Viewtiful Joe DS: first "mosaic" screen shot revealed

neo2046

Member
:lol http://www.cloverstudio.co.jp/gallery/asobi/note13.html

asobi9_1.jpg



briefly
- basically it is still a action game
- this time the background is not Movie land anymore
- the function of the 2 screens is completely different,
each has its own use that is very important to each other (screen)
- important new character

there are some points I don't know what he means exactly
and if there is any Japanese expert here, please help to translate the article more
 
briefly
- basically it is still a action game
- this time the background is not Movie land anymore
- the function of the 2 screens is completely different,
each has its own use that is very important to each other (screen)
- important new character

there are some points I don't know what he means exactly
and if there is any Japanese expert here, please help to translate the article more
thanks
 
Why do developers do stuff like that? At least it'd be a tease if you could see the screenshot to SOME degree. When it's just a blotch of color, it's not very tempting.
 
snapty00 said:
Why do developers do stuff like that? At least it'd be a tease if you could see the screenshot to SOME degree. When it's just a blotch of color, it's not very tempting.
Agreed, although i wouldn't mind as much if this was the first stage of some megaton-level announcement.
 
It'll be interesting to see how they use the two screens, considering VJ has no map or anything. I suppose they could put just the stats/health etc. things on the bottom screen, and maybe some touch buttons, but I think Capcom has something better than that for us.

I wish they'd stop teasing us and just show us the damn game. :P
 
snapty00 said:
Why do developers do stuff like that? At least it'd be a tease if you could see the screenshot to SOME degree. When it's just a blotch of color, it's not very tempting.
Well, rarely something can be gleaned from it. Like when a mosaiced shot from Sonic Team was shown to be made from a Sonic Adventure 2 screen on their site, before the announcement of Sonic Adventure 2 Battle.
 
Top screen is Joe of the future. Bottom screen is Joe of the past. Your goal is to create Joe of the present by having those two meet each other.

Yeah, I like to drink in the middle of the day...
 
That would actually be a pretty cool plot for a NDS game, Grizzlyjin. You should drink during the middle of the day more.
 
Grizzlyjin said:
Top screen is Joe of the future. Bottom screen is Joe of the past. Your goal is to create Joe of the present by having those two meet each other.
Use Slow on the top screen or Mach-Speed on the bottom or both at the same time to help the two Joes catch up to each other. I want a game like that. Ooh, and then once they finally do catch up and create Joe of the present the second screen can be used for a map...
 
It's an on-rails sidescrolling action game. Top screen is normal but you don't control Joe's general movements. Bottom screen is filled with buttons ala Spider-Man 2. Hit different buttons to create different move combos. It'd be fun*

*to watch people react to it.
 
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