Opus Angelorum
Member
The 'hard' dailies are just the missions on hard, and it picks 2 at random or on a cycle or whatever. they're a fun challenge for literally the minute you hit 30 type gear, but are really quite easy. The challenge daily (1 per day, much harder mode missions) are a lot harder and more fun, but still outgearable once you're nearing the end of the current gear ladder (as they should be).
Since it's all just the normal missions, they're good, but they're nothing you haven't seen before. Extra mobs in places in challenge and stuff mostly, aside from the big dps/health boosts.
All in all it's fine though since Challenge is always at least fun, and Hard is a quick romp so the fact that it's easy isn't really that annoying, you're in and out in 5 minutes (or you're appropriately geared for them and they're actually challenging and thus fun).
Not really to be honest. (im guessing you're referring to challenge mode difficulty level as Hard is still the same) They just add tougher enemies.
Daily hard missions are a walk in the park, super easy to solo.
Daily Challenge missions are pretty unforgiving if you're under-geared or don't have a good team, but once you have decent gear, stats and a competent team, they're not too bad.
Thanks guys. Looking forward to the new raid mode (in June?).