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Team Ninja on Xbox 360

Tomonubo Itagaki, current leader of the studio TEAM Ninja, announces in a recent interview granted to the Famitsu magazine which several plays were under development for Xbox first generation before the advertisement of Xbox 360 "Some of our plays were envisaged on the current consoles, so much so that we had thought of being able to leave two more plays for Xbox". One of these plays is not other than the pack ninja Gaiden Hurricane which will incluera various no-claims bonus available via the remote loadings but also a offline mode for nonthe possésseurs of Xbox Live. The second play would be Dead gold Alive Code Cronus, announced by the firm in 2003 on Xbox at the time of Tokyo Game Show, but finally deferred on Xbox 360. The reasons are simple, more than 90% of the TEAM ninja currently works on plays Xbox 360, which pushed the firm to move certain plays of Xbox in Xbox 360. Although Dead gold Alive Code Cronus is deferred on Xbox 360, that does not change anything with the development Dead gold Alive 4 always planned for an exit by the end of this year.
http://www.jeuxpo.com/afficher_news-2492.html
 
Now in English: http://xbox.ign.com/articles/609/609693p1.html

Think Dead or Alive Ultimate was the last you'll see of Team Ninja on the current generation Xbox? Think again. Team Ninja Leader (that's his actual position) Tomonubo Itagaki may have said in a December interview with IGNXbox that DOAU would likely be the last Team Ninja game before the talented developer moves onto Xbox 360, but comments in an interview featured in the latest issue of Japan's monthly Famitsu Xbox publication indicate different.


"We currently have a number of games in development for the current system," reveals Itagaki. "At the very least, we think we can release another two games for the Xbox."
While Itagaki won't reveal specifics on the games in development for the current generation, instead promising details to emerge next month (which, given the timing of the interview, probably means this month's big E3 event), comments elsewhere in the interview give us some clues.

"We have two promises that we have to fulfill on the current Xbox," explains Itagaki. "One is the Ninja Gaiden Hurricane Pack Series, which includes content that can only be played via download, being released as a 'Perfect Edition' so that Offline players can also play. Another is Dead or Alive Code Cronus, which was announced at the 2003 TGS (Tokyo Game Show)."

Itagaki later admits that one of these two promises cannot be fulfilled on the current generation and all but flat-out-states that Code Cronus is the one that's been bumped up to the Xbox 360. That leaves us with the strong possibility of Ninja Gaiden Perfect Edition joining at least one more title as Team Ninja's swan song for the current generation.

This doesn't mean that Team Ninja is holding back on the Xbox 360, of course. Elsewhere in the interview, Itagaki states that next generation development is taking up 90% of Team Ninja's time. Regarding himself in particular, 99% of his time is being spent on Dead or Alive 4, which is now in deveopment for Xbox 360.
 
"We currently have a number of games in development for the current system," reveals Itagaki. "At the very least, we think we can release another two games for the Xbox."

Both are probably going to end up being DOA2.
 
How long before Itagaki makes DOA4 Hardcore on the more powerful PS3?We'll see if he's faithful to his words or to moneyhats :D :lol (I feel the latter honestly ^^'')
 
Elios83 said:
How long before Itagaki makes DOA4 Hardcore on the more powerful PS3?We'll see if he's faithful to his words or to moneyhats :D :lol (I feel the latter honestly ^^'')

Fool. You are assuming waaay too much.
 
Elios83 said:
How long before Itagaki makes DOA4 Hardcore on the more powerful PS3?We'll see if he's faithful to his words or to moneyhats :D :lol (I feel the latter honestly ^^'')


Abandoning their fan base would be a terrible mistake. If Team Ninja's games are selling on Xbox then they should continue to support the hardware and the next version of the hardware cause the fans will be expecting to see Team ninja's games on Xbox 360.
 
Elios83 said:
How long before Itagaki makes DOA4 Hardcore on the more powerful PS3?We'll see if he's faithful to his words or to moneyhats :D :lol (I feel the latter honestly ^^'')

why everyone here is a fortune teller that can predict how powerfull the PS3 will be?
 
Wow that's great news. It does make you wonder how good DOA4 will look on Xbox360.
 
cyberheater said:
Wow that's great news. It does make you wonder how good DOA4 will look on Xbox360.
Im sure it'll look good enough. I just hope they inject a double dose of gameplay depth in with it. No way I buy it otherwise.
 
FiRez said:
why everyone here is a fortune teller that can predict how powerfull the PS3 will be?
it isn't really fortune telling to think that if sony launches ps3 6-12 months after X360 that they will leverage the time with more powerful hardware, much like the XBox and GCube did launching a year after PS2. Common sense, not fortune telling.
 
borghe said:
it isn't really fortune telling to think that if sony launches ps3 6-12 months after X360 that they will leverage the time with more powerful hardware, much like the XBox and GCube did launching a year after PS2. Common sense, not fortune telling.

that's why I used "How much", the DC launched one year before PS2 and it still have more VRAM plus another nicer specs.
 
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4 the win! Or How the Ninja worked for the highest paying Daimyo.
 
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