The wide-open future of the open world action genre.

Timber

Member
made a lil joke in the title there

The genre is almost ten years old now and I've been doing some SERIOUS HEAVY THINKING on where it's at presently and where it's gonna go. I expect GTA's popularity to dwindle over time - no future entry in the series will outsell San Andreas, for sure - but it will remain massively profitable on the condition that Rockstar doesn't completely shit itself when it comes to extravagant budgets and employee treatment, which isn't a given. Beyond GTA there's a bunch of stuff, but not nearly as much as the popularity of the daddy franchise would suggest. Mafia, Saint's Row, Red Faction, Bully, Just Cause, Infamous, Prototype, Assassin's Creed, Red Dead, Crackdown, question mark, question mark. The future of some of these series seems to be in peril. Red Faction already went in a lamentably different direction. Mafia II underperformed. Crackdown 2 was, by most accounts, a mess.

Where are the new franchises? This is an issue with most genres but I seriously can't think of a single new upcoming open world action IP. I might be missing something, but the whole thing seems pretty barren. LA Noire did well, but didn't it cost approx. seven billion Australian dollars to make? I don't expect many publishers to throw money at a similarly costly experiment.

Saint's Row 3 is on its way, as is Prototype 2. After that, GTAV?

This generation has seen a great deal of evolution/maturation of open world action games, to the point where they're no longer simple GTA clones. Whether emphasis is placed on mobility gameplay, rigorous simulation, slow exploration, big dumb explosions, or just plain glorified mini game collections (love you Bully), I'll lap it all up. There are still so many unexplored settings and different styles of gameplay to be incorporated. Even at their worst they still offer the player to inhabit a detailed, sprawling, desolate, fantastical, realistic world, which is what drew me to games in the first place.

I'd love to see more RPG mechanics that would allow for more worthwhile interaction and exploration. I want dialogue trees hell yes. I want perspectives beyond the third person. I want 2D and first person. Far Cry 2 was a noble failure. Prey 2 is looking like a wet dream. I'm sure people can come up with all kinds of things. Where to go from here?
 
I am a big fan of open world titles; loved them since I can remember. There is enough variety to satisfy any gamers appetite for it, whether it is the over the top craziness of Saints Row or the linear but mature storytelling of Mafia 2.

My preference for future open world titles is a more fleshed out, entertaining multiplayer experience. I still play GTA 4's multiplayer but I don't see many titles going down that road recently(Just Cause, Infamous) or in the future(Saints Row 3).

Anyway, give me GTA 5 next year along with SR3 at the end of this year and I am set.
 
Timber said:
Where are the new franchises? This is an issue with most genres but I seriously can't think of a single new upcoming open world action IP. I might be missing something, but the whole thing seems pretty barren.

Dragon's Dogma. Looks pretty fun.
 
I will honestly be surprised if anyone tops Liberty City from GTA 4 in a long, long time. The only people who are capable of doing it are Rockstar with GTA 5, as far as I can tell.

I'd be interested in more open world FPS. Far Cry 2, despite being a mess, was interesting in a lot of ways. Get a better dev team on it and it could be Godly.
 
Foliorum Viridum said:
I will honestly be surprised if anyone tops Liberty City from GTA 4 in a long, long time.

The only people who are capable of doing it are Rockstar with GTA 5, as far as I can tell.

Yep; there won't be anything close to LC until GTA 5.
 
I tried but could never get into open world games. Just Cause 2 was the first to bring me in and I loved it. Probably one of my fav games this gen. I also Love Infamous.

Just could never get into GTA or Saint Row.
 
Been pretty great with Red Dead and AC, Infamous as well.

There is multiplayer potential in a lot of these games, just hasn't been realized yet.
 
zoner said:
Prey 2, Batman 2, and Saint's Row 3 make me very happy to be such a huge open world fan

I like to think of Batman as being open-world yet I don't think it is truly open world like SR and GTA.
 
Marleyman said:
I like to think of Batman as being open-world yet I don't think it is truly open world like SR and GTA.
One of my favorite parts of DCUO was exploring Gotham. And it's far from realized open world, so that's all I need when it comes to Batman
 
Marleyman said:
I like to think of Batman as being open-world yet I don't think it is truly open world like SR and GTA.


Oh yeah, I loved Batman. But it is not open world. It is like Crysis as in wide open areas.
 
