nnytk
Member
Hi everyone, first thread here, been lurking and active for a while now.
Yesterday I tried Deadlock again, with a friend. Curious to see how the beta evolved we played a match. It felt like "gentrified Smite" with some Overwatch vibes for the team fights.
And I couldn't help but wonder... For who is this game?
Valve has such incredible dormant IP.
Where is Team Fortress 3?
Where is a new Left 4 Dead?
Why aren't there more Half-life games or spin-offs?
Portal sequels?
Valve has such incredible talent, why would they pour so much energy in Deadlock instead of the projects listed above? Because the polish and art style of Deadlock are pretty damn good...
Counterstrike is still huge. A Payday-like coop spin-off would do insane numbers.
Yet they create a weird MOBA third person shooter that doesn't seem to improve on what other games already do.
Absolutely baffling. Maybe this is just the millennial in me, but I really don't understand Valve's decision here. And as someone who grew up with Half-life, CS and TF2, Deadlock is not for me...
Yesterday I tried Deadlock again, with a friend. Curious to see how the beta evolved we played a match. It felt like "gentrified Smite" with some Overwatch vibes for the team fights.
And I couldn't help but wonder... For who is this game?
Valve has such incredible dormant IP.
Where is Team Fortress 3?
Where is a new Left 4 Dead?
Why aren't there more Half-life games or spin-offs?
Portal sequels?
Valve has such incredible talent, why would they pour so much energy in Deadlock instead of the projects listed above? Because the polish and art style of Deadlock are pretty damn good...
Counterstrike is still huge. A Payday-like coop spin-off would do insane numbers.
Yet they create a weird MOBA third person shooter that doesn't seem to improve on what other games already do.
Absolutely baffling. Maybe this is just the millennial in me, but I really don't understand Valve's decision here. And as someone who grew up with Half-life, CS and TF2, Deadlock is not for me...