megarockexe
Member
That might have just been Legion's smart core, lol.
He literally just got on the titan when I recorded that. And with that ridiculous score, come on. This was maybe a minute into the match.
That might have just been Legion's smart core, lol.
Ran into a hacker by the name of "LAGGIEST GUY EVER". Well, he lived up to his name.
Blatantly obvious aimbotting and all that crap. Here's a clip.
What does that have to do with TF1 population dropping off fast?TF 2 is on track to dramatically under-sell TF 1
I can't seem to do executions consistency, a lot of times I just punch the doomed Titan :/
What a coincidence. Someone just posted this on reddit. Same guy.
I'm getting too frustrated with playing poorly myself or playing in poorly balanced matches that snowball out of control. Titanfall 2 feels like there's no middle ground - either you're playing well and crushing people, or you're dying to three shots from hip fire from halfway across the map.
Sometimes it feels like a game is decided in the first 5 minutes if one team gets two Titans out on the field - especially true on Complex and Crash Site where there are no real places for pilots to hide and take pot shots.
Besides that, Attrition and Bounty Hunt don't have a proper sense of tension as matches get close, which they rarely do in my experience. The 500 score/5000 dollars feel like two bars slowly going up, and whoever fills it up faster wins. There's no sudden death state, no real ability to make clutch plays and survive an uneven fight (esp. in a Titan) to turn a match around. There's no real climax to matches, and that leaves matches feeling unsatisfying.
What does that have to do with TF1 population dropping off fast?
Because you did.Lol.
Why even bring up TF1 then?
Because you did.
Holy Shit! I just saved a teammate from being executed, I killed the guy right at the end of the animation, he was like 1 millisecond from his neck getting snapped >_<
Also the maps. What happened? Seriously, what happened? This cannot be the same team who mapped Titanfall 1. Was there a shake up at Respawn between titles?
There isn't a single map with half of the charm of the campaign locales, which is sort of insult on top of the injury of how bland and spread apart the layouts are.
Were you playing Skirmish on Drydock?That might have been me lol
On R1 the entire team was focused on MP, once we put SP aside in mid 2012. We launched with 15 bsps. On R2 we split the design team roughly in half, and shipped 21 bsps. While we had some great results from this approach, there were also downsides. SP bsps did receive more production effort than mp.
This was a part of the growing process, supporting two different ways to play, and we'll learn and improve from the experience.
On R1 the entire team was focused on MP, once we put SP aside in mid 2012. We launched with 15 bsps. On R2 we split the design team roughly in half, and shipped 21 bsps. While we had some great results from this approach, there were also downsides. SP bsps did receive more production effort than mp.
This was a part of the growing process, supporting two different ways to play, and we'll learn and improve from the experience.
Thanks! You make those plays look easy. Gonna have to give the Hemlock another go. Good games tonight, man. I've really been enjoying the multiplayer.rcmdez I can't remember your gaf name but here are the videos you wanted to see!
23-1 Start on pilot vs pilot
The best flag capture I've had yet
Ran into a hacker by the name of "LAGGIEST GUY EVER". Well, he lived up to his name.
Blatantly obvious aimbotting and all that crap. Here's a clip.
Some quick questions about SP ... how easy is it to replay missions? how many are there? how long are they?
Something I really enjoyed about MW1/2 was going back and replaying missions and having a SP campaign in this game has me considering it, but the thought of paying $80 CDN for a 5-6 campaign is a barrier
Some quick questions about SP ... how easy is it to replay missions? how many are there? how long are they?
Something I really enjoyed about MW1/2 was going back and replaying missions and having a SP campaign in this game has me considering it, but the thought of paying $80 CDN for a 5-6 campaign is a barrier
I dunno, when i'm grooving and pulling crazy shit off i end up having a ton of fun. when it clicks it clicks.Pretty much, lost all gusto to play between how this works out and map hack.. I started to enjoy it but ultimately I think it's a pretty poor mp in its current state
Not sure why you feel that way. I have all 10 slots loaded with builds i use. I have two main load outs that work for everything and then other specific load outs for the game type or map.Well I regenerated my pilot and I feel like I am already burned out on the game. I actually don't like how I never feel like my set up I fell into has to ever be changed. In other games I switch my load out way more depending on the map or mode and that keeps things fresh.
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I went through the Campaign twice. First time was a blast (on Master). Then I played on Hard to see how fast I could complete certain levels. Set-pieces were just as cool the second time around (mostly because you're in control for most of them).
Thing is, you don't want to miss this SP.
The SP is pretty cool, but I would not recommend spending so much money just for that. Wait for a sale which will undoubtedly come considering how this game is not doing stellar.
Yeah I'm definitely going to pick this up, but not at full price. If they released a SP only download for even 60% of the price I would jump on it.
And although that is unfortunate considering the praise the game is getting, hopefully it means I won't have to wait until the summer until the game is under $50
Loving this game. After beating SP I'm knee-deep in multiplayer. I really hope the game will gain some momentum, this is something special.
One thing I think I dug more in TF1 were the multiplayer maps. Each one felt so perfectly designed for both pilots and titans. I wonder if putting out remastered levels from the first game would work with the current mechanics.
Which one are you using?Really not accomplishing anything when it comes to using my Titan. I get it, I get in it, I don't really get a whole lot done then it just gets blown up.
Repeat.
On R1 the entire team was focused on MP, once we put SP aside in mid 2012. We launched with 15 bsps. On R2 we split the design team roughly in half, and shipped 21 bsps. While we had some great results from this approach, there were also downsides. SP bsps did receive more production effort than mp.
This was a part of the growing process, supporting two different ways to play, and we'll learn and improve from the experience.
Im pretty certain allthe people in this game that are successful with the shotgun were born with a part of the brain that I wasnt.
Hemlock 4 Lyfe from here on out.