Anyone actually playing this? I spent most of the weekend alternating between Trace Memory and Phoenix Wright Ace Attorney, jumping back and forth between these two great mystery/classic adventure titles.
Until I got stuck in both, at the same time! (Then I went back to Castlevania!)
Anywho, I'm in Chapter 3, and I'm stuck in two areas. One is getting the music box in Henry's bedroom to play. I've already placed the Drum Roll doll to complete the doll set, but the only key I have (Golden Bird Key) doesn't fit, nor have I found a use for it!
In a related room, there's a picture frame (with two sides, like a DS tilted on its side) that displays a series of images and lines on black backgrounds. Despite the hint about a "reflection" (that is, viewing the DS through a mirror to get the reflection), I cannot figure out what to do there. Something about a bird and a key, yet...?
Any ideas? Please, no solutions, just hints!
I DID figure out how to use Frannie's stamps. (I'm ashamed it took me a few hours of thinking and switching between games until I figured out how to "stamp" the prints! Great stuff!)
Until I got stuck in both, at the same time! (Then I went back to Castlevania!)
Anywho, I'm in Chapter 3, and I'm stuck in two areas. One is getting the music box in Henry's bedroom to play. I've already placed the Drum Roll doll to complete the doll set, but the only key I have (Golden Bird Key) doesn't fit, nor have I found a use for it!
In a related room, there's a picture frame (with two sides, like a DS tilted on its side) that displays a series of images and lines on black backgrounds. Despite the hint about a "reflection" (that is, viewing the DS through a mirror to get the reflection), I cannot figure out what to do there. Something about a bird and a key, yet...?
Any ideas? Please, no solutions, just hints!
I DID figure out how to use Frannie's stamps. (I'm ashamed it took me a few hours of thinking and switching between games until I figured out how to "stamp" the prints! Great stuff!)