What is the most intensive gameplay in a specific game you've played or are playing?

Honestly probably some tough races in GT7 VR lol

Palms sweaty and winning by a thread.
This is what I thought of. Currently I've tried to beat the Daytona road coarse Gr 3 (200,000 credit) race many times and the best I can do is 3rd. I can get to first but then I've apparently used more fuel than any other car and after the pit stop I have to catch up again and theres no time to do so. Fun, but very intense for 30 min.

Edit: playing of the Pro difficulty
 
Last edited:
It's 2007's game? Checked it out on YouTube, have you played it alot?
Yes there is an active community Forged Alliance Forever which have their own launcher, balancing, mods, new campaigns etc. I will say it is very unforgiving - most maps have a defined meta and your teammates will hate you if you fail to perform it well. There is AI to practice against and there is a single player campaign.
 
The only time I ever seriously raided in WoW was assuredly the most invested I've been in gameplay mechanics.

So SSC to Black Temple to Sunwell Plateau.

Amazing times. WoW was incredible back in the day.
 
SIFU - Second level + Sean. Before the patch came and they adjusted difficulty, so right at launch. that was one of the best combat experiences I've ever had. Entire level was a masterpiece in game design too.

And Sean kicked my ass probably about 70 times before I beat his ass
 
Last edited:
No one?

maxresdefault.jpg


47aafbc43cfe9b8d34c15c493d434b25.gif
 
Once I realized you could cancel a grapple anytime and grapple again wherever...

Best Gif Wow GIF


I've seen many people approach Returnal like a traditional TPS and they're really shortchanging themselves. It took me a while to get that myself.

PS: Also Auto-Run on and buttons remapped to dash and grapple on shoulder buttons 🤌🤌🤌

I didn't believe the auto-run hype. I was wrong about that.

I also figured I could do like you said and approach the game like a TPS... and got whooped (well way more than I otherwise did after). Problem is there is way too much going on at any one time to add in another button press.
 
They Are Billions (PC, PS4 and Xbox One):




One bad movement or one moment of distraction and you lose.

You have to position your units correctly, build your base without flaws, manage your resources and pay attention to whatever the game tosses at you, while trying to expand and prepare for the waves of enemies that get harder and harder.
 
Nothing has come close to some quake 3 arena fights I had back then.
Just awesome when you frag 5 people in 3 seconds in close quarters with a rocket launcher and stand in their still airborne bits and pieces.
 
Another one from the ps2 era Shinobi hard final boss. I think here I accidentally learn/use the main mechanic of the game to kill the boss.

Something more strategy and less button input heavy was xcom 2 iron man run was almost by the end staged but game bugged and save was corrupted
 
Same as you op, Doom Eternal came into my head the moment I read the thread title. I cant remember a specific battle but remember many that seemed to go on and on (in a good way) and when it finishes I realises my palms are sweaty knees weak and my arms are heavy, there was vomit on my sweater already, wifes spaghetti. Looking forward to more of that on a couple of months.
 
Top Bottom