Boss games was my first real production game job, I did backgrounds for Spider and was the first person on the Twisted Edge Team, I actually named that game too. Boss was in a great position at first but the last game they worked on was with M$, to be published by M$, and the game just took forever and was finallly dropped and they couldn't get anything else going... and that was it! I see old team members at E3 every once in a while, lot of the best artists and programmers formed Snowblind Games, (along with some of the cream of Lobotomy software) everyone else is spread out all over Seattle and further. Sawkins where are you??