People speak as if mouse + keyboard is THE way to play FPSs. I think that is totally wrong.
I can understand that the mouse is more natural than an analog stick for aiming, but I don't understand why the keyboard gets thrown into the mix as well. Keyboard is a device made for text input, not playing games. It is not a good device to control first person movement. An analog stick is MUCH better for movement, since it allows you true 360 degrees of movement along with allowing you to control the speed of the movement in a more natural way. Analog triggers allow you to control the rate of fire (on the xbox controller anyway) of automatic weapons in a natural way also.
There's no way that a keyboard can be the best way of controlling a FPS. I think a control scheme combining the benefits of mouse aiming + fully analog aiming + analog firing would be the best, however there's no such controller yet.
I can understand that the mouse is more natural than an analog stick for aiming, but I don't understand why the keyboard gets thrown into the mix as well. Keyboard is a device made for text input, not playing games. It is not a good device to control first person movement. An analog stick is MUCH better for movement, since it allows you true 360 degrees of movement along with allowing you to control the speed of the movement in a more natural way. Analog triggers allow you to control the rate of fire (on the xbox controller anyway) of automatic weapons in a natural way also.
There's no way that a keyboard can be the best way of controlling a FPS. I think a control scheme combining the benefits of mouse aiming + fully analog aiming + analog firing would be the best, however there's no such controller yet.