(Wish)Panzer Dragoon Title on DS.....

Jr.

Banned
The DS so far is more than capable of handling the graphics needed to pull of PD game (Saturn quality). Sega never did make that sequel to Azel, and I think the game play would be ideal for the touch screen. You could have all of your morphing and positioning stuff on the lower screen, and your action on the top screen. I know Sega would never be smart enough to do this but we can dream! Azel ended in a really cool way, it is by far my favorite game in the PD series (which is my favorite game series). I would love to see a sequel and I think it would be completely at home on the DS.
 
A shooter - agreed
An RPG - No, please. After having Orta it would be a crime to shrink this world with it's outstanding design in 32bit-esque limitations.
Who knows, who knows. We've seen enough unexpected announcements in the past.
 
Guns N' Poops said:
A shooter - agreed
An RPG - No, please. After having Orta it would be a crime to shrink this world with it's outstanding design in 32bit-esque limitations.

Have you played Azel??? It is far more open than orta was, Orta is a fun, great game, but has no where near the depth of Azel. Plus I would think that the DS would be better suited to turnbased battles than realtime highspeed ones found in a shooter.
 
No, I mean simply the _graphics_. An PD RPG with Orta graphics is needed to give the design justice, not just a new Azel on a weak hardware.
 
I dunno... I think PDS looks amazing, simply because its artstyle carries it. 'Tis one of the few series where hardware deficiencies don't hurt its aesthetic beauty. PDS is still one of the best games of the 32-bit gen, in my opinion, despite the atrocious pop-up and ugly textures. I absolutely love it.
 
I don't quite get what you're saying Guns N' Poops.

A PD shooter on the DS would be fine, but not an RPG because it couldn't be pretty enough? Eh?

Let's see. Props to Jr. here for including the (Wish) in the topic title, much appreciated.

I'm also going to chime in with the Azel love going around, I beat it a few months back and it's still very much playable - the graphics aren't all that bad. Even if they simply ported the game to DS, the muddy/pixellated textures would end up looking better, since the DS screens are so small in comparision to a television.
 
BuddyChrist83 said:
I don't quite get what you're saying Guns N' Poops.

A PD shooter on the DS would be fine, but not an RPG because it couldn't be pretty enough? Eh?

Let's see. Props to Jr. here for including the (Wish) in the topic title, much appreciated.

I'm also going to chime in with the Azel love going around, I beat it a few months back and it's still very much playable - the graphics aren't all that bad. Even if they simply ported the game to DS, the muddy/pixellated textures would end up looking better, since the DS screens are so small in comparision to a television.

ThanX Buddy! Back in the hey-day of the Saturn (if there was such a thing) I loved this series more than any other in the 32 bit age. Azel was the only 32 bit RPG I completed(not even FF7 although close to), I usually didn't have time. I just think that this game could be put to good use with the dual touch screen. I m going to asume that Guns N' Poops has never payed Azel before, and I'll forgive you for missing my entire point. The point I was trying to make was that the gameplay of Azel(RPG) would be suited on the DS! One thing that would ahve been nice in Azel would have been to morph on the fly without having to enter the menu screen to do so. Also, I think you could do some cool stuff with the camera and positioning durring fights. I'll explain, in Azel when you got into a fight you could rotate around the enemies, just like the Boss fights in Orta, you also had an area on each enemy where you could do more damage but you were more vaulnerable at (just like in Orta). I think from a tactical standpoint this could be achieved even beter with the touch screen than with the hat button set up from previous games!
 
why would you want a panzer dragoon rpg in a handheld? you ppl are nuts!
a shooter on any of the henadhelds i'd love, though PSP would be prefferable for it'd do the panzer aesthetics greater justice. not to mention analog control. widescreen.
 
nitewulf said:
why would you want a panzer dragoon rpg in a handheld? you ppl are nuts!
a shooter on any of the henadhelds i'd love, though PSP would be prefferable for it'd do the panzer aesthetics greater justice. not to mention analog control. widescreen.


