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There Is No Reason To Buy Another PlayStation Or Xbox

riko

Member

With confirmation that Sony will no longer make discs for the PlayStation as of 2028, an ugly picture of the next generation of consoles is coming into shape.

Not only will the next PlayStation system–projected to launch by the same year–embrace the all-digital future, but the next Xbox, dubbed Project Helix, is likely to as well. Both systems are also facing a series of uphill battles, like memory shortages due to the increased demand of the AI tech bubble, which are likely to send prices even further through the roof. With all that's already come out about these systems, I'm convinced there's no reason to get one.

Plainly speaking, what is there to be excited about in a potential PlayStation 6 or Project Helix? Who are these systems going to be for? Can these still be considered consoles for the casual gamer–the kind of person who just wants a reliable system that plays Grand Theft Auto 6, the latest NBA2K game, and Call of Duty–when they probably launch out of the gate at around $1000? Or will this next ill-conceived crop of systems push players out of the console market indefinitely and potentially even out of games?

My initial thinking is that these consoles are for no one in particular. They are an "answer" to a contrived question that is being thrust upon the market by starved corporations. Nearly six years into the current console generation, it feels like these platforms have only just gotten off the ground, and yet there's already talk of these corporations gearing up to sell something no one really needs or finds themselves clamoring for.


Despite both Xbox and PlayStation pulling back from their expansions into other markets and betting big on exclusives in the future, there are perhaps fewer of them than ever and increasingly, especially in light of continuous layoffs and closures, fewer developers curating a meaningfully diverse portfolio of titles for these systems. From the outside looking in, it would appear that both companies are in the business of shuttering studios rather than producing games and killer apps. And yet we are supposed to collectively buy into the idea that there will be any stable of teams making experiences for the next generation of consoles when Bungie is being cut to the bone, studios like Double Fine and Compulsion Games have been cut loose from their first-party ownership, and a team the caliber of Arkane Lyon is dangling by a thread under its unwieldy and reckless management.

Each publisher and console manufacturer is seemingly aware of the hard sell that these systems will be and is entertaining or actively pursuing measures to deal with them being a bitter pill to swallow. Some believe that Xbox will leverage its subscription service Game Pass, as well as cloud technology–a tool that has been used in abetting the ongoing genocide in Gaza and landed Microsoft in the crosshairs of a BDS boycott–to get around the all-digital nature of these consoles and memory shortages now expected to extend till about 2030. Whenever Project Helix is released, it will reportedly also feature flexible payment plans like those Xbox consoles currently support, in order to soften the blow of a purchase that could very well exceed $1000, much like the Steam Machine. And this new console has the unenviable task of trying to right the ship after several tumultuous yearsof stewardship that have otherwise tainted the once-popular gaming brand.

On PlayStation's end, the cost-cutting move to stop producing discs for its consoles, as well as likely ditching an optical drive for its next system altogether, hurts a large swath of the audience the brand has amassed. Barring any significant revamp to PlayStation's digital policies moving forward–there are currently no gifting options, and good luck getting a refund on a store purchase—it just comes across like a way to trap players in its ecosystem.

Getting rid of discs means that a PlayStation player may not be able to even loan a game to a friend if it's made from 2028 onwards. You'll no longer be able to buy a game, get your money's worth, and trade it back to a retailer or hand it off to someone else. It also means that players in regions of the world (or even the US) with lesser internet infrastructure will be at a massive detriment moving forward, if not outright excluded. Though internet service provider coverage areas have expanded greatly, service to them has not uniformly improved, and there are still a great deal of places around the country and world for which an all-digital future is a logistical nightmare.

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Don't look forward to these special physical game releases in the next generation.
The move to digital also completely eradicates the used games market that might've popped up around the next PlayStation (a necessary good for an install base consisting of several income levels) and threatens every storefront that depended on sales of physical games on one of the most popular systems. Think of iam8bit's boxed releases of games that never got a physical media launch, or even Lost in Cult's Editions initiative that now has to account for zero sales on a prospective PS6 in a few years time.

No one likes GameStop, which looks like it'd survive this shift anyway, but if it goes, so do many of the mom-and-pop shops with dwindling resources and now fewer games to move in the future.

