• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Viewtiful Joe is kicking my ass.

Baron

Member
I have spent about 4 hours now today trying to get past the helicopter mid-boss on the first level of Viewtiful Joe. I would just give up and restart the game on "Kids" mode rather than "Adult" mode, which I am playing on, but for the fact that I have replayed the first level so many times that I have nearly 90,000 Viewtiful Points, or whatever they are called. If I can just beat this frickin' helicopter and make it to the first save/power-up point, I'll be set for life with this kind of cash.

But hark, what am I doing wrong? There is obviously some kind of specific use of the VFX power I am supposed to apply in this battle, but I'll be damned if I can figure it out. Can anyone give me any tips here? The faqs I have checked all say what I already know - "kick the bullets and missiles back at the helicopter while avoiding/ignoring the men attacking you".

It's not as easy as that, though - I'm getting my ass handed to me. I think I'm going to cry.
 
If you kick into VFX slow, the helicopters blades will slow down and the bird will come crashing down. That is your best chance to just wail on it. Throw as many punches and kicks as you can before you run out of VFX. Then, just dodge the bullets. When it shoots missles at you, once again throw it into slow and punch them once. Then let go of slow and wait until they are about to hit the helicopter and then activate slow. While you are in slow, the explosions are much larger so there will be much more damage dealt.
 
Same here when I first played through it. Stupid fuckin' helicopter. Hardest early-in-the-game boss E-V-E-R.

I would tell you how I got past it but I don't remember. My mind has chosen to make the whole experience fuzzy, like if an Uncle touched me at a family BBQ.
 
miyuru said:
VJ can get tough but...










4 hours? :lol :lol :lol I'm so sorry!
:lol
I only died once on the helicopter my first time through, and I was playing on normal as well. If you are having trouble on the helicopter, I must say that you are going to have a hard time with the rest of the game.
 
Here's what I did: I dodged the bullets by jumping over the helicopter, activating VFX slow. When the copter releases the robots, I wail on them until there is only one left, and then wait for the copter to launch the missiles. Before the missiles reach me, I tear up the last robot, and then send all the missiles back to the helicopter, activating the VFX slowe again, for more damage. Rinse. Repeat.

I played the game up to the airplane level. I'm 'taking a break' because I relized I would burn out quickly on VJ if I didn't.

Aw man, if I hear
"Daaaavidson is in the house! Hulk Davidson's born to be wiiiiilllld!"
one more goddamned time.....
 
Just use Slow VFX and knock the bullets back at it for major damage, or use the RHOH when it falls to the ground (thanks to Slow VFX).

RHOH (Red Hot One-Hundred (Punches)): Zoom + Slow + Hold Punch = Joe's flurry of strong attacks
 
Fire Leo.

How Hard? I gave up.

Fuck this game :)

* should have placed a game save checkpoint after the first 4 bosses.
 
Nah, hardest first boss still goes to Ninja Gaiden.

For the helicoptor, just wait till it drops enemies. Make them dizzy, use slow and hit the stunned enemy towards the helicoptor. If you have enough time, hit another enemy towards the helicoptor. It should be dead in two hits, or nearly dead. Use slow + punches to finish it quickly
 
demi said:
Just use Slow VFX and knock the bullets back at it for major damage, or use the RHOH when it falls to the ground (thanks to Slow VFX).

RHOH (Red Hot One-Hundred (Punches)): Zoom + Slow + Hold Punch = Joe's flurry of strong attacks

You dont have zoom VFX on first level noob!
 
Wario64 said:
You dont have zoom VFX on first level noob!

You do if you're demi!

BESIDES

If he ever finishes the helicopter that move will come in useful anyway. SO SHUT UP, TWIT
 
Odnetnin said:
Fire Leo.

How Hard? I gave up.

Fuck this game :)

* should have placed a game save checkpoint after the first 4 bosses.
Fire Leo is one of the easier bosses in the game. All you need to do is activate Mach Speed and punch the boulders that fall from the ceiling until Joe catches fire. Then all you need to do is punch Leo once and his fire sheild will dissipate. After that, just wail on him with slow activated. Once he puts his shield back up, just repeat the above.
 
