Not my screencap, but a generic one from Google search. Unreal editor for the uninitiated, although they all look kind of the same I guess. On a sidenote, I'm pretty impressed with the Timesplitters: FP level editor from what I've seen.
Finally got the last toy today! I feel a sense of accomplishment, but I'm kinda sad it's over. I think I'll have to survive on Polarium and Pyoro T until Twisted comes out.
Speaking of which...
Polarium/Chokkan Hiofude for those who have no idea what that is. The recent thread where everyone posted their custom puzzles had me break this out again. Sadly I haven't had the time or inspiration to come up with a decent puzzle of my own. Hopefully I'll do that soon.
In the DS' other slot:
I finally beat this on Hard today, after beating it on Normal about a dozen times. I'm pretty sure I've unlocked all the extra dialogue/cutscene bits too. It's been a while since I've
completed (not just finished) a game, so it's kinda interesting that I've done it to two games today.
So, as soon as I beat Astro Boy, I put
this in the GBA slot, and I've been playing it off and on throughout the day. I'm three and a half hours in and I just fought death (nearing 70% completion of the map). I'm guessing at this point that all the stuff I heard about it being short in length were true, but the game is fantastic so I can forgive that. I'm hoping there is some sort of extra character/mode to play with after I beat the game a la CotM.
Haven't had time for any console games in a while (End of the semester, plus E3 prep=work more hours for more $$$), although I'm planning on getting my Xbox modded this weekend for the trip to LA, so that may change.