it'll likely be able to generate fully playable games in the coming years.
The tech is still in its infancy. Imagine what it'll be doing 10-20 years from now.
Maybe it's just my perception, but I feel like the opposite is happening. To me, it looks like people here hate the idea of AI being implemented in games (and everywhere else).Looks shitty and soulless.
The way GAF defends generative AI is surprising. Everybody here is negative and cynical about everything but for some reason AI slop is just fine.
1. This is not a "videogame", it is a realtime video generatorThis is generated by Google's stupidity named AI model, it'll likely be able to generate fully playable games in the coming years.
Procedural gen = fixed rules/math at load time, world never changesProcedural generation has existed for a long time and has been used in a lot of major games.
Considering how it has impacted the PC component industry, I'd much rather not, lol.The tech is still in its infancy. Imagine what it'll be doing 10-20 years from now.
It's close enough in terms of output for the actual purpose of what you are doing which is building a game world to explore.Procedural gen = fixed rules/math at load time, world never changes
AI here = neural net predicts every frame live as you pan camera, world gets invented in real-time from one pic
Not really the same is it?
It's not even fucking closeIt's close enough in terms of output for the actual purpose of what you are doing which is building a game world to explore.
it's not a brain.It's not even fucking close
One's a reliable blueprint you can build a game on; the other's a dreaming brain inventing the world in real-time
Classic internet nitpick. I called it neural net previously. so the 'dreaming brain' bit is clearly figurative language to describe how these models workit's not a brain.
Genie 3 can generate dynamic worlds that you can navigate in real time at 24 frames per second, retaining consistency for a few minutes at a resolution of 720p.
even when the AI bubble pops that doesn't mean AI is going away. if anything it'll get better.Can't wait for the pop.
The title is the most impressive part of the video
Nothing in this video comes close to looking "almost real" lmfao.
For Google's 3rd major crack at it? This is very impressive. At worst, you can accuse it of looking like an asset flip game. Remember that first Will Smith eating spaghetti video? Look at the latest version of that.It's not even fucking close
One's a reliable blueprint you can build a game on; the other's a dreaming brain inventing the world in real-time
compare PS2 graphics to PS5 graphics.Some of this shit looking like PS2 graphics
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here is the Spaghetti "benchmark" video:For Google's 3rd major crack at it? This is very impressive. At worst, you can accuse it of looking like an asset flip game. Remember that first Will Smith eating spaghetti video? Look at the latest version of that.
On one hand, this is incredible.
On the other hand, we are well and truly fucked.
it's not a nitpick. It's fundamental to the sleight of hand that AI slopvocates use to try to make this stuff out to be more than it is. "it's dreaming", "it's thinking", "it has a brain" - no no no.Classic internet nitpick. I called it neural net previously. so the 'dreaming brain' bit is clearly figurative language to describe how these models work
That's just the short term.Considering how it has impacted the PC component industry, I'd much rather not, lol.
Interesting video. If current LLMs are at a 3DFX Voodoo 1 stage and the trajectory will go towards RTX 5090, then yeah LLMs are going to overtake everything.
But it is still unclear if it will scale effectively like that, considering HW and electricity requirements.
The video in OP algoed me towards this one, which is pretty fun. Generating 3D models so easily from 2D pictures, also generated...it is ridiculous. 100% of developers are going to be using this within the next two years.
One would think and hope, but it's really hard to think about that until we see it. So, we'll see! Lol.That's just the short term.
Long term, once the demand is caught up, it'll be likely be even cheaper because more factories will show up and eventually overstock is inevitable.
It's a nitpick and you know itit's not a nitpick. It's fundamental to the sleight of hand that AI slopvocates use to try to make this stuff out to be more than it is. "it's dreaming", "it's thinking", "it has a brain" - no no no
there is a bubble and it will burst.One would think and hope, but it's really hard to think about that until we see it. So, we'll see! Lol.
Procedural generation = a specific seed always generates the same outcome for the whole virtual worldMy point about procedural generation is that it is used to generate large game worlds.
See this is where you make the mistake, this is not a game engine, a game world stays consistent throughout a game.Does it make a better game world, as in, a better game world for exploration and doing what you do in a game? Well, I don't know.
No one has made a game with this tech because its impossible.It hasn't generated any explorable game worlds yet. Nobody has made a game with this technology yet so we can analyze it properly.
even when the AI bubble pops that doesn't mean AI is going away. if anything it'll get better.
Yeah, it's hard to imagine a "complete" video game absolutely void of any passion. Just like music.A pure AI game will feel like some kind of bizzaro hell. I would not want to play it.
Seen some interesting videos on A.I making entire sets and characters with different existing franchises and series and some of them look quite cool and interesting. If it gets better than I'll definitely be way more interested seeing those compared to CGI stuff that looks more digital. At least some of those A.I could make things look fleshy and real while some look plastic.
This is generated by Google's stupidity named AI model, it'll likely be able to generate fully playable games in the coming years.