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"Whoa."

I don't get it. Is the car visible to the naked eye or would you have to look at a monitor to see it?
 
Vieo said:
I don't get it. Is the car visible to the naked eye or would you have to look at a monitor to see it?
From what I could see, it was being displayed on a monitor, if you take the rose at the beginning of the movie as any kind of inclination, it seems like it is on a monitor. The amazing thing about the movie is how it reacts to the environment.
 
I wonder if this system is fast/sophisticated enough to deal with something like putting your finger in front of the car and making it drive up and over the finger. Then you really could play with this thing like a game, no controller necessary if the car is made to move automatically or perhaps if one person controlled it while another manipulated the environment.
 
Is there any way someone can host this file?

For some strange reason, I cannot save or view this file. Not in RealPlayer. Not in IE. Not anywhere.
 
Speevy said:
Is there any way someone can host this file?

For some strange reason, I cannot save or view this file. Not in RealPlayer. Not in IE. Not anywhere.


rtsp://212.95.66.2:554/arte/tracks/20040603/immersion.rm

I streamboxed it, that is the link
 
Check out the Heliodisplay.

I first saw it about a year ago. If I remember correctly it agitates air and then projects light onto it so it is reflected into your eye, or something like that. Anyway, the video links at the bottom are worth taking a look at.
 
I think this could be fun for games. Like an Army Men battle played out in your messy room. The detection is amazing, as he is talking about in the video the car doesn't overlap enviroments and is affected by movement in the enviroments. Imagine a lego set that came with something like this.
 
The system the way it is being used here is pretty cumbersome to become a real product. You need a computer, a sensor, a play area, a camera, and a monitor all specialized in some manner. The games would only be as good as the area you have to play with.

That said, the possibility and extension of the technology is possibly very cool. If they can combo all of that into a single unit that serves all the purposes I can see it taking off.
 
Maybe someday it'll be able to be shrunken down so people can use it for fun. I wouldn't mind being able to pay upwards of $300 (or more, with inflation- but systems have been about $200 for two decades, so who knows) for a video game system that could do stuff like this and more.
 
can someone convert this something other than real player? There's nothing in this world cool enough to make me download real player.
 
Dude, imagine a videogame where you could race around in a live videofeed of San Fransisco or something. You'd have to dodge real cars! It'll never happen but it'd be awesome!
 
That sort of stuff was doable ages ago. I remember an old Vaio laptop I had came with a camera and little 2D barcode business cards. You held one up to the camera and it launched an app of a little person standing on the card. As you moved the card the guy followed it perfectly.


This is great if its really only one camera (there do seem to be more in the room, but they might just be filming for the video clip). Only problem for real world stuff is the dislocation. Sure, it'd be cool to drive round your living room, but you couldn't' be in it, because you'd be looking at a TV at a different angle. Kind of like when you see people in TV audiences looking up to see themselves, then waving in the wrong direction.
 
Mike Works said:
Dude, imagine a videogame where you could race around in a live videofeed of San Fransisco or something. You'd have to dodge real cars! It'll never happen but it'd be awesome!

Never say never.
 
Mike Works said:
Dude, imagine a videogame where you could race around in a live videofeed of San Fransisco or something. You'd have to dodge real cars! It'll never happen but it'd be awesome!
The only problem with that would be the fact that while hitting a car in the video would send your digital car flying, it wouldn't affect the real life car at all.
 
It would be pretty cool to have an image of your entire house, and characters would be able to interact with everything like climb up on stuff, bump into walls, or be smashed by a foot if they're small enough. Could make for some good entertainment. This would be far in the future, of course.
 
That's amazing...

Imagine a game where it was sort of like the lemmings and you had to use objects in real life and put them in the right position to bridge gaps and whatnot in the virtual world. There's so many things that can be done with this if used right.
 
kevm3 said:
That's amazing...

Imagine a game where it was sort of like the lemmings and you had to use objects in real life and put them in the right position to bridge gaps and whatnot in the virtual world. There's so many things that can be done with this if used right.

That's also a great idea. I'm thinking of something much more advanced where it'd be this plus virtual reality, and you could actually be a small version of you in your own house, and see everything in a completely different way. Like a real life version of Pikmin.

This is so exciting. Just imagining the possibilities has me thinking more about what can be done with video games ever since the jump to 3D.
 
TheQueen'sOwn said:
The only problem with that would be the fact that while hitting a car in the video would send your digital car flying, it wouldn't affect the real life car at all.
Yeah, that is a problem. I'd prefer it to destroy my real car.
 
Another idea I was thinking about was a mode in a game like smash brothers. It can be called custom battle mode, where you can fight on your desktop or wherever... What would make it really interesting is, there could be two people playing the game, while a third manipulates the environment. Say for example the two characters are fighting on top of a book, and the third person picks up the book and tilts it and the characters start sliding off. The person could bounce a rubber ball and it could squash the character as if it were a boulder... lol, sounds kind of crazy, but all kinds of interesting concepts could come out of this.

What about a first person punchout or a fightnight where your character throws punches exactly how you throw them.

I'd like to hear some more of you other guys ideas for this concept.
 
Now you see, this is exactly what I plan to develop games on.

I don't care when a consumer level device of augmented reality hits but I'll definitely be there. I've been following this sector for a few years now, I cannot wait to dabble with true interactivity!

In the meantime the US Army (and others I'm sure) have a lot of cool stuff in development with this type of tech.
 
kevm3 said:
Another idea I was thinking about was a mode in a game like smash brothers. It can be called custom battle mode, where you can fight on your desktop or wherever... What would make it really interesting is, there could be two people playing the game, while a third manipulates the environment. Say for example the two characters are fighting on top of a book, and the third person picks up the book and tilts it and the characters start sliding off. The person could bounce a rubber ball and it could squash the character as if it were a boulder... lol, sounds kind of crazy, but all kinds of interesting concepts could come out of this.

What about a first person punchout or a fightnight where your character throws punches exactly how you throw them.

I'd like to hear some more of you other guys ideas for this concept.

That's a GREAT idea.
 
Finally got a chance to see this over the weekend, and "Whoa" is the right phrase! Amazing stuff.

Ok, how about using this with Rome: Total War to create a kick ass table top war game. Or, perhaps, we'll see that Star Wars Chess Set on the Falcon that I've always wanted since I was 7 years old! :)
 
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