VGEsoterica
Member
Impossible is a funny word...some people see it and think "oh not worth trying" and others see it and think "oh a challenge"...and when everyone thought Nintendo 64 on MiSTer FPGA was impossible to be workable on the Terasic DE10 NANO's FPGA chip....FPGAZumSpass figured he would give it a shot. Nothing lost in trying right?
Well apparently Nintendo 64 in FPGA was SLIGHTLY more possible than impossible because if you load up the core today the large majority of the Nintendo 64 library is running at full speed, with full controls and like 90% of all the visual image processing included. Just missing AA and blur at this moment in time. Games like Super Mario 64, Banjo Kazooie and Donkey Kong 64 can be played from start to finish with full saving and other creature comforts you expect out of a real Nintendo 64...except in crispy HDMI out that only a modded original console could even hope to achieve.
Curious who's been playing the "impossible core" here on Gaf though? I cant be the only one
Well apparently Nintendo 64 in FPGA was SLIGHTLY more possible than impossible because if you load up the core today the large majority of the Nintendo 64 library is running at full speed, with full controls and like 90% of all the visual image processing included. Just missing AA and blur at this moment in time. Games like Super Mario 64, Banjo Kazooie and Donkey Kong 64 can be played from start to finish with full saving and other creature comforts you expect out of a real Nintendo 64...except in crispy HDMI out that only a modded original console could even hope to achieve.
Curious who's been playing the "impossible core" here on Gaf though? I cant be the only one