iRAWRasaurus
Banned
Thanks tri0ty_03.
Also rip BK.
R.I.P BK
Thanks tri0ty_03.
Also rip BK.
4 smart covers alone makes CM a breeze. Seems a lot of people don't care for smart cover though.4 smart covers
3 support stations with ammo mods
1 pulse
It makes cm modes far more manageable. 👍
4 smart covers
3 support stations with ammo mods
1 pulse
It makes cm modes far more manageable. 👍
4 smart covers
3 support stations with ammo mods
1 pulse
It makes cm modes far more manageable. 👍
4 smart covers alone makes CM a breeze. Seems a lot of people don't care for smart cover though.
Boo. Sounds like they made pretty much the main interesting and unique element of their game toothless.
I'm downWanna do all 3?
4 smart covers
3 support stations with ammo mods
1 pulse
It makes cm modes far more manageable. 👍
I didn't know smart cover stacked, I always removed it when a teammate had it. No skills should ever stack, more skill variation in the group makes it more interesting.
How so? The main reason people get so paranoid about going Rogue is that when you die all of your stuff you got is free game. Losing a bag full of Purple and Yellows is scarier to me than losing 20K XP.
Ah, the joy of no specialized skills,races and classes tied
I like the auto revive station more just because it can save your bacon from resetting every so often.
I didn't know smart cover stacked, I always removed it when a teammate had it. No skills should ever stack, more skill variation in the group makes it more interesting.
OK.it shouldn't stack like that and will hopefully be changed.
hopefully a stealth patch for tomorrow
i refuse to use it cause it makes the game even easier than it already is.
It shouldn't and using a bunch of different skills is more fun. But it definitely helps those who constantly get stuck playing CM or in this case helps when people want to get through as fast as possible.it shouldn't stack like that and will hopefully be changed.
hopefully a stealth patch for tomorrow
i refuse to use it cause it makes the game even easier than it already is.
How so? The main reason people get so paranoid about going Rogue is that when you die all of your stuff you got is free game. Losing a bag full of Purple and Yellows is scarier to me than losing 20K XP.
I had a really weird incident where ALL of my audio slowly faded away. It was like my game was going deaf bit by bit. I ended up not being able to hear anything at all. Had to log out and log back in....just fix the goddamn audio.
If it's not the music/sound effects intermittently cutting out, its the whole broken cell phone conversation audio (like somebody's cutting through with a bad connection) shit...so annoying, so weird.
Lately when I've been going into the Dark Zone my friends and I have been getting trounced by Rogues and we find ourselves almost completely unable to defend ourselves. We've just recently hit level 30 and are in the new bracket but it seems like some Rogues we keep meeting are way higher than us with either incredibly high DPS and stamina/armor counts. The thought occurred to me that the 30+ bracket for DZ players might be open-ended and not tiered, meaning that level 60+ players are in the same Dark Zones as starter 30s.
Can anyone clarify this for me? If it's true then the balancing issue I'm perceiving is something I hope Massive fixes. When my friends and I are getting annihilated in two seconds by a pair of guys and my 80k DPS rifle is only doing very minor damage, we have no hope of defending ourselves. I know at 30+ it's a game about getting the best loot possible but with DZ purchasable items still being tiered at level 50 and beyond it becomes a potentially painful grind for newer or more casual players.
Does the talent of decreasing skill cooldowns by 5% per headshot really do what it says on the tin?
So 20 headshots, and the skills are available again? Including signature skills?
Need like 400 more Firearms to unlock it on the Caduceus
Correct. At level 30 the entire DZ is opened up. With tomorrow's patch they're trying to lure high lever players North by offering better rewards from the high level enemies.Lately when I've been going into the Dark Zone my friends and I have been getting trounced by Rogues and we find ourselves almost completely unable to defend ourselves. We've just recently hit level 30 and are in the new bracket but it seems like some Rogues we keep meeting are way higher than us with either incredibly high DPS and stamina/armor counts. The thought occurred to me that the 30+ bracket for DZ players might be open-ended and not tiered, meaning that level 60+ players are in the same Dark Zones as starter 30s.