Aside from some initial learning curve difficulties, I found it to be pretty simple. Plowed through normal... Fire Leo was cake once the strategy is sorted. Got to him on hard with no problems, but now he's kicking my ass. The VFX meter drains so fast, and you take huge damage. Still... great game.
 
god that helicopter gave me a shit load of trouble. I gave up on submarine stage as well. Halo 2 dropped so all my "shit this game is hard I must persevere" attitude was directed towards H2 online. Not sure if I will ever get back to it now.
 
You guys should watch the speed play videos...it makes the game look so damn easy :P

Not sure where you can get them though...I downloaded the V-Rated superplay videos from a torrent site, using Dante character and getting all Viewtiful ranks
 
People that say Sony is good for the industry just have to look at this thread for undeniable proof of how wrong they are.

The helicopter? Geez. What ever happened to figuring out patterns and strategies? You just gave to uppercut the bullets back into him. Better yet, get some of the peon enemies (I forget their names) dizzy and knock them into the chopper. It's like a 1- or 2-hit kill. Easy as pie. Given the fact that NO ENEMIES OR PROJECTILES CAN POSSIBLY HURT YOU IN SLOW MOTION, the only logical reason for not beating this level after so many tries is that most gamers have been made into drones, looking for nothing more than the next interactive movie -- because that's what today's biggest "video games" really are.

Hell, even before I figured out to knock stuff into him, I almost beat him by just dodging and punching, dodging and punching. That's certainly very possible, if you like to work hard instead of thinking.

I apologize for my rant. It's caused more by pity for the industry and the community than by anger.

I hope you stick with the game because it's a great experience. And here is a tip for doing well in it: if you're getting your ass kicked, or beating a certain boss/enemy/obstacle is taking too long, you're going about it the wrong way. Anything bad in this game is the player's fault. Sit back for a moment, think about what else is available to you, and try something else. (And beware of Kids Mode, because it is slightly flawed. In the beginning of the game, Kids Mode lets you get around this provision. In other words, you don't have to "figure out" how to play to beat the levels -- you can just use straight brawn. But around the middle of the game, this stops working, and by then the learning curve is all thrown off.)
 
Mihail said:
People that say Sony is good for the industry just have to look at this thread for undeniable proof of how wrong they are.

FINALLY! It's happened guys. It's all over. We no longer have to argue, the proof of this thread CANNOT BE DENIED

What a relief.
 
Phew! Good thing people on this board always say literally what they mean. Exaggerations would bring such trouble to the community!
 
SHUT UP BOTH OF YOU SONY SUCKS GAMECUBE WINS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!XBOX
 
Viewtiful Joe was a great game because the three effects, combined with eachother, different striking techniques, different enemies, and different enemy actions created for thousands of gameplay mechanics. I mean, all of the people talking about how they defeated the helicoptor miniboss so far did it in a way very different from the way I did it. Compare this to a boss fight in Zelda, for example. Ok, you wait for it to breathe fire then you throw a bomb. Everyone beats the big Dodongo that way. Viewtiful Joe's genius was creating so many different and useful mechanics and then not forcing the player to use a certain one on any given enemy. This also added to replay and lasting appeal. Instead of fighting the same enemy the same way everytime, you could try going about it in a new way every time.
 
Welcome to life with Capcom games. Viewtiful Joe kicked my ass, some of the bosses in the Onimusha games kicked my ass, the final boss of Clock Tower 3 kicked my ass, Devil May Cry kicked my ass...until I played Devil May Cry 3 and realized that the original was only giving me a slight pat on the rump.
 
Grizzlyjin said:
Welcome to life with Capcom games. Viewtiful Joe kicked my ass, some of the bosses in the Onimusha games kicked my ass, the final boss of Clock Tower 3 kicked my ass, Devil May Cry kicked my ass...until I played Devil May Cry 3 and realized that the original was only giving me a slight pat on the rump.

Onimusha 2 final boss = KING OF KICK YOUR ASS if you have not enough healing (plus most of the bosses were bitches)
 
Mama Smurf said:
I never did get past the part with
5 bosses in a row.
I hate that sort of thing in games.