Did you not read any of my posts??? READ , then you will see.
 
Soul4ger said:
I dunno... I think PDS looks amazing, simply because its artstyle carries it. 'Tis one of the few series where hardware deficiencies don't hurt its aesthetic beauty. PDS is still one of the best games of the 32-bit gen, in my opinion, despite the atrocious pop-up and ugly textures. I absolutely love it.
I couldn't have said this better myself.
An RPG - No, please. After having Orta it would be a crime to shrink this world with it's outstanding design in 32bit-esque limitations.
You sir, are an idiot.

IMO there shouldn't be a PDS2 on DS, it should be on Xbox. DS is a nono for this, because games designed for DS should be designed for its unique hardware features. Leave the more standardised forms (if you can possibly place PDS in that... bah, you know what I mean) for consoles.
 
The DS could lend itself very well with a PD RPG. The touch screen would work very well with menus, map, and dragon morphing on the fly.
 
Koshiro said:
Leave the more standardised forms (if you can possibly place PDS in that... bah, you know what I mean) for consoles.

NEIN

Even you can't exactly place PDS in such a group, so you know it couldn't be all that wrong to do it on DS. The graphics from the SS version could be much improved on the DS hardware with a little work, and all of the gameplay systems, from controls to battling, could be faithfully replicated - and in the case of targeting, possibly even improved via touch screen - on the little machine.

Definitely at least an upgraded port w/new features of PDS should be on the DS. I do agree that a flat-out sequel to PDS should be made on a console though...
 
nitewulf said:
yeah, you want an azel sequel on the DS, and i dont agree.

nitewulf, so you didn't READ any of the reasons why??? I guess you have not played PD:RPG either. Once you have you may be able to understand!

btrboyev, you are seeing where I am comming from. One thing I was thinking about is that in the Saturn game they had to have the dragon on the morphing screen so you could see what form you were taking, this would not be needed on the DS because the dragon could morph on the upper screen in real-time based on the input from the lower screen! It would be so awesome. This is how the DS should be used, they don't have to come up with a bunch of quirky uses for the touch screen, just put it to good use with current games that would benefit from it!
 
PDS 2 should be on the most powerful console available at the time of its release. PDS Remake should be on Handheld. I mean really why wouldnt you want a game that you love to be on hte most powerful console?

Analog stick is a must as well. Dpad just seems so primitive in this day and age IMO.
 
I'd rather have "inferior" button control with a bigger screen and much better graphics. Putting it on the DS is just boneheaded enough for Sega to do, so you might get your wish!
 
captmcblack said:
Even you can't exactly place PDS in such a group, so you know it couldn't be all that wrong to do it on DS.
Hey hey, you know PDS is my favourite game of all time, but it's a form that suits consoles. I'm uncertain about handhelds for PDS, let alone the DS. Software desigend for consoles is hurting the DS as it is.
 
The only thingI gather from this disscussion is that most of you all are graphics whores and could care less about gameplay elements or the improvents of them. Thats really sad!
 
Jr. said:
nitewulf, so you didn't READ any of the reasons why??? I guess you have not played PD:RPG either. Once you have you may be able to understand!

what.jpg


just because you can put some of the functionality on the touch screen doesnt mean you have to do it. it worked fine on the saturn pad. i wouldnt want to morph the dragon on the fly in a PD rpg anyway, Saga paused when you entered the menu, thats the whole point of a rpg battle system, gives you time to think and strategize accordingly. as opposed to on the fly form switching of Orta, which is a kinetic action game. although frankly speaking, since Orta handled it so fantastically, i wouldnt mind that sort of a system implemented in a Saga sequel.
anyway, all of this is moot, there wont be another panzer game in any form whatsoever.
 
An RPG - No, please. After having Orta it would be a crime to shrink this world with it's outstanding design in 32bit-esque limitations.
Aside from the incredible graphics, I enjoyed PDS more than PDO.
 
