What game are you currently playing?

I'm almost done with Black Mesa. It's not a great experience on the Deck. I admire how much work was put into it and the Xen levels would be such a massive upgrade over the original if not for how long they drag out.
 
Just wrapped up Monster Boy on Switch. Absolutely loved the ingenious transformation system and how it opened up such cleverly designed levels. Seriously satisfying when you figure things out. Plus it looks fantastic. Definitely a rewarding adventure. Try it out.
 
The Last of Us

Got the platinum and completed Grounded+ mode. Grounded mode was bit more challenging this time around since I only had a vague idea of item placements and story beats. It felt like rediscovering and experiencing the game anew after so many years. I have to say, for a game its age, it holds up very well. I had to stop up and stare at times just to spectate at the attention to detail. So much thought was poored into this game. The subtle environmental storytelling is admirable. For such an old and reused concept, I have to commend ND, for back then, being able to manage to create something they can claim as their own unique take on it.

I enjoyed the ride. That said, it leaves me frustrated. The story was also greatly paced and competently written which makes it the harder to believe how they managed to squander the potential of the world they built in the sequel.
 
Yea the first game is pretty unremarkable to be honest. It's cool that it is set in the UK even if the level design is nothing amazing. One of the many improvements in the sequel is that they introduced health regen instead, although the damage taken from single shots can be pretty unforgiving.
I was going to say I might check it out, but there's too much of a backlog...
 
Still going through Shining The Holy Ark. Loving it, to the point where I'm considering playing through the whole Shining franchise + the Golden Sun games. The later I heard they are super easy and quite text heavy (specially the one for the DS) but man, the charm this game has makes me want for more of that lol.

Also fuck the damn game. It has made me look up a guide twice by now. Once in the math puzzle at the end of the West Shrine, and another at the entrance of the Tower of Illusion. I dunno if it's a matter of how it is translated or what but there's no fucking way I would have figured that one on my own.
 
A crapload of Walpurgis mod for Hexen/Doom, is what I'm playing. I find it refreshing. A great mix of pounding on things in melee and unleashing terrible spells from a distance. Simple and satisfying.
 
A crapload of Walpurgis mod for Hexen/Doom, is what I'm playing. I find it refreshing. A great mix of pounding on things in melee and unleashing terrible spells from a distance. Simple and satisfying.
If you like mashing up games, make sure to check out BLOOM.

It's a mix of DOOM and Blood with some very cool visual design.

Bloom-TC.jpg
 
I hate myself for not playing through the original Blood, even though it's sitting right there in my Steam Library staring me in the face. I don't know what my problem is - must have a condition. A Doom mashup might get my foot in the water, though!

Also, I am genuinely envious of anyone playing Final Fantasy X for the first time. And Shining the Holy Ark looks like a great dungeon crawl. I love its style. Be nice to play it myself someday.
 
I hate myself for not playing through the original Blood, even though it's sitting right there in my Steam Library staring me in the face. I don't know what my problem is - must have a condition. A Doom mashup might get my foot in the water, though!
Just give it a go! Game's amazing imo. The enemy roster might be a bit weak compared to the other greats like DOOM but, imo, the cultists (the most basic enemy) is both so challenging and so full of personality that they make the game shine.

Game's way harder than other shooters of the time, so don't feel bad if you have to play on normal (lightly broiled I think it's called). Game expects you to be a killing machine by the middle part of level 2 lol so you better learn fast! Knowing how to properly throw dynamite is a must.

And once you are done, make sure to check the fan campaign Deathwish. Amazing all around with some level design that has to be among the best in any FPS, ever.
 
I moved to Walpurgis after spending a frankly ridiculous amount of time on Hideous Destructor, so it's only fair I give ye olde Build engine another go. My comfort-zone's gotten a bit too comfortable.

I bounced hard off of Blood the first time I tried it because it felt so different, but that was a while ago. All these years later, "different" is what I'm really looking for. I think I'll take your advice!
 
You guys are making want to put in shining the holy ark right now lol.

Would be convenient enough because i was just playing shinobi legions. I just dipped in. I've just played it a bit a few times over the years. I'm not crazy about the shurikens being weak i this one. I usually think of your projectile being thr primary weapon in shinobi but this one heavily favors the sword. Or so it seems.
 
The Walking Dead by Telltale Games

I payed it back when the first episode got released but never touched it again

It's actually pretty good, I just finished chapter 1
 
A little bit of everything:

Another Crab's Treasure - I started it when it premiered on GP, but never got far. Now picked it up again and finished it. It's a pretty hard Souls-like set in a world not that different from Bikini Bottom. Starts off almost like a joke game (you control a hermit crab), but later on turns into a more darker, existential weird stuff with a pinch of ecological social commentary. A bit janky, but fun. Neither the best nor nearly the worst Souls rip-off game. 7/10

The Sinking City Remastered - I never really played the initial release all that much, but this clearly looks noticeably better. Did a few quests and like it a lot, especially the detective work.

