Wizardry 1 in 3D via Steam early access

theclaw135

Banned


Unexpectedly, this is something more than emulation from Digital Eclipse. It applies full 3D visuals and other refinements on top of the Apple II base.

On a side note, the page states a company has adopted the Sirtech name. Make of that what you will.
"Proving Grounds of the Mad Overlord has been licensed to Digital Eclipse Entertainment Partners Co. by SirTech Entertainment Corp. All rights reserved."
 
Sick. I wonder if they will do the documentary treatment they gave Karateka and Atari. These games are so tight.
Man, I hadn't even considered that possibility. That would be really cool. And at least Robert Woodhead seems like a guy who likes to talk about the old times. That would be really awesome if they could make a documentary for that game.
 
Never played these super old wiz games. I started playing at wiz 6 (got stuck) and 7 (beat it!). All I remember my bro playing the early Wiz games is they were super hard. I dont know which games exactly had these features as he played all of them, but those games could have no automap, darkness, spinners in darkness, pits to drop a level below etc.... Really grindy with unavoidable monster encounters. Unlike real time games you can use your skill and reflexes to beat or bypass monsters, those old games are turnbased. So it comes down to leveled up stats and items and spells.

who knows if they'll have QoL features like auto-map, but he'd get out the graph paper to map levels.
 
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Also, check out the OST from the FM Towns version of Wizardry V, composed by none other than Kohei Tanaka himself:

 
I have a lot of love and nostalgia for Wizardry. A few weeks ago I fired up the first game (PSX version) and played for a couple hours. Grinded Murphy's Ghost a bit and made it to the second floor, and after a single encounter two party members were dead and 2 others had status ailments. The rest of the party never made it back to the steps.

I stopped playing after that lmao

Still a great series though, I just wasn't feeling up for that level of grind/old school mechanics that day.
 
Holy shit this looks awesome? Still waiting for a proper sequel to Wizardry 8. Free movement, great voice acting, fairly robust create a character. God I loved Wiz 8.
 
If this game is very true to its roots, mae sure to gun for those more unique classes like Lords and Ninjas and shit like that. It takes the right race/class/dice rolls during character creation to get them.
 
Holy shit this looks awesome? Still waiting for a proper sequel to Wizardry 8. Free movement, great voice acting, fairly robust create a character. God I loved Wiz 8.
I liked 7 better overall but 8 was very respectable. Wizardry 6-8 remade would be pretty awesome.
 
Bumping since I don't see a newer thread and the console release is tomorrow (two-ish hours for Kiwis). Hopefully it does well and gets us further remakes maybe including Forsaken Land and the other Japan developed installments.
 
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Finally fired it up. First chest drops from a party of kobolds. Thief searches for traps, finds one. 95% certain it's a teleporter trap. Disarm the trap. Nope, blade trap kills half the party instantly.

Perfection.
 
Now on two full party wipes, one of which while rescuing the original party fucking werebears

I really hope the big outlets review it, because I'm gonna need a laugh from the gamez jurnalists complaining it's too hard
 
So much nostalgia for this game. I don't know if I can play it without being able to pop open the floppy disk drive so the disaster that just destroyed my party doesn't get saved.

I'm tempted to buy it but I'm not sure how the gameplay will hold up after all these decades. I'll probably wait for a sale.
 
Got this on Steam and ordered the physical Switch version from Amazon JP (English options). Very pricey ($50 shipping for some stupid reason) and was about $120 total. Ships end of October. Apparently an English NA version is coming later but I didn't want to chance it (especially if it comes from that shit company Limited Run Games).
 
Now on my third full party lost to
those fucking werebears
while trying to rescue all 10 characters dead in the same room 😂
 
Now on my third full party lost to
those fucking werebears
while trying to rescue all 10 characters dead in the same room 😂

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How about losing your party pretty deep and now having not only to grind a new party but also get equivalent equipment... My lead fighter had -7 AC :-/
 
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because the character that had it was eaten

Oh, that's hardcore, I played it with the new options, yesterday I killed the bad guy and forgot that after you beat the game
you lose all items you are carrying. Also, I wore the ring by mistake and then played all the game without hopes of grinding the amount of money it required to identify (haven't even searched what it was supposed to do, I was hoping I'd get it in loot again if I removed the curse).

I had about 20 items or so that I couldn't get, and two really expensive rings one of which was
the one you obtain from the boss at the 4th floor
and the other was
one that the character carrying it 1hp every so often and was 250k identifying it IIRC
. And I didn't manage to get the final boss fully identified and missed a couple of monsters from the bestiary.

I might try the hardcore version later, I kind of remember it letting me choose the new or the old layout for a couple of floors (went with the console version IIRC) so I would like to check the original ones; right now I started Legend of Grimrock and Darkest Dungeon to see which one I should play.

Really enjoyed playing this game, now I want to go back to my SNES copy of Wizardry 5 to check if the battery is still holding. This was a classic old game, rather short by today standards but extremely hard with a lot of backtrack. The best thing is taming that little voice telling you, "just one more room".

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How's the loot in this game, is it good, exciting? That plays a big factor to me.

Generally I think the loot is well balanced but nothing spectacular. You never feel yourself overpowered but neither _that_ under-powered. There's a good amount of items to get and now you can opt in checking the bestiary to find which items you are missing. However it's a short game so there's not that much variety, you kind of have one type of weapon per class and maybe 7-8 types of each weapon and most of them are weapon-2, weapon-1, weapon, weapon+1, weapon+2, etc. Cursed items are easy to spot once you learn about the icons. And the map simplifies the exploring. There are a few items that are extremely rare and obtaining them feels really good but for the most time they are mostly the same item time and again. Gathering gold is extremely hard, I never got more than 50k gold at a time.

It's a 1980 game back when people played Asteroids, Galaxian and Pacman so it's quite limited in terms of variety. Hopefully it gets good sales so that they can continue with the next games.
 
Generally I think the loot is well balanced but nothing spectacular. You never feel yourself overpowered but neither _that_ under-powered. There's a good amount of items to get and now you can opt in checking the bestiary to find which items you are missing. However it's a short game so there's not that much variety, you kind of have one type of weapon per class and maybe 7-8 types of each weapon and most of them are weapon-2, weapon-1, weapon, weapon+1, weapon+2, etc. Cursed items are easy to spot once you learn about the icons. And the map simplifies the exploring. There are a few items that are extremely rare and obtaining them feels really good but for the most time they are mostly the same item time and again. Gathering gold is extremely hard, I never got more than 50k gold at a time.

It's a 1980 game back when people played Asteroids, Galaxian and Pacman so it's quite limited in terms of variety. Hopefully it gets good sales so that they can continue with the next games.
Thanks for the insight, I'm not really sure i will try the game, though.
 
Thanks for the insight, I'm not really sure i will try the game, though.
I think it's worth giving a shot, if you're at all interested in dungeon crawler RPGs just to see where it all started. No shame in waiting for a sale, though. It's still a *very* solid game, but as mentioned, the itemization is certainly a product of the era in which it was created.
 
Thanks for the insight, I'm not really sure i will try the game, though.

Yeah, Digital Eclipse did a terrific job with the new animations and the environment. And the background music is good too. However the game concept itself didn't age well, plus it's a niche genre. It's from a time when you commanded the party and were not one of the characters of the party so you are never attached to them. By the way, the game is kind of buggy, in the 60 or 70 hours I spent with it it crashed maybe 8-10 times. Fortunately these crashes don't hurt as much as the Labyrinth of Galleria ones since here the game autosaves in every other room literally.
 
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