Andy787 said:
No, it would most certainly work better with the HL2 engine.
Why?
Both Source engine game have SMALLER map sizes overall in addition to other issues that have made me crazy. I can safely say that I'm not impressed with the Source engine...
Doom 3's engine, on the other hand, is fantastic and would suit SS2 much more than Source ever could. The levels in Doom 3 are of the size and type of the areas in SS2 and are much larger than HL2's (which has load points all over the place). Also, Doom 3's engine already has that incredible terminal interface built in, which is perfect for SS.
I still think that CryTek is the best engine around right now, but Doom 3's would still be better for System Shock...
Lets remake every game ever made with the HL2 engine!
Like Halo 2!
:walks through tunnel with flashlight on:
LOADING
:fights 3 enemies on beach and jumps in a warthog:
LOADING
SKIIIIIP SKIIIIP
:drives into tunnel:
LOADING
SKIIIIP * 20
:reaches bottom of tunnel:
LOADING
Yeah, that's Halo Source for ya...