The Crew closed beta NDA lifted

Man, FUEL was awesome. And nothing like this. There's too much "stuff" beging forced unto the player. If they include a pure open world mode with no "go here, do that" then maybe. This game feels far too urban, with very little verticality - unlike FUEL with it's awesome mountains and proper non-urban terrains.

Vanilla Crew feels NOTHING like FUEL though.

Aww man now it's 50/50! :P Usually I find, at least with friends, they love Burnout and don't like FUEL so to see someone else like FUEL is a surprise!

Shall keep trying for a beta key anyway :)
 
Game freakin big and plays ok, graphics suck balls, nuff said.

But good job on the seamless transition in and out of map...

Crew part is awesome and a lot of fun, lot of fun races.
 
The last gen comments about the graphics are mind boggling to me too.
This isn't a 1 circuit game so of course it's not going to have pre-baked lighting and so on, but it looks pretty damn good for an open world racer.
The sense of speed, especially, is there, which is very important for me, the cockpit view is great and on hardcore settings (no assists) with a gamepad, the driving feels rewarding but it's quite arcadey (of course).

I can't really speak for the whole "online" and "crew" aspect, I haven't gotten into it yet, which might be the biggest annoyance for me : it doesn't feel very MMOish, as it seems to be classic 4-man teams for open world and then on top of that the whole "crew VS crew" racing (just basing on the UI elements, haven't tried it).

Lots of bugs are still present, it's a real beta, but it has potential.
 
Tried everything. Beta still chugging al9ng on title screen and then unable to connect.

I can't even sign in to the support forum as it freezes.

Maybe this is another one to buy on console.
 
I played it for a couple hours yesterday and thought it was horrible. Cars handle like trucks and overall, just wasn't a pleasant experience. Might have another go sometime but it's off my radar for now.
 
My experience thus far:

I hated the controls at first, but that was because I tried playing with a keyboard instead of a controller...mistake. Once I played with a controller, it felt better, but the handling did feel slippery overall.

I'm a huge fan of big maps, and I thought the cities were certainly varied enough. I can't say that I've been to Detroit or Chicago, but I have been to Miami, Las Vegas and LA, and felt that they were appropriately portrayed.

Unfortunately, I have no uPlay friends so I never got to form a crew with anyone. Whenever I see someone online, they're usually completely out of my view and I only see their icon, and then when I get to the city they're gone... hmm. Are you not supposed to see players unless you're in a Crew? That would sort of defeat the purpose.

The story, blech. I tried to ignore in the beginning until it was force fed to me, so I did what it asked until I could free roam. Didn't enjoy a single bit of it. With games focusing on multiplayer content over single player, it boggles my mind that racing titles feel like they need a narrative to tie it altogether. Titanfall would have benefited from one, The Crew, would have been better without it. But alas, it was just a few missions I played.

I am impressed at the detail of interiors, but I guess that all depends on how many cars are in the game (not sure if this has been announced or not).

I have a strange amount of pop-in happening when I drive. A lot with shadows, but also a ton with road obstacles, like those yellow barrels. Don't know if this is a beta issue but hope that gets fixed.
 
Man. I watched a few streams. The game looks good especially given the scale. There are a too many good racing games coming out lol
It's like a nightmarish dream. I want to play them all but I can't because of time :(
 
I have a BETA key that I cannot use due to my computer not being quite up to spec. First person to PM will get the key.

EDIT: Key taken
 
NDA was lifted 10 minutes after the beta went live by allowing streamers on Twitch to play it publicly.
 
The Giantbomb Unfinished video has me intrigued. The only thing that worries me is the lack of cars. Looking at that board in the HQ it looked like there was only like ten? Hopefully there's more than that.
 
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OK I was wrong, this game actually looks pretty great.
 
have zero basis to which I formed my opinions but this is just that- my opinion

looks like watch dogs but even further downgraded due to resources spent on the MASSIVE open world. I feel it has been taken to the extreme and realistically no game needs to be this big when it sacrifices other things. This is just over the top and because of the shear size it will make the games areas forgettable.

I also get a huge midtown madness vibe from it-Maybe its the art direction or the horrible graphics, I cant decide.

This game is totally out of place for this falls launch- it will bomb. We have forza horizon and 2 as well as driveclub which both look to be remarkable. This game is missing its mark.

I would much have a closed off beautiful world then something open and ugly/boring to explore. from what I have seen it feels like I have driven those streets in the mid 2000's
 
Man, FUEL was awesome. And nothing like this. There's too much "stuff" beging forced unto the player. If they include a pure open world mode with no "go here, do that" then maybe. This game feels far too urban, with very little verticality - unlike FUEL with it's awesome mountains and proper non-urban terrains.

Vanilla Crew feels NOTHING like FUEL though.

Something tells me you haven't played much of the beta. Since there's a region (which is the biggest in the game) called 'The Mountain States', with you know, huge fucking mountains and canyons.
 
Something tells me you haven't played much of the beta. Since there's a region (which is the biggest in the game) called 'The Mountain States', with you know, huge fucking mountains and canyons.

I drove for hours. Obviously I hadn't seen everything.

Still, it's not gonna be FUEL.
 
posting back....Listonosh was awesome enough to hand me a code, leaving work now will check emails when i get home and see if i can give a gift to someone else....i hope so!
 
Really enjoyed the game. The size of it is just mind boggling so much to see and do for a racing game.
 
have zero basis to which I formed my opinions but this is just that- my opinion

looks like watch dogs but even further downgraded due to resources spent on the MASSIVE open world. I feel it has been taken to the extreme and realistically no game needs to be this big when it sacrifices other things. This is just over the top and because of the shear size it will make the games areas forgettable.

I also get a huge midtown madness vibe from it-Maybe its the art direction or the horrible graphics, I cant decide.

This game is totally out of place for this falls launch- it will bomb. We have forza horizon and 2 as well as driveclub which both look to be remarkable. This game is missing its mark.

I would much have a closed off beautiful world then something open and ugly/boring to explore. from what I have seen it feels like I have driven those streets in the mid 2000's

Pretty much my exact thoughts.
 
Sorry for the bump but i have a question about this game, is the game a true MMORacing i mean can you see everyone from around the world in the game? or its like NFS Rivals where you can only see a fixed number of players at a time?
 
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