in character and narrative design, which tend to be interesting. The larger framework of Grasshopper games in terms of game systems like combat, suck ass. World design also tends to be generic. Giving him a larger budget wouldn't change anything other than polish what would become an average overall game.
 
Like Yahtzee is fond of saying, he needs to learn that there are more video game character professions that just assassin. Speaking of that, I really like Killer 7 and that's about as far as my enjoyment goes for Suda's games.
 
Neither, style over substance.
We have a lot of games with ok gameplay but raised as masterpieces just because of production values, he does the same, but with its own kind of vibes instead of polygons and Hi def textures.

I am a gameplay first guy so his stuff is not for me, no matter how much I tried to like it.
 
He just seems like a pretty chill dude who loves entertainment and takes the stuff he thought was cool from other types of media and puts it into his games.

I mostly play his titles for all the references and the humor.
 
He's basically always come off as a more chaotic Kojima, but without the same marketing skills, and didn't surround himself with people who could build the gameplay systems to match the narrative ambition + style.

His games are style over substance, but not enough that I want to call him hack or genius.
 
With some of those games it is hard to see how much he really contributed to them. He is known for treating game design more like adventure games than action games and irreverently using quite heavy themes like suicide, war, nationalist politics, abuse. It isn't like he is some genius who has all the answers to the big questions in the world or always deals with subjects with perfect taste and sensitivity. It is more like he known for getting under people's skin and trying to make them them think about things differently or from a different angle.
 
His games are acquired taste, like Yoko Taro he makes weird games for weird people.

You guys have bad habit of calling devs "hacks" just because you personally don't enjoy their games.
 
Hits and misses

Killer 7 is amazing, and Lollipop has a special place in my heart... After that the games are nice here and there
 
I only partially liked some of his titles so i think it's a bit overrated or i'm just not his ideal audience.

At least he has been constant and not wildly inconsistent like kojima-kun.
 
Last edited:
I played No More Heroes and one other and have avoided his name since. Reminded me of Remedy in some ways. The games seemed infatuated with their own artistry with gameplay being an afterthought. Not why I play video games so I'm good.
 
Top Bottom