Redbeard said:
I'd rather have "inferior" button control with a bigger screen and much better graphics. Putting it on the DS is just boneheaded enough for Sega to do, so you might get your wish!


you dont even give reason as to why it is boneheaded, why would it be BAD to put it on the DS, because you dont have one??? Give me a REAL reason, not that it can't do Xbox graphics, give me gameplay reason?
 
nitewulf said:
what.jpg


just because you can put some of the functionality on the touch screen doesnt mean you have to do it. it worked fine on the saturn pad. i wouldnt want to morph the dragon on the fly in a PD rpg anyway, Saga paused when you entered the menu, thats the whole point of a rpg battle system, gives you time to think and strategize accordingly. as opposed to on the fly form switching of Orta, which is a kinetic action game. although frankly speaking, since Orta handled it so fantastically, i wouldnt mind that sort of a system implemented in a Saga sequel.
anyway, all of this is moot, there wont be another panzer game in form whatsoever.


You don't need a puase with the battle system in PDS because you could always get out of harms way... Its not like a "regular" RPG where you HAVE to get hit all the time!

So what you are saying is that you wouldn't WANT MORE CONTROL ???

Edit, just skimmed before, I see you think it would work in a new PDS game...
 
Jr. said:
you dont even give reason as to why it is boneheaded, why would it be BAD to put it on the DS, because you dont have one??? Give me a REAL reason, not that it can't do Xbox graphics, give me gameplay reason?

Because it's a game that people have been wanting for years, and to put it on the platform that could do it the least amount of justice is stupid.

It would be like Nintendo putting the new Zelda on DS just so they could use the touchscreen to select items. Mabye you'd want it that way, but you'd be in the vast minority.
 
I think a port of Nights to DS would make more sense...give it the ten year anniversary treatment in 2006 or something.
 
nitewulf said:
i'd still like it to pause when im choosing spells to cast. otherwise it might as well be an action game.

it would still be turned based. As for the fact that it is a game that is highly anticipated, I don't know about that. I do believe the original game only had what, 10k to 50k ever produced, and how well did Orta sell? Did it even hit the 100k mark???

I think this game would be purchased regardless the system it is released on, if it is THAT anticipated. If you like the game and a similar if not better experiance can be crafted what is gonna stop people from buying it?
 
oh god no. would ds advocates please speculate about nintendo franchises and leave panzer dragoon, radiant silvergun, nights, and so on out of it? i feel the bile rushing up in my throat every time i spot one of these topics.
 
drohne said:
oh god no. would ds advocates please speculate about nintendo franchises and leave panzer dragoon, radiant silvergun, nights, and so on out of it? i feel the bile rushing up in my throat every time i spot one of these topics.
The franchises aren't THAT bad, drohne.
 
Do these meaningless trolls serve any other purpose than to rile people up? If I don't enjoy a specific platform, company, or franchise I don't make it a goal to piss off people who do. What kind of child does that, are they that desperate for attention? I guess it's my own fault for expecting civility in an anonymous internet messageboard. This is just a general rant so don't mind me, not aimed at anyone in particular.

I'd think a Panzer Dragoon title on any future system would be a very good thing if handled with respect and care of course. Every future platform is capable enough to do a damn good job regardless of how powerful the hardware is.

Though these threads might just seem like mindless fancy sometimes people have excellent ideas. Having an on-rails shooter using both the stylus and the d-pad could be a very unique and fun game. Moving the character around via d-pad and using the stylus to tape enemies to shoot homing missles or any other weapon and the top screen could be used for stats/map/info to keep the bottom one clutter free. You can even use the stylus as a method to control both the crosshairs and viewpoint while you move the actual character up/down/left/right and shoot with the L-trigger. The game is certainly possible on the DS and it could work quite well.
 
If you only knew what a great game it is, and how unique it is even today.... :sigh:

I would love a port of the game to any platform, the DS particularly so. It's a wonderful blend of the shooters and an action rpg.
 
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