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The countdown has begun! (3Dmark05)

DSN2K

Member
http://service.futuremark.com/counter/counter.jsp

lead1_05countdown.jpg


:D :D :D
 

DSN2K

Member
3DMark05 Minimum System Recommendations/Requirements:

* DirectX 9 compatible graphics adapter with support for Pixel Shader 2.0 or later, and graphics memory of 128 MB or above.
* x86 compatible processor with SSE support, 2GHz or above
* 512 MB system memory or more.
* 1.5 GB of free hard disk space.
* Windows 2000 or XP operating system with the latest Service Packs and updates installed.
* DirectX 9.0c runtime installed with the latest updates.
* Microsoft Internet Explorer 6 installed, for some 3DMark functionality.
* Microsoft Excel 2000, 2003 or XP, for some 3DMark05 Pro functionality.
* Microsoft DirectX 9 Summer Update 2004 System Development Kit is required to run the image quality test using the reference rasterizer (3DMark05 Pro).


o_O
 

Stryder

Member
I hear there is around 9 hours left of waiting for this to be available, thought I'd just bump it up for those who may be interested.
 

DopeyFish

Not bitter, just unsweetened
572 3d marks :(

that air pirate scene left me breathless. in it's 1 fps glory it still made me drop my jaw
 

Slo

Member
People, if you're going to post your scores, PLEASE post your system specs along with them. Benchmarks are meaningless without them. :)
 

Kon Tiki

Banned
General Information
Operating System Microsoft Windows XP
DirectX Version 9.0c
Mobo Manufacturer ASUSTeK Computer INC.
Mobo Model A7S333
AGP Rates (Current/Available) 4x / 1x, 2x, 4x
CPU AMD Athlon(tm) XP/MP/4 2000 MHz
FSB 0 MHz
Memory 512 MB

Display Information
Graphics Chipset ATI RADEON 9600 Series
Driver Name RADEON 9600 SERIES
Driver Version 6.14.10.6476
Driver Status WHQL - Not FM Approved
Video Memory 128 MB
Core Clock 500 MHz
Memory Clock 297 MHz

Benchmark Settings
Resolution 1024x768@32 bit
Anti-Aliasing None
Texture Filtering Optimal
Vertex Shader Profile 2_0
Pixel Shader Profile 2_0
Force Full Precision Off
Disable DST Off
Disable Post-processing Off
Force Software Vertex Shaders Off
Color Mipmaps Off
Repeat Count Off

Main Test Results
3DMark Score 1453 3DMarks
CPU Score 1626 CPUMarks

Detailed Test Results

Game Tests
GT1 - Return To Proxycon 6.1 fps
GT2 - Firefly Forest 4.0 fps
GT3 - Canyon Flight 8.0 fps

CPU Tests
CPU Test 1 0.8 fps
CPU Test 2 1.5 fps

Feature Tests
Fill Rate - Single-Texturing N/A
Fill Rate - Multi-Texturing N/A
Pixel Shader N/A
Vertex Shader - Simple N/A
Vertex Shader - Complex N/A

Batch Size Tests
8 Triangles N/A
32 Triangles N/A
128 Triangles N/A
512 Triangles N/A
2048 Triangles N/A
32768 Triangles N/A

this is better
 

shuri

Banned
1665 3dmarks on my amd 2600 with a 9800 pro that hasnt been rebooted in 2 weeks. This is kinda low. My amd64 3500 is running the test right now.

edit: 3900~ on my a64 3500+ with a x800 pro. 1gb of ram. SOMETHING IS WRONG :(
 

TekunoRobby

Tag of Excellence
eToychest said:
http://www.etoychest.org/comment.php?comment.news.1943

Nvidia today announced that they have set the bar for 3dMark05, the latest PC performance benchmark from Futuremark Corporation. In benchmark tests performed by NVIDIA using 3dMark05, the Nvidia GeForce 6800 Ultra SLI achieved an industry high-score of 7229. Nvidia SLI is a patent-pending hardware and software solution that enables gamers to connect two PCI Express-based Nvidia GeForce 6-Series graphics cards on their PCI Express-compatible motherboards to deliver blazing performance.

I'm downloading it as we speak.
 

shuri

Banned
The ship demo is one of the most impressive real thing demo i've seen in desktop system. And please, forget about having that kind of thing on the nextgen, this gen can barely do the same real time 3d effects that were used in 3D Marks 2001 ;)
 

Slo

Member
shuri said:
1665 3dmarks on my amd 2600 with a 9800 pro that hasnt been rebooted in 2 weeks. This is kinda low. My amd64 3500 is running the test right now.

edit: 3900~ on my a64 3500+ with a x800 pro. 1gb of ram. SOMETHING IS WRONG :(

Apparently people w/ ATI cards get big score boosts when you use their "optimised" drivers. Thanks nVidia, for leading the industry into a policy of deception!
 
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