Can anyone clarify this for me? If it's true then the balancing issue I'm perceiving is something I hope Massive fixes. When my friends and I are getting annihilated in two seconds by a pair of guys and my 80k DPS rifle is only doing very minor damage, we have no hope of defending ourselves. I know at 30+ it's a game about getting the best loot possible but with DZ purchasable items still being tiered at level 50 and beyond it becomes a potentially painful grind for newer or more casual players.
Random drom from CM iirc.Yeah I like the Vector. Need a better roll like yours.
Where do you get a HE chest piece from btw? Random drop?
Lately when I've been going into the Dark Zone my friends and I have been getting trounced by Rogues and we find ourselves almost completely unable to defend ourselves. We've just recently hit level 30 and are in the new bracket but it seems like some Rogues we keep meeting are way higher than us with either incredibly high DPS and stamina/armor counts. The thought occurred to me that the 30+ bracket for DZ players might be open-ended and not tiered, meaning that level 60+ players are in the same Dark Zones as starter 30s.
Can anyone clarify this for me? If it's true then the balancing issue I'm perceiving is something I hope Massive fixes. When my friends and I are getting annihilated in two seconds by a pair of guys and my 80k DPS rifle is only doing very minor damage, we have no hope of defending ourselves. I know at 30+ it's a game about getting the best loot possible but with DZ purchasable items still being tiered at level 50 and beyond it becomes a potentially painful grind for newer or more casual players.
Saw someone pick up a purple drop right in front of my face. Guess he dropped it when he died. I was so tempted to administer a top tier ganking but he had 2 other people with him and I was running solo at the time.people don't understand that going rogue is supposed to be about loot
but no one ever cares cause all they want is buy stuff for tokens at some vendor
players make games boring zzzzZZZZ
4 smart covers
3 support stations with ammo mods
1 pulse
It makes cm modes far more manageable. 👍
Lately when I've been going into the Dark Zone my friends and I have been getting trounced by Rogues and we find ourselves almost completely unable to defend ourselves. We've just recently hit level 30 and are in the new bracket but it seems like some Rogues we keep meeting are way higher than us with either incredibly high DPS and stamina/armor counts. The thought occurred to me that the 30+ bracket for DZ players might be open-ended and not tiered, meaning that level 60+ players are in the same Dark Zones as starter 30s.
Can anyone clarify this for me? If it's true then the balancing issue I'm perceiving is something I hope Massive fixes. When my friends and I are getting annihilated in two seconds by a pair of guys and my 80k DPS rifle is only doing very minor damage, we have no hope of defending ourselves. I know at 30+ it's a game about getting the best loot possible but with DZ purchasable items still being tiered at level 50 and beyond it becomes a potentially painful grind for newer or more casual players.
So I'm lv 30, lv 26 (I think) dark zone
I'll be looking to farm some phoenix and hopefully get some HE equipment on PC in about 4 hours
Would anybody like to help/join me?
I've not done BK yet
uPlay: IamMikeside
Lately when I've been going into the Dark Zone my friends and I have been getting trounced by Rogues and we find ourselves almost completely unable to defend ourselves. We've just recently hit level 30 and are in the new bracket but it seems like some Rogues we keep meeting are way higher than us with either incredibly high DPS and stamina/armor counts. The thought occurred to me that the 30+ bracket for DZ players might be open-ended and not tiered, meaning that level 60+ players are in the same Dark Zones as starter 30s.
Can anyone clarify this for me? If it's true then the balancing issue I'm perceiving is something I hope Massive fixes. When my friends and I are getting annihilated in two seconds by a pair of guys and my 80k DPS rifle is only doing very minor damage, we have no hope of defending ourselves. I know at 30+ it's a game about getting the best loot possible but with DZ purchasable items still being tiered at level 50 and beyond it becomes a potentially painful grind for newer or more casual players.