UnluckyKate said:
Infamous 2 people. Infamous 2

I am trying to get through Infamous but damn does it bore me. I heard Infamous 2 is much better; I just need to play the main story and finish it at least so I can move on.
 
Skyrim this year and the sequel to S.T.A.L.K.E.R. maybe next year??? Far Cry 3 hyped me this last E3 but I need to see more of what they have not shown in terms of map and freedom to roam in it but it will be a sandbox type of game for sure as it's the hallmark of the series.
 
99% of open-world games have hardly any plot or real gameplay at all. Most of it is just mindless nonsense that gets boring after a few hours (Just Cause, Saints Row, Prototype, True Crime, Two Worlds, Farcry 2, etc.)

Only a select few actually have enough content to even be worth the purchase, and they always sell well: GTA, Elder Scrolls.

Developers need to stop half-assing their attempts and actually make their games appealing, then they'll sell well.



The genre is here to stay though. I expect AAA next-gen games to be hugely open yet filled with variety and fun. There is nothing quite as awesome as a brand new, fully fleshed out, game world to explore.
 
I don't know if I ever want to play another open-world game set in "city that's totally not New York."

Prey 2 seems like a nice step in the right direction. And hopefully Far Cry 3 can succeed where 2 failed.

UnluckyKate said:
Infamous 2 people. Infamous 2

Does it do anything different that Infamous 1? It didn't really seem like it from the kiosk demo and impressions I've read.
 
chaostrophy said:
Dragon's Dogma. Looks pretty fun.
Oh man, that's a good one. Looking to be a good blend of action and RPG, though from what I know about it (which isn't much) the RPG elements are kinda thin. A good setting, for sure.

Marleyman said:
I like to think of Batman as being open-world yet I don't think it is truly open world like SR and GTA.
Yeah, distinctions can be kinda vague. Ass Creed games are segmented, not seamless, but I think of them as beloning to the genre.
 
ultron87 said:
And hopefully Far Cry 3 can succeed where 2 failed.
The E3 demo was a bit... I don't know, Crysis-lite?

Of course that was a 5 minute snippit from one village shoot-out, so I'm remaining optimistic, but I really liked what they did with the Africa setting so to see another tropical island is a bit disappointing.
 
I'm usually not a fan of the open world genre, partly because I like a good balance of direction and exploration in the games I play, and partly because I'm mildly OCD about finding and collecting everything. Demon's Souls struck that note perfectly for me.
 
I'm currently playing Just Cause 2 and I'm enjoying it a lot. I beat the game and now just doing other random things. The world is huge. The only thing I'd ask for in a 3rd game is a more realized story. Yeah it seems the meat of the game is just random chaos and the faction missions, but the main storyline is quite short. Blowing up shit in that game feels so good. The game impresses me so much from graphics to the sound effects and scale.

I'm eagerly awaiting an announcement for GTA5 since I'm one of the minority on GAF to actually enjoyed GTA4 despite its flaws. There is no game out there that replicated the feeling of being in NYC like GTA4.
 
Immortal_Daemon said:
99% of open-world games have hardly any plot or real gameplay at all. Most of it is just mindless nonsense that gets boring after a few hours (Just Cause, Saints Row, Prototype, True Crime, Two Worlds, Farcry 2, etc.)

The same could be said of most games, open world or not.
 
Oh and Just Cause 2.

Argue all you want, they nailed the gameplay. It's basically the next generation of gameplay and naviguation throught open environement.
 
The most disappointing open-world-game news this year is Carmack stating that ID Tech 5 is a bad fit for the genre. The Bethesda investment seemed like the best thing ever due to the promises of the engine but that's not the case anymore.
 
UnluckyKate said:
Infamous 2 people. Infamous 2

There are way too many issues that I had that should have been fixed from the first. Also, if I never fight another ice guy it will be too soon. Oh, and rocket launchers. A fun game, but ultimately not a 'great' example for me.

I dunno where open world games could go. I like the look of Dragons Dogma because of the fantasy, rpg mechanics, and that 'grab' deal.

I hope where ever they take the open world genre they still have the thought to add good traversal mechanics and fun side missions.
 
Open world games are my favorite genre. I'm slightly more optimistic than you, but there have been some lacking titles. Regardless, I'm still looking forward to many of the ones mentioned in here, SR3, FC3, GTA V, DD, etc.
 
