DeafTourette
Perpetually Offended
Switch 2, Xbox Series s/x, PS5
Last edited:
SEGA:Do we have to buy the game again? Or is this just DLC? Some details would be nice. How many times are they going to re-release this game.
This is the second to last timeDo we have to buy the game again? Or is this just DLC? Some details would be nice. How many times are they going to re-release this game.
Do we have to buy the game again? Or is this just DLC? Some details would be nice.
Do we have to buy the game again? Or is this just DLC? Some details would be nice. How many times are they going to re-release this game.
Now they know how to optimize the VF6 engine on every system.But they release this thing every 4 months, there are more releases of this than mainline mario games at this point.
It is not the same. Every version except for PS4 exclusive Ultimate Showdown which this builds on has very unique offerings and different mechanics.It'll be the first time for me. Didn't realize it was released before.
Where the hell is VF6?! Any news in the last 6 months?
If you already have VF5 Revo on Steam then no. It says it's a free upgrade for those that have that version.Do we have to buy the game again? Or is this just DLC? Some details would be nice. How many times are they going to re-release this game.
Where the hell is VF6?! Any news in the last 6 months?
They have good fidelity but some things like reflections and particle effects are not as well implemented.Have they upgraded the backgrounds and characters to look as good as they did in 2006?
More Virtua fighter 5 lol
Come on man
almostIndeed, they've milked this game for 3 generations now.
At this rate VF6 is a PS6 game
We can't blame Sega for trying to make the game popular, VF6 will need new fans because I assume it's an expensive game, maybe $30 million which requires sales of 500,000 just to recover the investment, in the past VF had 1.7 million players and that was decreasing year by year, that's why Sega needs to evangelize VF5 as a thermometer for a killer app like VF6.![]()
Hands On: Virtua Fighter 5 - IGN
In classic Sega form, Virtua Fighter 5 made its playable debut today in Tokyo without much in the way of prior announcement. And true to Japan's favorite fighting series since the first 3D fighters appeared back in the early 90s, despite the suddenness of the VF5's appearance, the Sega Club in...www.ign.com
In November it will have been 20 years since 5 had it's first location test....
VF5 at this point is holder than VF1 was when VF5 came out.![]()
Hands On: Virtua Fighter 5 - IGN
In classic Sega form, Virtua Fighter 5 made its playable debut today in Tokyo without much in the way of prior announcement. And true to Japan's favorite fighting series since the first 3D fighters appeared back in the early 90s, despite the suddenness of the VF5's appearance, the Sega Club in...www.ign.com
In November it will have been 20 years since 5 had it's first location test....
I can tell you from modding the stages that this update does nothing to change that. The Dragon Engine handles reflectiveness and refraction angles with special texture maps and puddles do not even have those as they are a dynamic element. The resolution is improved but I do not know what temporal solution they will implement in console releases as PC has several. FSR is unsurprisingly the worst of the lot and looks worse than native.I expect we'll finally get good image quality on PS5 after the flickerfest that is the 1080p-only PS4 version (never even got a PS4 Pro mode). Let's hope they'll also give us decent reflections in puddles and such, cause the faked ones in the old version look distractingly wrong whenever the camera shows the action even slightly from above.
For Final Showdown and Ultimate Showdown the producers publicly stated that sales exceeded expectations. They have been hush hush about R.E.V.O. sales though.We can't blame Sega for trying to make the game popular, VF6 will need new fans because I assume it's an expensive game, maybe $30 million which requires sales of 500,000 just to recover the investment, in the past VF had 1.7 million players and that was decreasing year by year, that's why Sega needs to evangelize VF5 as a thermometer for a killer app like VF6.
vf1 + vf remix 1.5m
vf2 saturn 1.7m
vf3 dreamcast 374.000
vf4 ps2 624.000
vf4 Evo 261.000
vf5 flop
My guess is that Sega's expectation with VF6 is to sell something like 1 million quickly, any number less than that and the game will be a failure.
tekken 8 3M (1 year)
mk1 5M (2 years)
sf6 5M (2 years)
For Final Showdown and Ultimate Showdown the producers publicly stated that sales exceeded expectations. They have been hush hush about R.E.V.O. sales though.
I still bought Ultimate Showdown and its DLC (Tekken 7 crossover rubbish excluded) on the PS4.We also need to factor in that that SEGA got a bit of a monetary boost from Sony as it was a time limited "freebie" via PS+.
I still bought Ultimate Showdown and its DLC (Tekken 7 crossover rubbish excluded) on the PS4.
![]()
I'll be blunt, Sega is only reviving VF6 because they need a technological benchmark for their hypothetical console. That is, if Utsumi really goes deep into this conversation about ''reviving Sega''.For Final Showdown and Ultimate Showdown the producers publicly stated that sales exceeded expectations. They have been hush hush about R.E.V.O. sales though.
I think that they see an opportunity to grow a niche because competitors are slacking.I'll be blunt, Sega is only reviving VF6 because they need a technological benchmark for their hypothetical console. That is, if Utsumi really goes deep into this conversation about ''reviving Sega''.
I agree a new VF could find an audience but this isn't a new VF. This isn't going to move the needle at all.With DoA gone and T8 not being in a good shape its absolutely worth a shot for Sega. It doesn't take much to beat the lousy Tekken 8 if you ask me.
A brand new VF was never released in the modern era of FGC streamers and massive tournaments. It simply needs to be good and allow for tense fights to gain traction, and it needs some content to draw more players in. Some lore behind the roster or a story mode would work.
VF was once bigger than Tekken, its hard to believe nowadays. There was a time I never heard of Tekken and had little faith in Playstation, while VF was all the rave in the arcade and in mags. Sega in typical fashion didn't really exploit this well. Though you can't blame the franchise for being locked to the ill fated Saturn and DC. VF3 especially was the most advanced game in existence in 1996, it would take the DC to do it justice. By then the game was outdated and the console wasn't a Playstation.
VF5 PS3 should've been online from the get go (even though the avg netcode was ass), other fighters already had it as well. I think this bummed lots of gamers too.
I agree a new VF could find an audience but this isn't a new VF. This isn't going to move the needle at all.
T8 might suck now but Namco still has devs. They could fix T8, or release SC, or TTT3, or whatever.
Its about VF6, actually. They can capitalize on a lack of compelling 3D fighters right now. But VF also needs to stay VF, which probably won't appeal to everyone.
This is (imo) a 12 teraflop, 1080p@60fps game in my eyesSeptember! Yes!!!!
This is (imo) a 12 teraflop, 1080p@60fps game in my eyes
the girl looks like an androidIt looks cool, that's definitely game play although we'll see on the slow mo. Visually it looks good for the most part but there's parts that don't. You can tell it's a work in progress visually.