Do either of these consoles sound all that appealing to anyone when their arrival portends such grim outcomes? Yet this is the current outlook on the next generation of increasingly expensive consoles, which is shaping up to be a real who's who of rake-steppers. And for what? To play the same handful of games that'll be updated for years to come to run ever so slightly better on these new platforms? I think Fortnite runs just fine on my PS5, thank you very much.

If exclusives are really meant to drive adoption, I've got some news for all parties involved: I wouldn't bet big on true console exclusives moving forward, at least not the first few years of these consoles' lives. I'm sure there will be the occasional next-gen-only title, like Demon's Souls at the PS5's launch, but with sizable playerbases on current platforms and skyrocketing costs, there's no shot that the box in your living room right now will stop getting the most significant game releases of the next several years, including well into the next generation's lifetime.

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You'll probably be able to play big games like GTA 6 on modern consoles for a while.
Your PS5 and Xbox Series X and S will be able to play GTA 6 (and its eventual online component) for a long while, especially as these consoles are not entirely on their last legs. Moreover, they will definitely play the indie games and smaller titles that these systems are going to have to rely on, since developing AAA games now costs far too muchand can take upwards of five years, and still yield disastrous results.

Cost is really the big issue here though, and it'll remain the big issue for years to come since it exacerbates the fact that it's unclear what anyone is supposed to be buying into with a new console, apart from the promise of marginal increases in performance. Shawn Layden, once head of Sony Interactive Entertainment America, spoke plainly about the console race years ago, saying, "We're fighting over teraflops and that's no place to be… Jacking up the specs of the box, I think we've reached the ceiling."

Maybe upgraded specs and increased graphical fidelity were reason enough to upgrade when a console cost a few hundred dollars and the leaps were massive, but neither is really the case anymore. The "jump" from even the baseline PS5 and the souped-up PS5 Pro has largely been negligible, especially if you lack all of the other (also expensive) gear to make it shine. Shorter load times and the ability to render miniscule details are certainly nice, but are they thousands-of-dollars nice? Because if gamers think that getting a console now when a PS5 Pro costs $900 is nasty business, just wait till the next high-end system is released in the midst of these crises.

A bunch of people who've thus far been safe from the reckoning tearing through the tech space are quickly going to figure out that their favorite pastime is no longer viable in the current capitalist hellscape. And that's not to say that some folks won't buy these new consoles still (especially at launch and under the guise of pay-in-four schemes), but I'd be surprised if they sold half as well in the same time as the current console generation. And where will the stragglers go?

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Mobile is a major gaming platform across the world, and stands to become more popular.
Some suspect that gamers will flock to mobile, considering the ubiquity of phones and the relatively low cost of the platform's shovelware and vast free-to-play market. Some, I suspect, will make the jump, stretch their dollars as wide as they can, and adopt PCs or hybrids of PCs and consoles like the Steam Machine. Nintendo appears to be, as always, doing its own thing largely uninterrupted with the success of the Switch line–though it is no stranger to rakes either–and I suspect that handhelds like the Steam Deck will remain an alternative, albeit one that is also rising in costs.

Others may leave games altogether. Matt Booty, current head of Xbox Game Studios, said that Xbox's primary competition isn't really PlayStation or Nintendo, but TikTok and other vectors for short-form video, which are increasingly capturing the attention of younger audiences. This would be in line with the findings from analyst Matthew Ball's annual report on the state of gaming published earlier this year, which claimed that gaming was losing in the "War For Attention" to other pastimes like TikTok. All the while, the current gaming audience is getting older and shrinking. A super-costly console generation might be enough reason for those people to find something else to spend their money on.

If I can be so real, most of this just reads like the end of the console space; the collapse of a significant portion of not just an industry, but a culture. It feels like we're witnessing the beginning of the end of video games as we know them, and the ushering in of something I can't quite place.
 
I think the point is reasonable. Younger generations are spending more of their time / attention on social media, gacha and mobile games than traditional console / full price game experiences. In an era of $1000 consoles and no ownership? Tough sell.
 
I think Sony could have easily gotten away with going disc-less in a different environment. Now? It's going to be one more nail in the coffin of their next-gen ambitions. Their next system is going to have a shockingly poor value proposition, which the article gets right, and Sony doesn't understand how vulnerable they are.

I'm not at all worried about the game industry in the longer term. But the game industry being good for players doesn't mean it's going to do well financially, and it certainly doesn't mean Sony or any other incumbent is going to do well.
 
