Martian Gothic: Unification is one of the more fascinating survival horror titles I've played. For all the wrong reasons.
A fever dream feels appropriate in describing my experience with Martian Gothic.
It's one of the many Resident Evil clones that popped up in the late 90s to early 2000s. Resident Evil on a Mars base is its unique spin. It's intriguing, engaging, plenty atmospheric with interesting ideas.
Of course, interesting ideas depend on the execution. Well, the execution of Martian Gothic is interesting, to say the least. Most of it is not positive.
Yet I can't help but be fascinated by Martian Gothic. Not in the sense that "it's so bad it's good". More about a small team biting off more than they can chew. They tried to write cheques they couldn't cash. Both from a figurative and literal standpoint - this would be the final game by developer Creative Reality. They shut down after its release.
Timestamps:
00:00 - Prelude
02:56 - Game Intro & The Three Amigos
06:23 - The Combat of Martian Gothic
08:15 - Limited Inventory Madness
11:37 - The Puzzle Logic of Martian Gothic
15:08 - The Near Game-Ender
16:03 - In Praise of Martian Gothic
19:57 - In Conclusion