Split Fiction - Me and my 8 year old daughter are still playing it when we have time. Probably around an hour a week, but I think we are near the end. This is another reminded that the game is a lot harder than It Takes Two so I'm super impressed she is doing pretty well in it.

Chants of Sennaar - I really like the premise (you are a stranger in a strange land and need to slowly learn their language through puzzles and clues) but I'm probably too tired in general at the moment, because it didn't take me long to get stuck.

Doom: The Dark Ages - A lot of fun! In small doses.
 
Got the new doom on GP, but haven't began playing yet. All i hear is that the game is noticeably worse than the last two entries. I understand they want to a tweaked combat system with every new Doom, but Eternal's combat was so good that i would've liked them to use it for all their upcoming titles.
 
I moved to Walpurgis after spending a frankly ridiculous amount of time on Hideous Destructor, so it's only fair I give ye olde Build engine another go. My comfort-zone's gotten a bit too comfortable.

I bounced hard off of Blood the first time I tried it because it felt so different, but that was a while ago. All these years later, "different" is what I'm really looking for. I think I'll take your advice!
I played almost every 90s Wolf3D, Doom and Build Engine shooters and Blood is by far the best build engine shooter and an overall close second after Doom. The weapons, the music, the atmosphere, the easter eggs (Friday 13th, Blood, Star Wars and many more), the enemies, the difficulty, the level design, the secrets, the screams and taunts. Everything is top notch. Deathmatch maps like Towers, Click or Twin Fortreess were great fun back then. Don't miss out on the Death Wish mod, some people say it's even better than the main game.
 
The problem with it is that the last stretch is incredibly dull and badly designed. And yes, first one is better overall.
Yeah, chapter 1 was actually pretty good. I think the best part of these games is that the world isn't scaled at all. Although level based items were a bit annoying. With some polish, balancing and redesigning, I think Elex 1/2 would be better than many AAA RPGs.
 
Towerborne: At 30 hours or so. The combat is just phenomenal. Easily the most challenging bosses and enemy AI I've faced in a pure hack and slash. The animations look fantastic. The world map is one of my favorites in a game ever, just visually. Stages are very repetitive, but it's still managing to hook me. Hoping I can wrap it up soon. I'm at Sentinel level 50 and I think that's the cap. Might start a 2nd job.

Clair Obscur: I'm at about 15 hours. I love the game, super cool. But I don't think I'll land on a perfect 10 like some people. I do think the pacing takes a dive after the amazing intro. I also kind of despise the menus. The menus for the pictos and lumina are really quite bad. It's not easy to tell what you have learned and what you haven't unless there is some extremely minimal visual indicator I didn't notice. It's not really enjoyable to juggle all the pictos between all your teammates and then turn the same things on again in your lumina menu after learning it. It's just clumsy and difficult to even tell who has what. At this point I just click them until I'm out of points and can't be that bothered with it. Battles are still very fun, visually fantastic. I do think their elemental stacking and consume system is a little bit odd as well. I've pretty much not done any combos but just setting burn or mark and then consuming the fire. It's a little convoluted but I might just be missing some of it. The parrying is fun every time, but it does homogenize the battles a tiny bit. The game's story is still a giant mystery, which I love, but I'm ready for some explanation to start getting introduced slowly. The main thing that's enjoyable is just the characters and their demeanor, dialogue, acting. They're just all pleasant to have in the party and to watch speak to each other. It's kind of a relaxed, but sincere dialogue style. Lune and Gustav are the coolest so far.
 
Just finished RoboCop: Rogue City (7.5/10 some good stuff in there but, unless you're a diehard RoboCop fan, wait for sale).
Grabbed 1 month of GamePass PC and started Doom The Dark Ages.
Final Fantasy X-2 sits half complete because it's just not fun and the voice acting is atrocious. I'll go back it after Doom, I guess.

80s gun GIF
 
Just finished Shining The Holy Ark.

Pretty cool dungeon crawler in JRPG style. That was 45 hours of adventuring through multiple dungeons with nice, chunky early 3D, some very charming pre-rendered sprites and music from Motoi Sakuraba who would go to work on Dark Souls later on.

Game's super charming, with very nice music and a simple yet still interesting story that serves as a excuse to crawl through the multiple dungeons the game has. Dungeons' layouts are cool and each one has it's own quirk that makes them interesting with a few puzzles here and there. It has some flaws tho, mainly the combat being way too simple (early DQ levels of simple) and the game's performance, which is bad.

Still recommended if you like the genre and don't mind a "baby's first dungeon crawler" sort of experience.
 
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Just finished RoboCop: Rogue City (7.5/10 some good stuff in there but, unless you're a diehard RoboCop fan, wait for sale).
Grabbed 1 month of GamePass PC and started Doom The Dark Ages.
Final Fantasy X-2 sits half complete because it's just not fun and the voice acting is atrocious. I'll go back it after Doom, I guess.

