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Tales of Symphonia Voice Acting -- Why Only Partial?

DDayton

(more a nerd than a geek)
Something that seems rather odd in Tales of Symphonia is that the voice acting seems... sporadic. While I wasn't expecting all the in game text to be voice acted, it did seem strange for the first three seals to have fully voiced "conclusions" ... but for there to be no voice at all for the wind seal segment.

Is there any particular rhyme or reason to Namco's choice of voiced segments? I'm assuming all the segments were voiced in Japan (I thought I heard that even the skits were voiced), so why didn't Namco bother to finish the job for the English version?
 

belgurdo

Banned
Either laziness (Namco probably thought this game would only sell 50000 like the last two, so they didn't care) or lack of budget
 

Bebpo

Banned
DavidDayton said:
(I thought I heard that even the skits were voiced), so why didn't Namco bother to finish the job for the English version?

Yeah all the skits were voiced in the Japanese version. But all that voice acting costs a bit of money and Namco didn't think the US sales would warrent spending that money.

Basically it's the same crappy treatment that Namco US has given to every Tales of... game in the US. Maybe the sales of ToS will convince them to put a little more effort in next time:(
 

Mejilan

Running off of Custom Firmware
At least they didn't butcher the content this time around.

I'll take sporadic VA over deleted scenes.
 

SantaC

Member
I think it's a perfect mix between voice acting and text only. I mean the voice acting isn't great, but it's not bad either. Kratos voice is great. Lloyd is ok. Colette kinda meh. Genis ok. Raine ok. I haven't got any more chars yet so i cant comment.
 

Mejilan

Running off of Custom Firmware
Oh hell no. As it is, I read each line of text in about 1/5th the time it takes them to voice it. As it is, the skits can't be fast forwarded, ala normal conversations (voiced or otherwise), it'd drive me insane.
 
The Japanese version had the same problem; only about half the cut-scenes were voiced. The English version actually voices some scenes that weren't voiced in the original. But the severe trade-off is lack of voiced skits.
 

NotMSRP

Member
PGC: Why aren’t the skits voiced in the English version?

Higo: This was simply due to us wanting to be on a shoestring budget. We blundered on previous localizations and sells were low as a result. We just didn't give a damn about this game as compared to Tekken.

fixed
 

Mejilan

Running off of Custom Firmware
Meh, they did a much better job on this localization than on the last two Tales of games.

In fact, they did better than "merely acceptable" this time.
 

Mejilan

Running off of Custom Firmware
Tell ya what. I'll take this budget cut over FFX's "all out" efforts, k?

:-D

I'd equally skip through either anyway.
 

Eric-GCA

Banned
I beat the game, and I loved it all the way through. I think Kratos' voice acting got better as the game went on as well. I would of course have liked it if they had added voiced to the skits, but as long as they didn't cut anything, then thats whats best.
 
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