That's the exact same spot I was stuck at like a year ago, and I'm still there. Then again, I haven't played the game in like 11 months, so... :lol
 
I just picked up my copy yesterday, and yes, it's a Player's Choice game now, $19.95. I managed to track down a copy without the hideous yellow bar of shame, though.

This is the first game I am talking about, not the sequel.
 
Baron said:
I just picked up my copy yesterday, and yes, it's a Player's Choice game now, $19.95. I managed to track down a copy without the hideous yellow bar of shame, though.

This is the first game I am talking about, not the sequel.
Report! Did you beat the helicopter or not?
 
Haha, embarrassingly enough, no, I still didn't beat the copter. Your advice though, Ironclad Ninja, was the most helpful here. I wasn't aware that the explosions increased in destructive power when in slow mode. Taking advantage of this allowed me to get within about one inch left on the energy bar of disposing of Hell Copter. Almost there.

I decided to give it a rest, as my fiancee wanted to take her turn on the Cube. I'll try again tomorrow :P
 
Baron said:
Haha, embarrassingly enough, no, I still didn't beat the copter. Your advice though, Ironclad Ninja, was the most helpful here. I wasn't aware that the explosions increased in destructive power when in slow mode. Taking advantage of this allowed me to get within about one inch left on the energy bar of disposing of Hell Copter. Almost there.

I decided to give it a rest, as my fiancee wanted to take her turn on the Cube. I'll try again tomorrow :P
Always glad to help. I have a little bit more advice for you though. Don't bother punching the bullets back. You will have more luck just dodging them in slow motion. When you punch back the missles, they home in on their target so you don't have to worry about aiming. Also, you can use the smaller enemies against the copter. When the bird is above the enemies that you are fighting, go into slow and uppercut the enemies(down + punch) into the helicopter. It will greatly damage both the enemies and the boss.
 
If I was you, I'd head over to Kids mode, no matter how many points you have. The game's not going to get any easier, and you're not even through the first level.

It's still harder than most games I play even on Kids. But Capcom are kings of not only hard games, but also making you feel ashamed of playing easier modes. Calling it Kids mode and:

20050304l.jpg


Bastards :lol
 
i picked up VJ and was soooo excited about it- but i couldn't even make it to the helicopter. i thought it was me and my lame-o'll coordination skills. but yeah, a save point would have been nice. it's one thing to do a boss battle over and over and over and over, but when i have to re-do an entire level? that's about when i stop playing.
 
I've never seen a bunch of whiny-ass pussy gamers in my life!

VJ was kinda hard. I pretty much breezed through VJ2. Not that it was easier, per se, I just already knew how to use most of the powers to my advantage, and some boss similarities didn't hurt.

Either way, Fire Leo is my bitch nowadays. The games aren't as hard as they seem. Oh yeah, also, dodge the robot guys' attacks, then slow, so you have the pink target over them and try to punch them (uppercut, most likely) into the helicopter. Since you'll ve fighting multiple helicopters/tanks/etc. at once later on, this is a good move to remember. It does a lot, lot, lot of damage.
 
Belfast said:
I've never seen a bunch of whiny-ass pussy gamers in my life!

:lol Harsh, but understandable... I almost inclined to agree.


mj1108 said:

:lol

I have a feeling Gabe just kinda sucks at at video games. I have a few friends that spend hours everyday playing games, yet they're not very good on average. Always kinda affled me.
 
Fire Leo isn't very hard once you figure out the "trick". And it gets substantially harder after Fire Leo IMO. I guess that's not very encouraging though. :P But I'm damn happy about making my way through the game on adult. I can rest easy. :lol
 
Ironclad_Ninja said:
Fire Leo is one of the easier bosses in the game. All you need to do is activate Mach Speed and punch the boulders that fall from the ceiling until Joe catches fire. Then all you need to do is punch Leo once and his fire sheild will dissipate. After that, just wail on him with slow activated. Once he puts his shield back up, just repeat the above.

ahahahaha.... that's some heavy, heavy sarcasm.

that is one of the most convoluted attack patterns i've ever encountered and i could spend an eternity playing it and still never figure it out. plus the guy takes up so much meter just to be able to hit him that by the time he's vulnerable, i'm just about out of meter to lay a beating on him. and that only serves to drag the fight on longer
 
r - b - x said:
ahahahaha.... that's some heavy, heavy sarcasm.