80s gun GIF

Was going to post looking for new game recommendations for PC but then your post reminded me I never beat this. Going to go back to it.
 
Just finished RoboCop: Rogue City (7.5/10 some good stuff in there but, unless you're a diehard RoboCop fan, wait for sale).
Grabbed 1 month of GamePass PC and started Doom The Dark Ages.
Final Fantasy X-2 sits half complete because it's just not fun and the voice acting is atrocious. I'll go back it after Doom, I guess.

80s gun GIF
It is on sale right now. Bought it for 780 yen (Xbox).


I am in the mood for First Person exploration and action/adventure. Think Elder Scrolls, Fallout, Far Cry.

Any recommendations? I don't want anything puzzle or survival based, though.
Kingdom Come Deliverance 1 or 2?
 
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Clair Obscur Expedition 33

Just started playing last night. Slow start. Fell asleep at one spot. Visually cool though, fights are spectacular visually, the enemy design is cool too, I liked the giant hand boss thing at the beginning of E33 when 95% got wiped out, that was really cool.

But I don't sense the GOTY status yet, feels overhyped.

Lip sync is all over the place too, sometimes great and sometimes like a badly dubbed movie.
Will play more tonight.

Btw how do you spot the parry window? Is there some visual cue to go by? I keep guessing and pressing RB either too fast or too late.
 
Clair Obscur Expedition 33

Just started playing last night. Slow start. Fell asleep at one spot. Visually cool though, fights are spectacular visually, the enemy design is cool too, I liked the giant hand boss thing at the beginning of E33 when 95% got wiped out, that was really cool.

But I don't sense the GOTY status yet, feels overhyped.

Lip sync is all over the place too, sometimes great and sometimes like a badly dubbed movie.
Will play more tonight.

Btw how do you spot the parry window? Is there some visual cue to go by? I keep guessing and pressing RB either too fast or too late.
It's honestly one of the best games I've EVER played, and I absolutely dislike turn-based games. This tells you how amazing this game is. I genuinely hope you enjoy it as much as we all did. Incredible, incredible game.

For parry window, there is no visual cue, but there is an audio cue if you listen very, very closely. Turn off the music and then try to find that sound. Once you know what it sounds like, you will not miss it even with the music.

Another tip is that I felt like the parry window starts a lot later than how it is in most games. Instead of thinking, I should hit the parry button when the enemy starts the attack or when his weapon is mid-way, hit the parry window when you're almost hit. It will help.

Another tip: you'll find it difficult to parry from the get-go. Use the dodge button to learn enemy movements. Once you start getting 'perfect' dodges, you will be able to parry them. Dodges are much easier to do.
 
It's honestly one of the best games I've EVER played, and I absolutely dislike turn-based games. This tells you how amazing this game is. I genuinely hope you enjoy it as much as we all did. Incredible, incredible game.

For parry window, there is no visual cue, but there is an audio cue if you listen very, very closely. Turn off the music and then try to find that sound. Once you know what it sounds like, you will not miss it even with the music.

Another tip is that I felt like the parry window starts a lot later than how it is in most games. Instead of thinking, I should hit the parry button when the enemy starts the attack or when his weapon is mid-way, hit the parry window when you're almost hit. It will help.

Another tip: you'll find it difficult to parry from the get-go. Use the dodge button to learn enemy movements. Once you start getting 'perfect' dodges, you will be able to parry them. Dodges are much easier to do.
Yeah I've heard lots of good things about it. But that was the case with Baldur's Gate 3 as well and after 25 hours and falling asleep several times I concluded it wasn't for me.

We'll see. I'll play more tonight. I do like the idea of real-time dodge/parry in E33 though, it keeps me on my toes. And the Story seems interesting. Mature. But I just find it kinda slow and static so far.
 
Started Expedition 33 and while I am staying clear of the OT for now in fear of spoilers, I have to say the entire intro was excellent. I am not far into Act 1 but already invested in the story, interested in the world, and absolutely loving the music.

Something I want to call out, there is a bit of "jank" in some of the animations and traversal as well as in some other areas. I don't care! The effort it would take to make those smoother is not worth it when resources could be better used to craft the rest of the game's content. This is how large, epic JRPGs were able to scale up so well and become a thing. It's a good trade off to make.

Played the early Castlevania games. Oh my goodness.. allll the cheap deaths. Don't think I would have had the patience to complete them without the magic of Saved State.

Now I am playing Shadow of War. I played the first one a long time ago... forgot how much the franchise rips off the Arkham games, lol.

I played Requiem (PS4) last year and was really struggling without savestates in some parts. Rondo of Blood and Super Castlevania IV is the earliest I've been able to go back to and enjoy. SotN is still as good as ever though, and a lot easier.
 
I can't say I'm in love with these shoot the invisible circles puzzles in CE33.

No map also is a bummer. A lot of the rock levels blur together. Its not really interesting enough just in terms of spatial level design to really promote meaningful exploration with no map.
 
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