Not technically an open-world game, but I think developers should look towards Dead Rising. Smaller areas, but laced with personality and the ability to go into every shop/building.
 
Lionheart1827 said:
I'm currently playing Just Cause 2 and I'm enjoying it a lot. I beat the game and now just doing other random things. The world is huge. The only thing I'd ask for in a 3rd game is a more realized story. Yeah it seems the meat of the game is just random chaos and the faction missions, but the main storyline is quite short. Blowing up shit in that game feels so good. The game impresses me so much from graphics to the sound effects and scale.

I'm eagerly awaiting an announcement for GTA5 since I'm one of the minority on GAF to actually enjoyed GTA4 despite its flaws. There is no game out there that replicated the feeling of being in NYC like GTA4.

I have said in a previous thread that Just Cause 2 is right up there with GTA 4 as my favorite games this gen.

I pop in GTA 4 to play multiplayer to this day, but randomly I go out into Liberty City and just to experience a bit of NYC. To this day, it is the best open world realized city available. Little details continue to amaze me in GTA 4.
 
chaostrophy said:
Dragon's Dogma. Looks pretty fun.

This. Looking like it has the potential to be a real winner for Capcom. My only real complaint based on what I have seen thus far is the NPC party members repeating the same lines ad nauseum. However, there is still plenty of time, so hopefully they manage to tweak that. Looking forward to it.
 
Goldrusher said:
GTAIV has sold 20 million in 3 years time.
San Andreas is not that far ahead, with 22 million in 7 years.
I was all "holy shit, for real?" but Wikipedia says yes, for real. For some reason I thought it was half that.

Now all I want is for a non-Rockstar game to pass the 5 million mark. Or 4. Maybe 3.
 
I'd imagine that open world games require a huge investment and that is why there are not that many. Games like GTA will continue to dominate the genre because of the money pored into them. Plus, the production values of GTA are leaps and bounds beyond most games.
 
Timber said:
Where are the new franchises? This is an issue with most genres but I seriously can't think of a single new upcoming open world action IP. I might be missing something, but the whole thing seems pretty barren. LA Noire did well, but didn't it cost approx. seven billion Australian dollars to make? I don't expect many publishers to throw money at a similarly costly experiment.

You argue where are the new franchises, but shouldn't games like Crackdown, Infamous, Assassin's Creed, Prototype and Saint's Row qualify as new franchises in the genre? The open world genre doesn't exactly share the popularity of FPS games so I don't understand why you would expect frequent new IPs, especially in a generation that seems more focused on banking in on the popularity of existing brand names.
 
Forsaken82 said:
You argue where are the new franchises, but shouldn't games like Crackdown, Infamous, Assassin's Creed, Prototype and Saint's Row qualify as new franchises in the genre? The open world genre doesn't exactly share the popularity of FPS games so I don't understand why you would expect frequent new IPs, especially in a generation that seems more focused on banking in on the popularity of existing brand names.

I think the problem isn't the lack of new franchises, but the lack of new different franchises. Honestly, if you switched the main characters in Prototype and Infamous and gave them to someone, no one would know the difference because the games are near identical.

The open world genre needs a franchise that brings something new to the table.
 
Forsaken82 said:
You argue where are the new franchises, but shouldn't games like Crackdown, Infamous, Assassin's Creed, Prototype and Saint's Row qualify as new franchises in the genre? The open world genre doesn't exactly share the popularity of FPS games so I don't understand why you would expect frequent new IPs, especially in a generation that seems more focused on banking in on the popularity of existing brand names.
Crackdown and AssCreed are four years old. Saints Row came out the year before that. This gen, sure, but not really new.

Also, what Atomsk Rex said. I'm sure Infamous and Prototype are really fun and I'll play them sooner or later, but the modern day (or slightly futuristic) urban setting isn't that appealing to me anymore.

The first Ass Creed was hyped to such a ridiculous degree. It proved that people are very receptive of nonstandard settings. Red Dead's another example.

I'm not trying to be a doomsday prophet for the genre. I'm not even expecting frequent new IPs. Just some. There seems to be a dearth right now compared to a couple of years ago. Maybe devs are biding their time for the next generation.
 
