The controls are just about perfect IMO, and what are your gripes with them and the melee gig?
And no, it's absolutely not hard to kill projectile whores with melee, it's the exact opposite. Reflect the big shots, block the small ones. You also have 2 different dashes to close distance. The game greatly punishes folks who don't use all of their arsenal.
French, well, how are you getting ravaged? The training mode doesn't really teach you shit, if you're curious. Pretty mediocre tutorial overall.
You can carry a total of four weapons, your melee weapon, default projectile weapon, one energy weapon and one explosive weapon. So yeah, that's a long and obnoxious way of saying two weapons, really.
As for blocking and whatnot. You press L to reflect, you can reflect anything, even melee swipes (though it's hard to reflect those, fun though). Press R+L to block, you can block anything until your meter drops, even melee swipes. I reflect a lot, but I really shouldn't. Best to mostly use reflect on rockets, big bio pieces, big flak pieces and of course the stun shot.
If they get in your face and you're having trouble counter attacking, I just use heavy melee dashes (jump + forward and b, don't push the R trigger) or rocket clusters. The heavy dash doesn't really do as much damage as you might think, and it consumes adreneline, but you can chain them together in quick succession.
Also, if you manage to get them off you while you still have some air time, remember that your R-trigger air dash has two levels of charge, hold it a bit and the graphic will enhance to let you know.
Also, pratice coup de graces. If you're up the creek without a paddle (low hp, no explosives, no adrenline) they offer a last ditch effort to close the fight. Plus, as I've discovered today, they
REALLY piss people off if you keep doing them back to back. To those folks I say: cram it, they're easy to counter.
And if you mess up your coup de grace, just mash B to try and land a heavy melee strike, make sure that stun counts for something