souvlakispacestation
Banned
hipgnosis said:Holy shit! This is awesome news! Hope it will be the more arcade accurate version.
It'll be the same as the US version, after all Cave programmed and translated the text for that version.
hipgnosis said:Holy shit! This is awesome news! Hope it will be the more arcade accurate version.
souvlakispacestation said:It'll be the same as the US version, after all Cave programmed and translated the text for that version.
patrickthehedgehog said:What was it that kept the port from being arcade perfect?
discoalucard said:They removed some of the slowdown.
Looking good.Aigis said:TGS Daifukkatsu 360 gameplay
360 mode looks nice graphically.
Yes Boss! said:I started Mushi Futari again this morning after an eight month absence. Game is so perfect...still tops them all, in my opinion.
manzo said:The scoring is nearly the same as in DS1, but for some reason I found the scoring system a lot easier.
this has to be the easiest, most accessible Cave shooter I've ever played. I 1cc'd the game via the "all levels on level3 route + ex level" route after 2 tries with Follet. Level 3 is pretty much the only level that gives any kind of challenge in IIX mode.
Yes Boss! said:manzo,
Thanks for the head-up on Follett! She rocks with her little dragon that can wipe away all the white bullets with great positional accuracy. I never played her till today, she being the bit of the ugly one. Nice and powerful though!
souvlakispacestation said:Perhaps you don't really understand DS or DSIIX scoring. There are similarities, but I would never say the two are "nearly the same".
Follett is far stronger than any other character. The game is easy with her, true (she can also score higher than any other character). But if you play all rank 3 with anyone else, it's no walk in the park. Try to 1CC it that way with Windia or Supe, for example.
mjemirzian said:manzo needs to snail mail his deathsmiles iix to me so I can uh.. inspect and make sure it's really a good shoot em up![]()
tubgirlsplumber said:With all the comments about the lack of slowdown for the US game, surely having a harder version is better? Like you would expect the western version to be baby-easy, so why is it so bad to have a much harder US version - It doesn't matter for high scorers, as they can split up the JPN and US version scores right?
This is so true. I just can't get enough of that game. The game is just pure fun. Definitely my favorite Cave game and my favorite shooter aswell.Yes Boss! said:I started Mushi Futari again this morning after an eight month absence. Game is so perfect...still tops them all, in my opinion.
Yes Boss! said:Put about eight hours into Espgaluda II 360 over the weekend. Fast becoming one of my favorites. Everything moves so blazing fast! Kinda missed the launch earlier this year cause I was away and consequently played the iPhone version to death. I think this might be my Cave game to tackle till DoDonPachi R streets.
Still saddens me that no stick was released for this one ;-(
For me, I think I like the visual style and setting more than the scoring and mechanics. Love the mix of classical Western motifs and industrial technology ("Neoclassical Punk"?). The bullet patterns are a bit busy, but damn do they look pretty.manzo said:I played 4 runs of Espgaluda 2 last weekend (finally had the time to start it) but for some reason, it just doesn't click with me.
conman said:For me, I think I like the visual style and setting more than the scoring and mechanics. Love the mix of classical Western motifs and industrial technology ("Neoclassical Punk"?). The bullet patterns are a bit busy, but damn do they look pretty.
Otherwise, been hopping into EspRaDe and DDP lately. In terms of raw play mechanics, those two games are Cave in top form IMO.
Yes Boss! said:Since manzo put his faves up I'm listing mine:
Favorites:
1) Mushi Futari
2) Donpachi
3) EspGaluda II iPhone
4) Dodonpachi Daioujou
Least favorites:
Dodonpachi
Most anticipated:
Pink Sweets
(only played the Ketsui disc a little bit, so far)
Man, I adore the first one. Getting the PSN version has just solidified my love even further.andymcc said:uhhhhhhhh
Yes Boss! said:Put about eight hours into Espgaluda II 360 over the weekend. Fast becoming one of my favorites. Everything moves so blazing fast! Kinda missed the launch earlier this year cause I was away and consequently played the iPhone version to death. I think this might be my Cave game to tackle till DoDonPachi R streets.
Still saddens me that no stick was released for this one ;-(
Nope, I'm doing the same over the holidays and I'll just use that system in my house as my dedicated Cave player. It will stay minty fresh for years like that...my iPhone is a little beat up. I need that new screen as well since I'm still rocking a 3GS.LiK said:i fucking bought an iPod Touch 4th gen to play Cave games, am i sick or what?![]()
Yes Boss! said:Nope, I'm doing the same over the holidays and I'll just use that system in my house as my dedicated Cave player.
Yes Boss! said:Man, I adore the first one. Getting the PSN version has just solidified my love even further.
The music in the second one is just so dreadful, I always turn it off after a few tries because of that.
Isn't Pink Sweets like, extremely hard? I've seen experienced players complain about the difficulty in that game.shintoki said:All I know is, Pink Sweets better get localized. >_<
epmode said:Having played Ketsui for a few hours now, going back to Mushihime Futari is easy mode. Am I crazy or it it a LOT harder?
Ketsui is AWESOME, BTW.
Aigis said:Isn't Pink Sweets like, extremely hard? I've seen experienced players complain about the difficulty in that game.
Way ahead of you on that pre-order, but this reminds me that I still need to grab Mushihimesama Futari. Too bad I don't like budget releases... *throws more money at it*iconoclast said:Eh, it's the same cover. Would have been nice if they went the Death Smiles route and made a completely new one for the platinum hits version.
This bump also reminds me that I need to pre-order Daifukkatsu.
Man, you gotta get on the preorder...only a month out!iconoclast said:Eh, it's the same cover. Would have been nice if they went the Death Smiles route and made a completely new one for the platinum hits version.
This bump also reminds me that I need to pre-order Daifukkatsu.
Yes Boss! said:Man, you gotta get on the preorder...only a month out!
I've kinda overdosed on the iPhone version...probably logged forty hours on it.
Aigis said:So, Ketsui is finally emulated. I guess we can expect Daioujou and Galuda soon, since they're on the same hardware? Those two still have to be dumped though.
http://www.youtube.com/watch?v=9YqtLgfQxSU
*looks at expensive, unopened Ketsui LE that I can't even play yet... ;_;*