I was a little sad to see True Crime get cancelled. A few of the videos were really impressive. It looked like the game was nearing the end of development from what I saw.
 
Marleyman said:
I am trying to get through Infamous but damn does it bore me. I heard Infamous 2 is much better; I just need to play the main story and finish it at least so I can move on.

I doubt you'll like inFamous 2 if you don't like inFamous 1, but hey, go for it.
Also, you have bad taste
 
I hope the next rounds of advancements we see are in the worlds themselves - Improved mobility, and more ways to interact with the world were two of the major themes among this generation's sandbox games, but many of the worlds remain frustratingly sterile, with a few exceptions. I feel Red Dead Redemption was a step towards what we might be seeing in the future. I would find it really, really cool if the next generation started to include missions, sub-plots, and maybe even locations that are generated on the fly in response to the player's actions. Emergent gameplay is all well and good, but more real emergent storytelling would be even better.
 
revolverjgw said:
I doubt you'll like inFamous 2 if you don't like inFamous 1, but hey, go for it.
Also, you have bad taste
infamous was great overall, but the combat was pretty ass--or perhaps just not what i expected. i was expecting an action game but got a 3rd person shooter game instead. i heard infamous 2 was more or less the same, so i'm going to avoid it.

also i heard great things about uncharted, until i heard it was a shooter which turned me off. so i guess i'm going to miss out on that great series as well.
 
GTA V

Saints Row 3

FarCry 3

STALKER 2

RDR 2

Ass Creed 3, 4, 5 etc.


just from the top of my head. No problems here.
 
Didn't GTA IV outsell SA?

I dont see why they will start to sell less over time, the games market is growing still, so if anything they will naturally start to sell more, even if they don't try to expand their appeal.

As for what im most interested in is the atmosphere of the city, and with a new generation of hardware, it would be nice to see hundreds of npc's on screen at once, amazing draw distances, and better car AI.
 
I hit such a wall at one point in Just Cause 2. The parachute-grapple combo is fantastic and the size of the world awe-inspiring at first, but man is it ever just military base after military base copy-pasted throughout the map. Maybe I have myself to blame for it because I hardly ever left the big northeast island for the first twenty hours, so when I finally got to the city and the desert I was fatiguing pretty bad.

Pretty sure a big chunk of that map could have been cut and it still would have been enormous. Some more unique settlements would have improved it so much. More stuff like that zeppelin strip club. Enjoyed it a lot, but there was both too much and too little of it.

edit: Dennis, the problem is that all those games have a number in the title.
 
Wouldn't it be nice if open world games didn't break down into "kill the dumb AI or don't" the video game over and over again in a different setting? Then maybe I wouldn't be completely bored with them.

Wouldn't it be nice if the reason to explore wasn't to just "find hidden X" or "Go to randomly placed quest marker half a mile away?" What if open world games weren't just 90% padding? Wouldn't that be a thing.
 
Would love to see The Saboteur 2. Pandemic :(

But yeah, Just Cause 2 is the best in the genre IMO. Damn shame that RDR stole all it's thunder.
 
After watching this, I'd really like to see an open world game set in space. An open universe/galaxy/space game if you will.

Really I just want to see more space games.
 
revolverjgw said:
I doubt you'll like inFamous 2 if you don't like inFamous 1, but hey, go for it.
Also, you have bad taste

Don't get me wrong, I like Infamous. It just so happens that the parts I don't like happen often.
 
I'm getting a little tired of open world games only because the majority of them except GTA have teeeerrible stories and characters. Just Cause 2 for example, you can have tons of fun doing random shit but there's no reason to do anything. If Just Cause 2 had a story like in GTA4 I would enjoy it so much more. I wish they took that stuff more seriously in these games. That's why I enjoy Assassins Creed series more than others too because there's a huge focus on lore and characters.

I'm not tired of open world RPGs though like Elder Scrolls/Fallout. MORE of these need to be made, I can't get enough of these and I can't wait for Skyrim. They usually always have engrossing storylines and tons of gameplay options other than just going around shooting people.
 
I love both directions open world games seem to be taking - realistic, confined and there mostly for story and tone-setting purposes (RDR, LA Noire, GTAIV, etc) and the crazy batshit old-GTA type games that just give you more and more stupid freedom to have fun with (Just Cause 2, Saints Row, etc). Both are awesome.
 
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