I can't quote the whole thing, but it is an excellent interview and he talks about Microsoft, Xenon, Japan, Code Chronus, and other stuff. Not his usual arrogant self... he seems quite serious and thankful to his fans.
http://interviews.teamxbox.com/xbox/857/Tomonobu-Itagaki-Exclusive-Interview/p1
http://interviews.teamxbox.com/xbox/857/Tomonobu-Itagaki-Exclusive-Interview/p1
Tell us something about the creation of DOAU that most people don't know
Tomonobu Itagaki: I want to apologize to my fans who have been waiting for DOAU to come out. Of course, I look at the various message boards and see people feeling frustrated with the push back .they say.."pushed back...agaaaaaiiiiiinnnnn!!!!!!" in disgust. Here is a little story that relates to the game's delay:
With the development of Ninja Gaiden, I was completely exhausted both mentally and physically it was a very strenuous project for me. When Gaiden was finished in February, I couldn't do and didn't want to do anything with games for a long time. I get so involved in making my games, for awhile, when working on Ninja Gaiden, I could close my eyes and see the Dragon Sword with it trails being swung around everywhere and my mind was set for that world. So, when I touched Hayabusa in DOA, I wanted to pull out the sword and slice everything; I was applying the thinking of Gaiden to DOA which is not right DOA is a happy world compared to Gaiden. We had two separate teams working on Gaiden and DOAU, so when I finished Gaiden, the DOAU team immediately instructed me to join them in full force right away .and of course I wasn't ready. I told them to be patient and to continue working on new content until I was prepared. Sure, we could have tried to finish DOAU earlier, but then it wouldn't have been a real DOA title. So I, along with the management came to the decision to delay the release. As you can tell from the script and the game, we are aggressive and hold high esteem for our work, but as we spend time showing the game we want to make it even better, and we will .but it will not be delayed to do so.
I really enjoyed playing this game online versus the people from our California and Tokyo offices. Look for me to be playing when we go online with DOAU, and I look forward to playing against the readers of TeamXbox.