Without physical media, you are essentially getting a worse PC that may lock you out of your games after that particular platform is old enough. It used to be the combination of affordability, simplicity, compelling exclusives, and ownership that made it worthwhile, but losing 3/4 of that equation while shoving subscriptions down your throat while watching PC grow in simplicity while killing your developers is just too much. It only makes sense to run a gaming PC now and even that is starting to become endangered by hardware availability and enshittification of Windows. Yet if PC can come up with a compelling emancipation from Windows, the hardware issue can be worked with and it will be the very obvious route forward for the industry.
 
The main point of a console has always been convenience and affordability. I love how all these rage bait articles/posts just make up next gen console prices out of thin air, as if they're going to be more expensive than pcs. Sony recently raised the price of the ps5 and i'm sure they can see how much it has killed the sales momentum of the ps5. I doubt they are going to be dumb enough to release a $1000 console, but hey maybe I'm wrong.
 
Without physical media, you are essentially getting a worse PC that may lock you out of your games after that particular platform is old enough. It used to be the combination of affordability, simplicity, compelling exclusives, and ownership that made it worthwhile, but losing 3/4 of that equation while shoving subscriptions down your throat while watching PC grow in simplicity while killing your developers is just too much. It only makes sense to run a gaming PC now and even that is starting to become endangered by hardware availability and enshittification of Windows. Yet if PC can come up with a compelling emancipation from Windows, the hardware issue can be worked with and it will be the very obvious route forward for the industry.
Worse PC?
It will be better that most PCs, and the better PCs will be much more expensive.

I mean, things are looking pretty bad, but for everyone who still want to play video games they will still be good options.
 
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Worse PC?
It will be better that most PCs, and the better PCs will be much more expensive.


Talking functionality. Look at a platform just 2 gens old, the PS3. The store is gone. With PC you can go back decades and play all of your games. With GoG you actually own the game. You have multiple storefronts, no pay to play online, mods, cheaper games because of the competition. You can tweak way more graphical settings. So yes, the initial cost is higher, it can do WAY more and it much more valuable.
 
If you are stuck with only digital, then forget consoles and go with PCs.
At least with PCs, there are several stores that sell game keys, so there are constant promotions going around.
So the hardware might be more expensive, but the software is much cheaper and compensates for it, in the long run.
There are also plenty of launchers, not just Steam. So there is competition from Epic, Ubisoft, EA, Xbox, etc.
There is also mod support for many games. And with Steam, you can actually backup a game's files into a disk of HDD, for later use or preservation.
Better yet, GoG, sells games without DRM, which means you own the exe and can use it as you like.
 
After PS5 pro there is no reason to continue with generational upgrades. The only reason we keep making new hardware is simply because devs need more overhead to slop out games faster in. Eventually the games get too unoptimized to work with the hardware and then they make a new system and it's back to square one.

If I were running things, the current 9th gen could go on for 50 years as far as I'm concerned.
 
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Worse PC?
It will be better that most PCs, and the better PCs will be much more expensive.

I mean, things are looking pretty bad, but for everyone who still want to play video games they will still be good options.

I think the problem is that there are just going to be fewer consumers in that "everyone who still wants to play video games" camp. Growing up in the 80s my entertainment was TV/radio/books or video games, so I sure played a lot of video games.

That just isn't the case today when everyone has unlimited media, social media, and free to play mobile stuff at their finger tips. Fewer consumers means the economy of scale gets even worse.
 
If you are stuck with only digital, then forget consoles and go with PCs.
At least with PCs, there are several stores that sell game keys, so there are constant promotions going around.
So the hardware might be more expensive, but the software is much cheaper and compensates for it, in the long run.
There are also plenty of launchers, not just Steam. So there is competition from Epic, Ubisoft, EA, Xbox, etc.
There is also mod support for many games. And with Steam, you can actually backup a game's files into a disk of HDD, for later use or preservation.
Better yet, GoG, sells games without DRM, which means you own the exe and can use it as you like.
And for delisted games from all stores, there's the "unorthodox" alternative to get a copy.
 
Talking functionality. Look at a platform just 2 gens old, the PS3. The store is gone. With PC you can go back decades and play all of your games. With GoG you actually own the game. You have multiple storefronts, no pay to play online, mods, cheaper games because of the competition. You can tweak way more graphical settings. So yes, the initial cost is higher, it can do WAY more and it much more valuable.
Coming from PS4 years ago, when i tried game on PC with 165hz monitor with Gsync i couldnt believe the smoothness and clarity.I was actually shocked
 
I agree. I don't think a new generation is justified until developers get their own pipelines and tools in order.

