Steam is essentially the Amazon.com of digital distribution at this point, there's no arguing that. What I want to know is how did they become so big. Was it because it was forced on us with Half Life 2? Possibly, but I don't think that one game did it. Other games have tried and failed to force a digital distribution on it. Was it all the sales? That's possible and I'm kind of inclined to believe that this was the tipping point for a lot of people.
Anyway what's Gaf's hypothesis?
Anyway what's Gaf's hypothesis?