that is one of the most convoluted attack patterns i've ever encountered and i could spend an eternity playing it and still never figure it out. plus the guy takes up so much meter just to be able to hit him that by the time he's vulnerable, i'm just about out of meter to lay a beating on him. and that only serves to drag the fight on longer
No, seriously. It's not that bad. Like dude said, mach speed and hit boulders until you're on fire. Make your way to Leo and hit him with slow HOH a couple times. When you're done, he'll make his way to the gap, then he'll jump down, then jump back up, and start running around. Jump straight up over him as he goes past while in slow mode to automatically dodge any of the rocks that rain down, then repeat the process of hit rock in zoom, hit Leo etc.

Once you get it down it's no problem. At least on normal difficulty... on hard, the faster VFX drain is a real bitch (not to mention Leo's lifebar and the damage you take increasing too).
 
Ill Saint said:
No, seriously. It's not that bad. Like dude said, mach speed and hit boulders until you're on fire. Make your way to Leo and hit him with slow HOH a couple times. When you're done, he'll make his way to the gap, then he'll jump down, then jump back up, and start running around. Jump straight up over him as he goes past while in slow mode to automatically dodge any of the rocks that rain down, then repeat the process of hit rock in zoom, hit Leo etc.

Once you get it down it's no problem. At least on normal difficulty... on hard, the faster VFX drain is a real bitch (not to mention Leo's lifebar and the damage you take increasing too).

Once you get the pattern down I'll admit it's not to hard to know what to do, but having the reflexes to perform it perfectly each time is the real challenge. First time I got to Fire Leo I remember playing from like 1am-5am to beat him. I had his pattern down within 30-40mins, but just getting everything to click perfectly was a bitch. Also I didn't know how to do the slow HoH at the time so I had to get it perfectly about 8-10 times in a row to beat him.

Though once you actually beat a boss, they are always much easier replaying them. On v-rated I blew straight through Leo despite having spend so much time on him on normal.

...and it definitely does NOT get harder after him. The final stage + boss is challenging but nothing is Fire Leo level of challenging.
 
Bebpo said:
Once you get the pattern down I'll admit it's not to hard to know what to do, but having the reflexes to perform it perfectly each time is the real challenge. First time I got to Fire Leo I remember playing from like 1am-5am to beat him. I had his pattern down within 30-40mins, but just getting everything to click perfectly was a bitch. Also I didn't know how to do the slow HoH at the time so I had to get it perfectly about 8-10 times in a row to beat him.

Though once you actually beat a boss, they are always much easier replaying them. On v-rated I blew straight through Leo despite having spend so much time on him on normal.

...and it definitely does NOT get harder after him. The final stage + boss is challenging but nothing is Fire Leo level of challenging.
Oh? seems we're kinda opposites when it comes to Fire Leo... getting the pattern down for me was a bit tough, after that, simple... and you blew straight through him in v-rated? damn. On hard he's giving me the shits.

True, though... he's by far the toughest boss in the game. Quite a jump in difficulty there.
 
Bebpo said:
...and it definitely does NOT get harder after him. The final stage + boss is challenging but nothing is Fire Leo level of challenging.

Really? I thought the final stage + last boss was a lot harder than Fire Leo. I mean, once you actually made it to Fire Leo you could just start over against him without having to play against the other bosses.
And I had more trouble facing off against two Metal Leos than one Fire Leo. ;)
 
Easiest way to beat Fire Leo (and why is nobody else spoiler-tagging this stuff, seeing as the thread starter is still stuck on the first part of the first level?)...

... is to dodge his spinning attack. Once you bring his fire shield and his regular shield down, and hitting him a few more times, he'll go into this crazy spinning attack. If you dodge five attacks in a row, he'll get dizzy, and you'll be able to do a TON of damage to him. If you really want to finish him off quickly, throw a Voomerang away from him as soon as you dizzy him, then start Slow-Zoom-Punching him right before the Voomerang comes back to hit him. The combination of the punches and the Slow/Zoom-enhanced Voomerang will do a surprisingly large amount of damage, way more than just the regular punches.
 
Top Bottom