A new generation just makes development turmoil worse.

TLDR; fix your shit before selling me more shit.
 
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There's no reason to read articles from a dead gaming website.

Still salty about how they killed their forums, the only good excuse to visit Gamespot for the past 10 years.
 
If you are stuck with only digital, then forget consoles and go with PCs.
At least with PCs, there are several stores that sell game keys, so there are constant promotions going around.
So the hardware might be more expensive, but the software is much cheaper and compensates for it, in the long run.
There are also plenty of launchers, not just Steam. So there is competition from Epic, Ubisoft, EA, Xbox, etc.
There is also mod support for many games. And with Steam, you can actually backup a game's files into a disk of HDD, for later use or preservation.
Better yet, GoG, sells games without DRM, which means you own the exe and can use it as you like.
And let's not forget that with a PC you don't have to pay ever increasing subscription cost that otherwise would lock you out of MP and inc se of Sony even preserving your saves.
 
I have a large playstation library, not gonna buy those games again. PC cannot do background downloads or sleep resume, I have been playing MH Rise without closing or updating for more than 60 days now, no PC delivers that experience not even the Steam Deck. The only reason to not buy is cost, the Switch 2 is my most expensive gaming purchase at 400£ (PS5 and Steam Deck were bought on sale for less than 300£). I am sure as shit not spending more than 1000£ to get a sub-PS5 system like the Steam Deck (which is the least quirky, most console-like option though still not there).
Also, you do not have to pay for subscription, I do not play online games and I do not pay for subscription, so the PS plus stuff does not matter to me. I will get the PS6 if it gets to a cheap enough price, otherwise the PS5, S2 and Steam Deck should cover my gaming needs for the foreseeable future.
 
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And let's not forget that with a PC you don't have to pay ever increasing subscription cost that otherwise would lock you out of MP and inc se of Sony even preserving your saves.

And no need to pay to play online games.

Also, another reason is that PC has the most vast amount of emulators. In fact, PC has better backwards compatibility with PS3 games than the PS5.
 
Talking functionality. Look at a platform just 2 gens old, the PS3. The store is gone. With PC you can go back decades and play all of your games. With GoG you actually own the game. You have multiple storefronts, no pay to play online, mods, cheaper games because of the competition. You can tweak way more graphical settings. So yes, the initial cost is higher, it can do WAY more and it much more valuable.

A gaming PC is not a dumb device, it's a PC. It can do everything. That's why price comparisons between a PS5 Pro and any PC are like comparing apples and pears.

It's a multi purpose device and that additional functionality is worth a lot. In fact, the fact that you can game on them is the cherry on top.
 
$1000+ console
no exclusives
digital only
negligible technical upgrade

Yeah this is going to be a tough sell to everyone except the most gullible whales.
 
Both companies genuinely have an issue on their hands, especially with younger gamers( by younger, I'm specifically thinking 25 and under). Playstation has built up its brand and loyalty over 3 decades, most of us who've been there 'since the beginning' are well into our 40s or maybe even 50's by now. If I'm going to invest in a four figure box to play games digitally, it's gonna be an open PC that also can do 1000 other things. I don't see a situation for the forseeable future where I'm not going to have some kind of PC in my possession, so I will spend the extra to make sure it's gaming capable( and most of what I play now is catalogue titles, Indies, AA and emulation, so it doesn't have to be top of the line).

Playstation( and to a lesser degree Xbox) doesn't have the same cache with a 20 year old whose first console was PS4 and spent most of their time on Fortnight or whatever. Whatever device gets them access to that or Roblox is going to be aces, it doesn't have to be a console. Heck it doesn't even have to be a PC, my 8 year old nephew plays Fortnite with me on his Ipad while I'm playing it on my PS5. And he has an Xbox Series S and a Switch 1..........guess what gets the most usage?
 
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The PS5, PS4, PS Vita, Switch, Switch 2 (maybe the Xbox consoles as well, I have not owned any) download and apply game updates automatically while sleeping. No PC I have owned does that, the closest is the halfassed Steam Deck mode, implemented in an update around 6 months ago that shuts the screen but still runs the SoC at max clock.
 
