...Burnout 2!
As I had a free rental coupon for this month, I figured I might as well. Tossed it in, ran through the crash mode twice with a minimal amount of break time. Out of all the challenges (with 5 added for the GC version), I only failed to get gold on 3...not too shabby if I do say so myself. Of course, it's not the gameplay (dear god, no) that brings you back to the crash mode, it's the fact you can trigger horrible shit on-screen at the touch of a button.
Racing, however, is a different animal altogether. It's debatably as fast as XGIII and F-Zero, maybe a little faster. What makes it more intense, though, is the linking. You go through a rush...and if you do it well enough, you get a second rush in the combo. Keep doing it, and you can chain a boost through the entire race.
I just about did it for a lap, awesome stuff.
Graphically, it's friggin' beautiful, only to be outdone by the forthcoming Burnout 3 (god, how I want you)...and stylistically, it's above anything and everything the racing arena has to offer.
'course, there's downsides...Sometimes the slow-mo camera looks a little too long at your destruction...And sometimes it goes through walls to make for some godawful clipping. Another bad thing is the invisible walls that pop up in crash replays (watching cars destruct against invisible barriers is kind of weird) and the inevitable truck-going-through-a-van-and-not-crashing.
Past these glitches, however, Burnout 2 is so solid, so hot, so great...I'm impressed as hell, fellas. If you have some cash to toss down on a game, and you don't have anything on the backlog, give Burnout 2 at least a rental to see how it is.
...then support Burnout 3 next month.
As I had a free rental coupon for this month, I figured I might as well. Tossed it in, ran through the crash mode twice with a minimal amount of break time. Out of all the challenges (with 5 added for the GC version), I only failed to get gold on 3...not too shabby if I do say so myself. Of course, it's not the gameplay (dear god, no) that brings you back to the crash mode, it's the fact you can trigger horrible shit on-screen at the touch of a button.
Racing, however, is a different animal altogether. It's debatably as fast as XGIII and F-Zero, maybe a little faster. What makes it more intense, though, is the linking. You go through a rush...and if you do it well enough, you get a second rush in the combo. Keep doing it, and you can chain a boost through the entire race.
I just about did it for a lap, awesome stuff.
Graphically, it's friggin' beautiful, only to be outdone by the forthcoming Burnout 3 (god, how I want you)...and stylistically, it's above anything and everything the racing arena has to offer.
'course, there's downsides...Sometimes the slow-mo camera looks a little too long at your destruction...And sometimes it goes through walls to make for some godawful clipping. Another bad thing is the invisible walls that pop up in crash replays (watching cars destruct against invisible barriers is kind of weird) and the inevitable truck-going-through-a-van-and-not-crashing.
Past these glitches, however, Burnout 2 is so solid, so hot, so great...I'm impressed as hell, fellas. If you have some cash to toss down on a game, and you don't have anything on the backlog, give Burnout 2 at least a rental to see how it is.
...then support Burnout 3 next month.