‏@TheDivisionGame
FYI, we removed one change originally listed in the Patch Notes. Read the updated version here (change in orange):
We use Recharger.What mod do people recommend for smart covers?
http://tomclancy-thedivision.ubi.co....aspx?c=tcm:154-242994-16&ct=tcm:148-76770-32
Phoenix Credits drop have been increased on lvl 31 and 32 enemies in the Dark Zone: Please note that due to this fix causing client stability issues, we have to remove it from this update until it can be addressed in a next one
Lvl 30: 1-3 Phoenix Credits
Lvl 31: 2-4 Phoenix Credits
Lvl 32: 3-5 Phoenix Credits
Please note that due to this fix causing client stability issues, we have to remove it from this update until it can be addressed in a next one
noooooo
Are they going to fix it so I can actually buy high tier dark zone gear?
When I was level 14 I could buy level 14 gear at DZ10. Now at 19 I can only buy DZ30 gear, and I've heard from a friend when you're closer to DZ30 it jumps to DZ60.
How is that supposed to work?
Also, no mention of the bug with the medical wing tutorial upgrade UI bug being fixed.
http://tomclancy-thedivision.ubi.co....aspx?c=tcm:154-242994-16&ct=tcm:148-76770-32
Please note that due to this fix causing client stability issues, we have to remove it from this update until it can be addressed in a next one
noooooo
http://tomclancy-thedivision.ubi.co....aspx?c=tcm:154-242994-16&ct=tcm:148-76770-32
Please note that due to this fix causing client stability issues, we have to remove it from this update until it can be addressed in a next one
noooooo
http://tomclancy-thedivision.ubi.co....aspx?c=tcm:154-242994-16&ct=tcm:148-76770-32
Phoenix Credits drop have been increased on lvl 31 and 32 enemies in the Dark Zone: Please note that due to this fix causing client stability issues, we have to remove it from this update until it can be addressed in a next one
Lvl 30: 1-3 Phoenix Credits
Lvl 31: 2-4 Phoenix Credits
Lvl 32: 3-5 Phoenix Credits
Please note that due to this fix causing client stability issues, we have to remove it from this update until it can be addressed in a next one
noooooo
http://tomclancy-thedivision.ubi.co....aspx?c=tcm:154-242994-16&ct=tcm:148-76770-32
Phoenix Credits drop have been increased on lvl 31 and 32 enemies in the Dark Zone: Please note that due to this fix causing client stability issues, we have to remove it from this update until it can be addressed in a next one
Lvl 30: 1-3 Phoenix Credits
Lvl 31: 2-4 Phoenix Credits
Lvl 32: 3-5 Phoenix Credits
Please note that due to this fix causing client stability issues, we have to remove it from this update until it can be addressed in a next one
noooooo
Keys chests now have a chance to drop High-End (Gold) items
Dark Zone chests can be opened by anyone of any level if they have a key.I guess this is for level 30 only? Those of us of low levels still don't have a chance to get any HE items :/
Yup. Better drop rate looks to still be in for the Lvl 31 and 32 DZ Mobs. Still worthwhile to be up there imo.
I know I'm way behind everyone else, but I just got to level 10. I'm noticing that I'm getting lots of armor that matches my current level, but doesn't seem to have stats nearly as good as my level 7-8 items. Am I missing something? Same with weapons. Is there a rule of thumb I should be following for armor and weapons?
People with better gear would still dominate since they'll have better weapon mods, etc. Would be hard to balance, hence why the 3rd expansion seems to be a horde mode or ME-like mp.
I personally would love a traditional multiplayer mode in the Division. They could follow Destiny's example and normalize. Hell, they could have two main modes, one where it's true stats for your gear/weapons and one normalized. (Crucible/Iron Banner)
Just rope off certain portions of the map to make "maps" and let us run around and go 12v12.
At this point I would like some traditional PVP in the game like Gears of War. Not sure why people are saying it'll be imbalance. They can simply make it so that you don't bring your own gear into these gametypes. They can still have DZ since it's a different experience all together.