Ketsui PS3 bombed? How unexpected. All gaf experts seemed to agree that releasing their games on PS3 was the obvious solution for Cave's financial problems.
kinda gotta wonder how many of these people even got Ketsui on PS3~
Ketsui PS3 bombed? How unexpected. All gaf experts seemed to agree that releasing their games on PS3 was the obvious solution for Cave's financial problems.
What's the difference between the Ketsui regular edition and LE?
They really went bat-shit crazy with this set. I'm just currently listening to the Remix bonus DFKBL Remix album and it is pretty fun! Gonna be going through the rest of the set this weekend.
What a way to finish off the Cave releases this generation!
I'm thinking I'm going to make a weekend TATE setup for this game.
Ketsui PS3 bombed? How unexpected. All gaf experts seemed to agree that releasing their games on PS3 was the obvious solution for Cave's financial problems.
It's my favorite DDP, but it's a weird series for me. I liked DDP, never really liked DOJ cause the aesthetics (but loved the gameplay other than the chaining, and stage 4's whole thing* I guess), and haven't really gotten to playing DFK outside of the iOS version so I can't really judge that one. But basically in general I'm not into the DDP type of chaining.Just ordered DDP SDOJ from AmiAmi. Got the regular edition for 30 euros which is really reasonable. So how are shmup-gaffers liking this title so far? Better than Daifukkatsu?
Soundtrack CDs and a newly recorded superplay BD.
Darn, the regular edition is sold out on AmiAmi and that doesn't really sound like it's worth a $30+ premium.
It's my favorite DDP, but it's a weird series for me. I liked DDP, never really liked DOJ cause the aesthetics (but loved the gameplay other than the chaining, and stage 4's whole thing* I guess), and haven't really gotten to playing DFK outside of the iOS version so I can't really judge that one. But basically in general I'm not into the DDP type of chaining.
For what it's worth, most of my superplay DVDs were $80 apiece. That's just the superplay, no soundtrack or game or anything.
Darn, the regular edition is sold out on AmiAmi and that doesn't really sound like it's worth a $30+ premium.
Ketsui PS3 bombed? How unexpected. All gaf experts seemed to agree that releasing their games on PS3 was the obvious solution for Cave's financial problems.
Yeah I just never liked the music all that much (until stage 5), and the color palette or design of the levels or something just didnt do it for me. Like my memory of the levels are dark city, red land, sky, doors and popcorn spam, then crazy awesome shit. You can simplify any game like that of course but basically it's all just kind of eh for me. It's not like I'm against a militaristic theme or anything either, hell Ketsui is my favorite and I used to play a lot of Strikers 1999.that's really strange because, aesthetically, DOJ is so much better than the fanservice-heavy SDOJ for me. i think DOJ does a great job at bridging the gap between the cutesy girl shit of later CAVE and the more militaristic Seibu Kaihatsu-influenced early stuff.
i do agree that the chaining isn't fun in DOJ and SDOJ has the best chaining of any DDP game.
Ketsui PS3 bombed? How unexpected. All gaf experts seemed to agree that releasing their games on PS3 was the obvious solution for Cave's financial problems.
Great point as well...kinda gotta wonder how many of these people even got Ketsui on PS3~
Wouldn't make a difference I'm afraid. Ketsui is available digitally as well.I think Cave should port the rest of their titles to PSN or something. I dunno if it's gonna fly on retail for their older titles.
Ketsui PS3 bombed? How unexpected. All gaf experts seemed to agree that releasing their games on PS3 was the obvious solution for Cave's financial problems.
Great point as well...kinda gotta wonder how many of these people even got Ketsui on PS3~
Btw how does the quality compare to the 360 version? Is it a good port? If so I'll grab is sometime in the future if I get a PS3.
O_O Surely not! I would have thought all those PS3 owners would have been lining up to grap one of the finest shmups ever made.
Btw how does the quality compare to the 360 version? Is it a good port? If so I'll grab is sometime in the future if I get a PS3.
I think the majority of people who like these types of games are hardcore enough to have already dropped the cash for a 360. I think there weren't enough hold outs left this late to make it a success.
Cave games have always interested me but the art style is very off-putting.
Very, very much agreed. I can put up with Mushihimesama (because I love the gameplay to death and because they're not nearly among the worst offenders) but just thinking about Deathsmiles or Muchi Muchi Pork makes me feel icky. I couldn't imagine playing them.
Very, very much agreed. I can put up with Mushihimesama (because I love the gameplay to death and because they're not nearly among the worst offenders) but just thinking about Deathsmiles or Muchi Muchi Pork makes me feel icky. I couldn't imagine playing them.
I didn't find it surprising at all. The only thing that surprised me was how badly it bombed. I was expecting it to sell around half as much as the 360 port, not ~5x less.
It shouldn't have come as much of a surprise to anyone really. The best-selling Cave shooter on PS2 (DOJ) didn't manage to sell much more than the 360's best-selling Cave shooter (Deathsmiles), in spite of the large difference in userbase. Not to mention all the more recent examples like Mamoru-kun, Under Defeat HD, and now Ketsui. The myth that the PS3 would be a better home for shooters due to it's larger userbase will probably never die though.
Ketsui PS3 is kicking my as. forgot how freakin hard the game was. or maybe i just suck. not entirely sure.
And am i missing something, or is there no way to continue in the game?
What mode are you playing in? I don't have Ketsui, but most Cave games allow credit-feeding in non-score-attack modes, and even some of those do. Maybe check the options and see if it's set to have any/allow continues?
didn't Maruyama (G.Rev) say that releasing strania on XBLA was a mistake as they sold more or less as many copies as they usually do at full price retail? I don't think there are that many people who are casual shooting game fans and would pick up a game at $15, but not pick it up at $40~60, so selling at a lower price point doesn't make for good business. Though I'm not sure what their take is from the retail price.
Strania is one of G.rev's best. A retail pack with all the DLC on disc and maybe some extras would be lovelyI'd kill for a complete Strania retail release.
Strania is one of G.rev's best. A retail pack with all the DLC on disc and maybe some extras would be lovely![]()
This. In my case though I'm not a big fan of moe, so the fact that the last ok-looking shmup from Cave that was coming to a Playstation platform was this one meant I had to grab it. Cave games have always interested me but the art style is very off-putting.
The 5pb ports have a metered credit system. You start with 1 credit (no continues) and more credits unlock the more you play.
Why? Hardly notice it during actual gameplay. Most of the art is relegated to cutscenes and endings.
MrMonkeyMan on shmups said:The chips you get depend on how many options are locked on to the enemy. So two locks gives two chips, and four locks gives four chips. If you want to get five chips you need to get all four options locked on and then destroy the enemy while you are close to it, probably the same range you would need to be for five chips in the regular game.
I really, really dislike oversexualized game characters / games sold on their sex appeal. I can ignore it in some games, but Deathsmiles and Muchi Muchi Pork just go too far for me to be able to let it slide even if most of the art is in cutscenes/endings. (And, well, Deathsmiles was even advertised in the US with "loli" in the copy...).
Tried mine out and it works without issue.Anyone test PS2 controller converters on Ketsui?
Tried mine out and it works without issue.