Twice now I've tried to get into Expedition 33 and I've dropped it twice. Perhaps I haven't been in the right headspace for it this year, but I dropped it just after Act 1 back in May just after it released. Then I dropped it again midway through Act 2 last month. The story is intriguing, most of it is, but after playing turn-based JRPGs for the last 30 years, the combat system bores me to death. The novelty of it wore off after a couple of hours and the thought of going back to it fills me with zero excitement.
Breath of the Wild is another one. It might sound extremely counter-intuitive, but the open-world is too open, and I'm not a big fan of the art-style. It's not that I don't like an open-world game that doesn't hold your hand either, Elden Ring's one of my 3 greatest games of all-time.