Which game has the most disgusting body horror?

nkarafo

Member
For me it's the Half-Life universe games

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The headcrab zombies is the worst concept and i love it.
 
Fuuuck I still remember to this day 4 terrifying moments in gaming when I first started as a kid

1. Getting handed the controller in turok, never played a game before
2. The first zombie in resi 1
3. The alley intro to silent hill 1
4. THESE MOTHERFUCKERS WITH THE HEADCRABS ON

After that terrifying intro with the experiment going wrong and the whole facility going tits up, I was so young I didn't know how to attack I just ran around screaming for a few minutes and then turned it off haha
 
Have to agree with OP, Half-life is great because it's not selling itself as a horror game. The body horror bits are just natural set dressing and the game is not exclusively a haunted house ride. Just like how Spec Op: The Line is so much better if you go in blind and think it's a simple shooter.
 
I am trying to find a gif I saw on Twitter today from a video game that was seriously disturbing and that I hadn't seen before, but I can't find it. Posting to mark my place in line.

Found it.




The way it's animated and acted, plus the guy not being actively aggressive against the player is what gets me.
 
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Dead Space 2 is pretty disgusting



the stick a needle in the eye part is a fantastic piece of horror in gaming. The build up knowing that you actually have to stick a needle in Isaac's eye is scary, but adding in the fact that it isnt just some cutscene but rather the player themself who has to slowly and meticulously maneuver the device to stab at his eyeball while he is justifiably freaking out makes it all the more nerve wracking.

I can just imagine myself in his place and adding the personal effect of doing this to him just makes you feel all the more responsible and that you are going to mess up. It's like a trip to the optometrist and they use the instrument to puff air in your eye and you get a little nervous about it, not because it hurts but because you instinctively know it's coming.
 
for me its probably the Flood. Ever since the novel Halo: The flood and we get the PoV from Pvt. Jenkins being converted into the flood, feeling ever bone crack, ligament torn, and the buzzing mind of another entity essentially mind-fucking you the entire time endlessly just seems…no thanks.
 
Is it a whole campaign or just brainless horde-shooting?

I'm not sure, I only played a few rounds of it. Zombies mode in general is round-based, or at least used to be, but you can unlock parts of the map and achieve story objectives within a match so it doesn't feel completely static.
 
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I REALLY hope ILL turns out as awesome as it looks. Looks absolutely amazing.
I've been following the project since the first snippets, which were more of an artist's concept. I really hope it turns out to be at least a decent game. The look and feel of the trailer are on another level.

I honestly don't know how anyone can bring such a wild vision to life. You first have to pitch it to someone, and they have to say, "Yeah, this is awesome - let's do it, here, take my money!"


I also went back and dug up the snippets from back then - the first two videos I ever saw related to this.






In the current trailers, you can see that a lot from those early concept trailers has actually been carried over - which makes me really happy.


At 0:30, the drops of the Juggernauts from the MI8 helicopters are just so freaking badass. And the interaction between the "human" and the Juggernaut at 1:05 - so brilliantly done. It feels so real, with no flashy animation, cutscene to announce that something's about to happen - it just hits cold and hard.


The dark, brutal, emotionless, and icy tone that's being set here is somehow unique - I really hope the game manages to maintain this level of quality over several hours.
 
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