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I think the point is reasonable. Younger generations are spending more of their time / attention on social media, gacha and mobile games than traditional console / full price game experiences. In an era of $1000 consoles and no ownership? Tough sell.
Do younger people playing Minecraft and Roblox really care about physical games or ownership? The PS6 may very well fail to resonate with those players, but not for those reasons.
 
The PS5 downloads game updates automatically while sleeping. No PC I have owned does that, the closest is the halfassed Steam Deck mode that shuts the screen but still runs the SoC at max clock.

The SteamDeck does not run the SoC at "max clock" when you're not in a game actually using CPU power, dynamic CPU scaling has existed for 20 years in Linux, and works well on the SteamDeck.
 
Download while sleeping not while consuming hundreds of watts and heating up the living room.

Friend, PC power states are well controlled and very mature. A Mac or a Windows/Linux PC will draw next to nothing while running the full OS when you aren't creating load, aside from driver bugs (but this has been a thing on consoles closer to launch too)
 
The SteamDeck does not run the SoC at "max clock" when you're not in a game actually using CPU power, dynamic CPU scaling has existed for 20 years in Linux, and works well on the SteamDeck.
It easily consumes around 15 W doing background downloads and has a perpetual need to the communicate with the mothership. Not putting it in the dedicated offline mode will mean that you cannot game on flights.
 
A PC doesn't use hundreds of watts downloading a game.
Try researching about idle states. C-States, ERP, CEC, etc.
I am talking about real world usage. If someone with a PS5 class CPU and GPU PC can show that their PC downloads games while consuming less than 10-15 W that would be great. But I know that that is never the case as PCs are horribly inefficient.
 
I am talking about real world usage. If someone with a PS5 class CPU and GPU PC can show that their PC downloads games while consuming less than 10-15 W that would be great. But I know that that is never the case as PCs are horribly inefficient.

No. the PS5 doesn't just use 10-15W in background download mode.
Consider that the PS5 while doing Background Downloading has to have the network controller active, the SSD, RAM, SoC, etc.
Data is being downloaded, decompressed and written. The hardware is in a lower power mode, but it's using around 30-50W doing it.
This is not much different from a PC at idle, just doing a download.
Also consider that power usage will also depend on your internet speed. If someone has a faster connection, that means more data per second for the system to transfer, decompress and write to storage.
 
The main point of a console has always been convenience and affordability. I love how all these rage bait articles/posts just make up next gen console prices out of thin air, as if they're going to be more expensive than pcs. Sony recently raised the price of the ps5 and i'm sure they can see how much it has killed the sales momentum of the ps5. I doubt they are going to be dumb enough to release a $1000 console, but hey maybe I'm wrong.
Console gaming is neither of those now
 
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Someone with a PS5 class CPU and GPU PC can show that their PC downloads games while consuming less than 40-45 W that would be great (apples to apples comparison). But I know that that is never the case as PCs are horribly inefficient.

I'd check but I haven't had such a low performance PC in a very long time. This would be back to the 2080 era...
 
I doubt they are going to be dumb enough to release a $1000 console, but hey maybe I'm wrong.
Not like they have a choice. If the materials alone cost a grand they will need to sell it for that price or more. They're not going to lose hundreds per console.
 
100%

The value isn't there anymore. Why spend $1000 on a console with slightly better visuals and performance as last gen, that doesn't have many exclusives given the huge development window? The removal of Physical Media right after they announced that they pulled 500 movie/shows from people's libraries without any refunds or credit, was the final fuck you.
 
The only reason to get one is the potential remasters down the line, and new entries in Halo and Forza, though that being said they can be found on PC too..but I guess from an accessibility point of view it is perfect you don't have to worry about what graphics card you have or have not got...
 
Gaming is my main hobby. What are you suggesting here? Stop buying consoles and playing next-gen games?

The full digital transition has been a matter of time for a while. Why are people pretending to be surprised?

What Do You Want Snl GIF by Saturday Night Live
 
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Gaming is my main hobby. What are you suggesting here? Stop buying consoles and playing next-gen games?

The full digital transition has been a matter of time for a while. Why are people pretending to be surprised?

What Do You Want Snl GIF by Saturday Night Live

For me the answer was after 9 generations of being a console gamer PC just makes more sense
 
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